Stardew_Valley_Mods/GeneralMods/AdditionalCropsFramework/ModularCrop.cs

504 lines
28 KiB
C#

using AdditionalCropsFramework;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI;
using StardewValley.Characters;
using StardewValley.Objects;
using StardewValley.TerrainFeatures;
using System;
using System.Collections.Generic;
using System.IO;
namespace StardewValley
{
public class ModularCrop : StardewValley.Crop
{
public List<int> phaseDays = new List<int>();
public int phaseToShow = -1;
public List<string> seasonsToGrowIn = new List<string>();
public const int mixedSeedIndex = 770;
public const int seedPhase = 0;
public const int grabHarvest = 0;
public const int sickleHarvest = 1;
public const int rowOfWildSeeds = 23;
public const int finalPhaseLength = 99999;
public const int forageCrop_springOnion = 1;
public int rowInSpriteSheet;
public int currentPhase;
public int harvestMethod;
public int indexOfHarvest;
public int regrowAfterHarvest;
public int dayOfCurrentPhase;
public int minHarvest;
public int maxHarvest;
public int maxHarvestIncreasePerFarmingLevel;
public int daysOfUnclutteredGrowth;
public int whichForageCrop;
public Color tintColor;
public bool flip;
public bool fullyGrown;
public bool raisedSeeds;
public bool programColored;
public bool dead;
public bool forageCrop;
public double chanceForExtraCrops;
public int experienceGainWhenHarvesting;
public Texture2D spriteSheet;
public string spriteSheetName;
public string dataFileName;
public string cropObjectTexture;
public string cropObjectData;
public int seedIndex;
public ModularCrop()
{
}
public ModularCrop(bool forageCrop, int which, int tileX, int tileY)
{
this.forageCrop = forageCrop;
this.whichForageCrop = which;
this.fullyGrown = true;
this.currentPhase = 5;
}
public ModularCrop(int SeedIndex, int tileX, int tileY, string DataFileName, string cropTextureSheet,string AssociatedObjectTextureSheet,string AssociatedObjectDataFile)
{
this.seedIndex = SeedIndex;
this.forageCrop = false;
this.dataFileName = DataFileName;
this.spriteSheet = ModCore.ModHelper.Content.Load<Texture2D>(Path.Combine(Utilities.EntensionsFolderName, cropTextureSheet));
this.spriteSheetName = cropTextureSheet;
this.experienceGainWhenHarvesting = 0;
cropObjectTexture = AssociatedObjectTextureSheet;
cropObjectData = AssociatedObjectDataFile;
Dictionary<int, string> dictionary = ModCore.ModHelper.Content.Load<Dictionary<int,string>>(Path.Combine(Utilities.EntensionsFolderName, dataFileName)); //Game1.content.Load<Dictionary<int, string>>("Data\\Crops");
if (seedIndex == 770)
{
seedIndex = ModularCrop.getRandomLowGradeCropForThisSeason(Game1.currentSeason);
if (seedIndex == 473)
--seedIndex;
}
if (dictionary.ContainsKey(seedIndex))
{
string[] strArray1 = dictionary[seedIndex].Split('/');
string str1 = strArray1[0];
char[] chArray1 = new char[1] { ' ' };
foreach (string str2 in str1.Split(chArray1))
this.phaseDays.Add(Convert.ToInt32(str2));
this.phaseDays.Add(99999);
string str3 = strArray1[1];
char[] chArray2 = new char[1] { ' ' };
foreach (string str2 in str3.Split(chArray2))
this.seasonsToGrowIn.Add(str2);
this.rowInSpriteSheet = Convert.ToInt32(strArray1[2]);
this.indexOfHarvest = Convert.ToInt32(strArray1[3]);
this.regrowAfterHarvest = Convert.ToInt32(strArray1[4]);
this.harvestMethod = Convert.ToInt32(strArray1[5]);
string[] strArray2 = strArray1[6].Split(' ');
if (strArray2.Length != 0 && strArray2[0].Equals("true"))
{
this.minHarvest = Convert.ToInt32(strArray2[1]);
this.maxHarvest = Convert.ToInt32(strArray2[2]);
this.maxHarvestIncreasePerFarmingLevel = Convert.ToInt32(strArray2[3]);
this.chanceForExtraCrops = Convert.ToDouble(strArray2[4]);
}
this.raisedSeeds = Convert.ToBoolean(strArray1[7]);
string[] strArray3 = strArray1[8].Split(' ');
if (strArray3.Length != 0 && strArray3[0].Equals("true"))
{
List<Color> colorList = new List<Color>();
int index = 1;
while (index < strArray3.Length)
{
colorList.Add(new Color((int)Convert.ToByte(strArray3[index]), (int)Convert.ToByte(strArray3[index + 1]), (int)Convert.ToByte(strArray3[index + 2])));
index += 3;
}
Random random = new Random(tileX * 1000 + tileY + Game1.dayOfMonth);
this.tintColor = colorList[random.Next(colorList.Count)];
this.programColored = true;
}
this.flip = Game1.random.NextDouble() < 0.5;
}
if (this.rowInSpriteSheet != 23)
return;
this.whichForageCrop = seedIndex;
}
public bool isFullyGrown()
{
if (this.currentPhase >= this.phaseDays.Count - 1)
{
this.currentPhase = this.phaseDays.Count - 1;
this.dayOfCurrentPhase = 0;
return true;
}
return false;
}
public static int getRandomLowGradeCropForThisSeason(string season)
{
if (season.Equals("winter"))
season = Game1.random.NextDouble() < 0.33 ? "spring" : (Game1.random.NextDouble() < 0.5 ? "summer" : "fall");
if (season == "spring")
return Game1.random.Next(472, 476);
if (!(season == "summer"))
{
if (season == "fall")
return Game1.random.Next(487, 491);
}
else
{
switch (Game1.random.Next(4))
{
case 0:
return 487;
case 1:
return 483;
case 2:
return 482;
case 3:
return 484;
}
}
return -1;
}
public void growCompletely()
{
this.currentPhase = this.phaseDays.Count - 1;
this.dayOfCurrentPhase = 0;
if (this.regrowAfterHarvest == -1)
return;
this.fullyGrown = true;
}
public bool harvest(int xTile, int yTile, HoeDirt soil, JunimoHarvester junimoHarvester = null)
{
if (this.dead)
return junimoHarvester != null;
if (this.forageCrop)
{
ModularCropObject @object = (ModularCropObject)null;
int howMuch = 3;
if (this.whichForageCrop == 1)
//@object = new ModularCropObject(399, 1, false, -1, 0);
if (Game1.player.professions.Contains(16))
@object.quality = 4;
else if (Game1.random.NextDouble() < (double)Game1.player.ForagingLevel / 30.0)
@object.quality = 2;
else if (Game1.random.NextDouble() < (double)Game1.player.ForagingLevel / 15.0)
@object.quality = 1;
Game1.stats.ItemsForaged += (uint)@object.Stack;
if (junimoHarvester != null)
{
junimoHarvester.tryToAddItemToHut((Item)@object);
return true;
}
if (Game1.player.addItemToInventoryBool((Item)@object, false))
{
Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
Game1.player.animateOnce(279 + Game1.player.facingDirection);
Game1.player.canMove = false;
Game1.playSound("harvest");
DelayedAction.playSoundAfterDelay("coin", 260);
if (this.regrowAfterHarvest == -1)
{
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
}
Game1.player.gainExperience(2, howMuch);
return true;
}
Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:Crop.cs.588"));
}
else if (this.currentPhase >= this.phaseDays.Count - 1 && (!this.fullyGrown || this.dayOfCurrentPhase <= 0))
{
int num1 = 1;
int num2 = 0;
int num3 = 0;
if (this.indexOfHarvest == 0)
return true;
Random random = new Random(xTile * 7 + yTile * 11 + (int)Game1.stats.DaysPlayed + (int)Game1.uniqueIDForThisGame);
switch (soil.fertilizer)
{
case 368:
num3 = 1;
break;
case 369:
num3 = 2;
break;
}
double num4 = 0.2 * ((double)Game1.player.FarmingLevel / 10.0) + 0.2 * (double)num3 * (((double)Game1.player.FarmingLevel + 2.0) / 12.0) + 0.01;
double num5 = Math.Min(0.75, num4 * 2.0);
if (random.NextDouble() < num4)
num2 = 2;
else if (random.NextDouble() < num5)
num2 = 1;
if (this.minHarvest > 1 || this.maxHarvest > 1)
num1 = random.Next(this.minHarvest, Math.Min(this.minHarvest + 1, this.maxHarvest + 1 + Game1.player.FarmingLevel / this.maxHarvestIncreasePerFarmingLevel));
if (this.chanceForExtraCrops > 0.0)
{
while (random.NextDouble() < Math.Min(0.9, this.chanceForExtraCrops))
++num1;
}
if (this.harvestMethod == 1)
{
if (junimoHarvester == null)
DelayedAction.playSoundAfterDelay("daggerswipe", 150);
if (junimoHarvester != null && Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
Game1.playSound("harvest");
if (junimoHarvester != null && Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
DelayedAction.playSoundAfterDelay("coin", 260);
for (int index = 0; index < num1; ++index)
{
if (junimoHarvester != null)
junimoHarvester.tryToAddItemToHut((Item)new ModularCropObject(this.indexOfHarvest, 1, this.cropObjectTexture, this.cropObjectData));
else
AdditionalCropsFramework.Utilities.createObjectDebris((Item)new ModularCropObject(this.indexOfHarvest, this.getAmountForHarvest(), this.cropObjectTexture, this.cropObjectData), xTile, yTile, xTile, yTile, -1, this.getQualityOfCrop(), 1);
//Game1.createObjectDebris(this.indexOfHarvest, xTile, yTile, -1, num2, 1f, (GameLocation)null);
}
if (this.regrowAfterHarvest == -1)
return true;
this.dayOfCurrentPhase = this.regrowAfterHarvest;
this.fullyGrown = true;
}
else
{
if (junimoHarvester == null)
{
Farmer player = Game1.player;
ModularCropObject @object= new ModularCropObject(this.indexOfHarvest, 1, this.cropObjectTexture, this.cropObjectData);
int num7 = 0;
if (!player.addItemToInventoryBool((Item)@object, num7 != 0))
{
Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:Crop.cs.588"));
goto label_86;
}
}
Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
if (junimoHarvester == null)
{
Game1.player.animateOnce(279 + Game1.player.facingDirection);
Game1.player.canMove = false;
}
else
{
JunimoHarvester junimoHarvester1 = junimoHarvester;
ModularCropObject @object = new ModularCropObject(this.indexOfHarvest, 1, this.cropObjectTexture, this.cropObjectData);
junimoHarvester1.tryToAddItemToHut((Item)@object);
}
if (random.NextDouble() < (double)Game1.player.LuckLevel / 1500.0 + Game1.dailyLuck / 1200.0 + 9.99999974737875E-05)
{
num1 *= 2;
if (junimoHarvester == null || Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
Game1.playSound("dwoop");
}
else if (this.harvestMethod == 0)
{
if (junimoHarvester == null || Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
Game1.playSound("harvest");
if (junimoHarvester == null || Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
DelayedAction.playSoundAfterDelay("coin", 260);
if (this.regrowAfterHarvest == -1 && (junimoHarvester == null || junimoHarvester.currentLocation.Equals((object)Game1.currentLocation)))
{
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
}
}
if (this.indexOfHarvest == 421)
{
this.indexOfHarvest = 431;
num1 = random.Next(1, 4);
}
for (int index = 0; index < num1 - 1; ++index)
{
if (junimoHarvester == null)
AdditionalCropsFramework.Utilities.createObjectDebris((Item)new ModularCropObject(this.indexOfHarvest, this.getAmountForHarvest(), this.cropObjectTexture, this.cropObjectData), xTile, yTile, xTile, yTile, -1, this.getQualityOfCrop(), 1);
else
junimoHarvester.tryToAddItemToHut((Item)new ModularCropObject(this.indexOfHarvest, this.getAmountForHarvest(), this.cropObjectTexture, this.cropObjectData));
}
float num8 = (float)(16.0 * Math.Log(0.018 * (double)Convert.ToInt32(this.experienceGainWhenHarvesting + 1.0), Math.E));
if (junimoHarvester == null)
Game1.player.gainExperience(0, (int)Math.Round((double)num8));
if (this.regrowAfterHarvest == -1)
return true;
this.dayOfCurrentPhase = this.regrowAfterHarvest;
this.fullyGrown = true;
}
}
label_86:
return false;
}
/// <summary>
/// Not yet implemented. Contact the mod author if this is something you want!
/// </summary>
/// <param name="season"></param>
/// <returns></returns>
public new ModularCropObject getRandomWildCropForSeason(string season)
{
ModularCropObject newThing=null;
if (season == "spring" || season=="Spring")
{
Random r = new Random((Game1.timeOfDay + Game1.dayOfMonth + Game1.player.money) / Game1.player.maxStamina);
int cropListIndex = r.Next(0,ModCore.SpringWildCrops.Count-1);
newThing = ModCore.SpringWildCrops[cropListIndex];
}
if (season == "summer" || season=="Summer")
{
Random r = new Random((Game1.timeOfDay + Game1.dayOfMonth + Game1.player.money) / Game1.player.maxStamina);
int cropListIndex = r.Next(0, ModCore.SummerWildCrops.Count - 1);
newThing = ModCore.SummerWildCrops[cropListIndex];
}
if (season == "fall" || season=="Fall")
{
Random r = new Random((Game1.timeOfDay + Game1.dayOfMonth + Game1.player.money) / Game1.player.maxStamina);
int cropListIndex = r.Next(0, ModCore.FallWildCrops.Count - 1);
newThing = ModCore.FallWildCrops[cropListIndex];
}
if (season == "winter" || season=="Winter")
{
Random r = new Random((Game1.timeOfDay + Game1.dayOfMonth + Game1.player.money) / Game1.player.maxStamina);
int cropListIndex = r.Next(0, ModCore.WinterWildCrops.Count - 1);
newThing = ModCore.WinterWildCrops[cropListIndex];
}
return newThing;
}
private Rectangle getSourceRect(int number)
{
if (this.dead)
return new Rectangle(192 + number % 4 * 16, 384, 16, 32);
return new Rectangle(Math.Min(240, (this.fullyGrown ? (this.dayOfCurrentPhase <= 0 ? 6 : 7) : (this.phaseToShow != -1 ? this.phaseToShow : this.currentPhase) + ((this.phaseToShow != -1 ? this.phaseToShow : this.currentPhase) != 0 || number % 2 != 0 ? 0 : -1) + 1) * 16 + (this.rowInSpriteSheet % 2 != 0 ? 128 : 0)), this.rowInSpriteSheet / 2 * 16 * 2, 16, 32);
}
public void newDay(int state, int fertilizer, int xTile, int yTile, GameLocation environment)
{
if (!environment.name.Equals("Greenhouse") && (this.dead || !this.seasonsToGrowIn.Contains(Game1.currentSeason)))
{
this.dead = true;
}
else
{
if (state == 1)
{
this.dayOfCurrentPhase = this.fullyGrown ? this.dayOfCurrentPhase - 1 : Math.Min(this.dayOfCurrentPhase + 1, this.phaseDays.Count > 0 ? this.phaseDays[Math.Min(this.phaseDays.Count - 1, this.currentPhase)] : 0);
if (this.dayOfCurrentPhase >= (this.phaseDays.Count > 0 ? this.phaseDays[Math.Min(this.phaseDays.Count - 1, this.currentPhase)] : 0) && this.currentPhase < this.phaseDays.Count - 1)
{
this.currentPhase = this.currentPhase + 1;
this.dayOfCurrentPhase = 0;
}
while (this.currentPhase < this.phaseDays.Count - 1 && this.phaseDays.Count > 0 && this.phaseDays[this.currentPhase] <= 0)
this.currentPhase = this.currentPhase + 1;
if (this.rowInSpriteSheet == 23 && this.phaseToShow == -1 && this.currentPhase > 0)
this.phaseToShow = Game1.random.Next(1, 7);
if (environment is Farm && this.currentPhase == this.phaseDays.Count - 1 && (this.indexOfHarvest == 276 || this.indexOfHarvest == 190 || this.indexOfHarvest == 254) && new Random((int)Game1.uniqueIDForThisGame + (int)Game1.stats.DaysPlayed + xTile * 2000 + yTile).NextDouble() < 0.01)
{
for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1)
{
for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2)
{
Vector2 key = new Vector2((float)index1, (float)index2);
if (!environment.terrainFeatures.ContainsKey(key) || !(environment.terrainFeatures[key] is HoeDirt) || ((environment.terrainFeatures[key] as HoeDirt).crop == null || (environment.terrainFeatures[key] as HoeDirt).crop.indexOfHarvest != this.indexOfHarvest))
return;
}
}
for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1)
{
for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2)
{
Vector2 index3 = new Vector2((float)index1, (float)index2);
(environment.terrainFeatures[index3] as HoeDirt).crop = (ModularCrop)null;
}
}
(environment as Farm).resourceClumps.Add((ResourceClump)new GiantCrop(this.indexOfHarvest, new Vector2((float)(xTile - 1), (float)(yTile - 1))));
}
}
if (this.fullyGrown && this.dayOfCurrentPhase > 0 || (this.currentPhase < this.phaseDays.Count - 1 || this.rowInSpriteSheet != 23))
return;
Vector2 index = new Vector2((float)xTile, (float)yTile);
environment.objects.Remove(index);
string season = Game1.currentSeason;
switch (this.whichForageCrop)
{
case 495:
season = "spring";
break;
case 496:
season = "summer";
break;
case 497:
season = "fall";
break;
case 498:
season = "winter";
break;
}
ModularCropObject @object = this.getRandomWildCropForSeason(season);
@object.isSpawnedObject = true;
@object.canBeGrabbed = true;
environment.objects.Add(index, this.getRandomWildCropForSeason(season));
if (environment.terrainFeatures[index] == null || !(environment.terrainFeatures[index] is HoeDirt))
return;
(environment.terrainFeatures[index] as HoeDirt).crop = (ModularCrop)null;
}
}
public bool isWildSeedCrop()
{
return this.rowInSpriteSheet == 23;
}
public new void draw(SpriteBatch b, Vector2 tileLocation, Color toTint, float rotation)
{
if (this.forageCrop)
{
b.Draw(Game1.mouseCursors, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)((double)tileLocation.X * (double)Game1.tileSize + (((double)tileLocation.X * 11.0 + (double)tileLocation.Y * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2), (float)((double)tileLocation.Y * (double)Game1.tileSize + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2))), new Rectangle?(new Rectangle((int)((double)tileLocation.X * 51.0 + (double)tileLocation.Y * 77.0) % 3 * 16, 128 + this.whichForageCrop * 16, 16, 16)), Color.White, 0.0f, new Vector2(8f, 8f), (float)Game1.pixelZoom, SpriteEffects.None, (float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0));
// Log.AsyncC((float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0 / (this.currentPhase != 0 || this.raisedSeeds ? 1.0 : 2.0)));
}
else
{
b.Draw(this.spriteSheet, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)((double)tileLocation.X * (double)Game1.tileSize + (this.raisedSeeds || this.currentPhase >= this.phaseDays.Count - 1 ? 0.0 : ((double)tileLocation.X * 11.0 + (double)tileLocation.Y * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2), (float)((double)tileLocation.Y * (double)Game1.tileSize + (this.raisedSeeds || this.currentPhase >= this.phaseDays.Count - 1 ? 0.0 : ((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2))), new Rectangle?(this.getSourceRect((int)tileLocation.X * 7 + (int)tileLocation.Y * 11)), toTint, rotation, new Vector2(8f, 24f), (float)Game1.pixelZoom, this.flip ? SpriteEffects.FlipHorizontally : SpriteEffects.None, (float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (this.raisedSeeds || this.currentPhase >= this.phaseDays.Count - 1 ? 0.0 : ((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0 / (this.currentPhase != 0 || this.raisedSeeds ? 1.0 : 2.0)));
//Log.AsyncG((float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0 / (this.currentPhase != 0 || this.raisedSeeds ? 1.0 : 2.0)));
if (this.tintColor.Equals(Color.White) || this.currentPhase != this.phaseDays.Count - 1 || this.dead)
return;
b.Draw(this.spriteSheet, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)((double)tileLocation.X * (double)Game1.tileSize + (this.raisedSeeds || this.currentPhase >= this.phaseDays.Count - 1 ? 0.0 : ((double)tileLocation.X * 11.0 + (double)tileLocation.Y * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2), (float)((double)tileLocation.Y * (double)Game1.tileSize + (this.raisedSeeds || this.currentPhase >= this.phaseDays.Count - 1 ? 0.0 : ((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2))), new Rectangle?(new Rectangle((this.fullyGrown ? (this.dayOfCurrentPhase <= 0 ? 6 : 7) : this.currentPhase + 1 + 1) * 16 + (this.rowInSpriteSheet % 2 != 0 ? 128 : 0), this.rowInSpriteSheet / 2 * 16 * 2, 16, 32)), this.tintColor, rotation, new Vector2(8f, 24f), (float)Game1.pixelZoom, this.flip ? SpriteEffects.FlipHorizontally : SpriteEffects.None, (float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0 / (this.currentPhase != 0 || this.raisedSeeds ? 1.0 : 2.0)));
}
}
public new void drawInMenu(SpriteBatch b, Vector2 screenPosition, Color toTint, float rotation, float scale, float layerDepth)
{
b.Draw(this.spriteSheet, screenPosition, new Rectangle?(this.getSourceRect(0)), toTint, rotation, new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize + Game1.tileSize / 2)), scale, this.flip ? SpriteEffects.FlipHorizontally : SpriteEffects.None, layerDepth);
}
public int getQualityOfCrop()
{
return 0;
}
public int getAmountForHarvest()
{
return 1;
}
}
}