Stardew_Valley_Mods/GeneralMods/CustomNPCFramework/Framework/ModularNPCS
005ad14cfd I think the asset loader works this time. I can have 4 pngs assigned per .json file. Only way to know for sure is to start loading in a ton of art... 2018-03-04 07:53:55 -08:00
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CharacterAnimationBases I think the integration is finished for the custom npc renderer. Who knows though. 2018-02-24 01:04:35 -08:00
ModularRenderers I think the integration is finished for the custom npc renderer. Who knows though. 2018-02-24 01:04:35 -08:00
AnimatedSpriteCollection.cs I think the asset loader works this time. I can have 4 pngs assigned per .json file. Only way to know for sure is to start loading in a ton of art... 2018-03-04 07:53:55 -08:00
AnimatedSpriteExtended.cs I think the asset loader works this time. I can have 4 pngs assigned per .json file. Only way to know for sure is to start loading in a ton of art... 2018-03-04 07:53:55 -08:00
Portrait.cs I think the integration is finished for the custom npc renderer. Who knows though. 2018-02-24 01:04:35 -08:00
Sprite.cs Got the asset loaded up and running. Currently I can load in normal npc sprites using .json files. 2018-03-04 04:36:46 -08:00