Stardew_Valley_Mods/GeneralMods/CustomNPCFramework
4fc3466608 Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it. 2018-03-05 20:46:45 -08:00
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Framework New constructors for ExtendedNPC that don't take a CharacterRenderer, just a basic Sprite. 2018-03-04 15:21:39 -08:00
Properties Started work on custom npcs. Can load in new npcs from graphics. They don't do anything but stand there... 2018-02-23 19:10:56 -08:00
Class1.cs Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it. 2018-03-05 20:46:45 -08:00
CustomNPCFramework.csproj Getting closer to the finished product. Assets are grouped together now with .json holding all the info for the different animation types. 2018-03-04 13:23:40 -08:00
manifest.json Started work on custom npcs. Can load in new npcs from graphics. They don't do anything but stand there... 2018-02-23 19:10:56 -08:00
packages.config Started work on custom npcs. Can load in new npcs from graphics. They don't do anything but stand there... 2018-02-23 19:10:56 -08:00