Stardew_Valley_Mods/README.md

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Markdown

The beginnings of Stardew Valley Revitalize.
+:add
~:Edit
-:Remove
Implemented.
0.3.0 2/22/17
+crops anywhere: Crops can now be placed anywhere where dirt can be tilled.
+Custom Seeds: Now exist in seperate .xnb
~Objects.xnb: Add in new crops
+Crops
+Pink Turnip:Spring
+Blue Charm:Fall
+Farm Swap Menu: Allows the user to have multiple custom farms loaded in without replacing original farm.xnb files, and allows them to choose one.
+Custom Inventory Game Menu: Will allow for more edits of the game menu in the future. Possibly adding in more tabs, and equipment options.
+Gift Packages: Now receive multiple objects from a single item. Good for gifts/rewards/etc.
+Shop Objects: Objects that can be placed in the world, and when interacted with call a shop menu.
0.2.0 Alpha 12/30/16 2:52 AM
+Quarry machines. Drills I suppose you could call them?
0.1.0 Alpha 12/15/16
+Custom Shop Objects
+Ground work done for new machines
+Customizable lights
+Preset Lighting Class with 100+ different light colors.
Planned:
TBD
More Crops
More Weapons
More Areas?
More Machines: Assembly Lines, Power, Pollution, etc
Verbose Magic System: Runes, More Junimos, Magic Spells/Books, Crystals, Alchemy, Potions
Mail system? Sending mail to npcs for friendship+gifts?