Stardew_Valley_Mods/GeneralMods/AdditionalCropsFramework/ModularSeeds.cs

581 lines
23 KiB
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using StardustCore;
using StardewModdingAPI;
using StardewValley;
using StardewValley.Locations;
using StardewValley.Menus;
using System;
using System.Collections.Generic;
using System.Xml.Serialization;
using System.IO;
namespace AdditionalCropsFramework
{
///Make xtra crops data sheet
///edit crops png, crops xnb, and objectInformation.XNB and springObjects.png.
/// <summary>
/// Stardew ExtraSeeds Class. VERY Broken. Only extend from this class.
/// </summary>
///
public class ModularSeeds : CoreObject
{
public new Texture2D TextureSheet;
public string dataFilePath;
public string cropDataFilePath;
public string cropTextureFilePath;
public string cropObjectDataFilePath;
public string cropObjectTextureFilePath;
public override string Name
{
get
{
return this.name;
}
}
public ModularSeeds()
{
this.updateDrawPosition();
}
public ModularSeeds(int which, string ObjectSpriteSheet, string ObjectDataFile, string AssociatedCropTextureFile, string AssociatedCropDataFile, string AssociatedCropObjectTexture,string AssociatedCropObjectDataFile)
{
if (TextureSheet == null)
{
TextureSheet = ModCore.ModHelper.Content.Load<Texture2D>(Path.Combine(Utilities.EntensionsFolderName, ObjectSpriteSheet)); //Game1.content.Load<Texture2D>("Revitalize\\CropsNSeeds\\Graphics\\seeds");
texturePath = ObjectSpriteSheet;
}
Dictionary<int, string> dictionary = ModCore.ModHelper.Content.Load<Dictionary<int, string>>(Path.Combine(Utilities.EntensionsFolderName, ObjectDataFile));//Game1.content.Load<Dictionary<int, string>>("Revitalize\\CropsNSeeds\\Data\\seeds");
dataFilePath = ObjectDataFile;
cropDataFilePath = AssociatedCropDataFile;
cropTextureFilePath = AssociatedCropTextureFile;
cropObjectDataFilePath = AssociatedCropObjectDataFile;
cropObjectTextureFilePath = AssociatedCropObjectTexture;
Log.AsyncC(cropDataFilePath);
Log.AsyncG(cropTextureFilePath);
//Log.AsyncC(which);
string[] array = dictionary[which].Split(new char[]
{
'/'
});
this.name = array[0];
try
{
this.description = array[6];
this.description += "\nGrown in ";
ModularCrop c = parseCropInfo(which);
int trackCount = 0;
foreach (var v in c.seasonsToGrowIn)
{
if (c.seasonsToGrowIn.Count > 1)
{
trackCount++;
if (trackCount != c.seasonsToGrowIn.Count) description += v + ", ";
else description += "and " + v;
}
else description += v;
}
this.description += ".\n";
this.description += "Takes ";
int totalDaysToGrow = 0;
foreach (var v in c.phaseDays)
{
totalDaysToGrow += v;
}
totalDaysToGrow -= 99999;
this.description += Convert.ToString(totalDaysToGrow) + " days to mature.\n";
try
{
this.description += array[7];
}
catch (Exception e)
{
}
}
catch (Exception e)
{
this.description = "Some seeds! Maybe you should plant them.";
}
this.defaultSourceRect = new Rectangle(which * 16 % TextureSheet.Width, which * 16 / TextureSheet.Width * 16, 1, 1);
if (array[2].Equals("-1"))
{
}
else
{
this.defaultSourceRect.Width = Convert.ToInt32(array[2].Split(new char[]
{
' '
})[0]);
this.defaultSourceRect.Height = Convert.ToInt32(array[2].Split(new char[]
{
' '
})[1]);
this.sourceRect = new Rectangle(which * 16 % TextureSheet.Width, which * 16 / TextureSheet.Width * 16, this.defaultSourceRect.Width * 16, this.defaultSourceRect.Height * 16);
this.defaultSourceRect = this.sourceRect;
}
this.defaultBoundingBox = new Rectangle((int)this.tileLocation.X, (int)this.tileLocation.Y, 1, 1);
if (array[3].Equals("-1"))
{
}
else
{
this.defaultBoundingBox.Width = Convert.ToInt32(array[3].Split(new char[]
{
' '
})[0]);
this.defaultBoundingBox.Height = Convert.ToInt32(array[3].Split(new char[]
{
' '
})[1]);
this.boundingBox = new Rectangle((int)this.tileLocation.X * Game1.tileSize, (int)this.tileLocation.Y * Game1.tileSize, this.defaultBoundingBox.Width * Game1.tileSize, this.defaultBoundingBox.Height * Game1.tileSize);
this.defaultBoundingBox = this.boundingBox;
}
this.updateDrawPosition();
this.rotations = Convert.ToInt32(array[4]);
this.price = Convert.ToInt32(array[5]);
this.parentSheetIndex = which;
}
public override string getDescription()
{
return this.description;
}
public override bool performDropDownAction(StardewValley.Farmer who)
{
this.resetOnPlayerEntry((who == null) ? Game1.currentLocation : who.currentLocation);
return false;
}
public override void hoverAction()
{
base.hoverAction();
if (!Game1.player.isInventoryFull())
{
Game1.mouseCursor = 2;
}
}
public override bool checkForAction(StardewValley.Farmer who, bool justCheckingForActivity = false)
{
var mState = Microsoft.Xna.Framework.Input.Mouse.GetState();
if (mState.RightButton == Microsoft.Xna.Framework.Input.ButtonState.Pressed)
{
return this.RightClicked(who);
// Game1.showRedMessage("YOOO");
//do some stuff when the right button is down
// rotate();
if (this.heldObject != null)
{
// Game1.player.addItemByMenuIfNecessary(this.heldObject);
// this.heldObject = null;
}
else
{
// this.heldObject = Game1.player.ActiveObject;
// Game1.player.removeItemFromInventory(heldObject);
}
//this.minutesUntilReady = 30;
}
else
{
//Game1.showRedMessage("CRY");
}
if (justCheckingForActivity)
{
return true;
}
return this.clicked(who);
}
//DONT USE THIS BASE IT IS TERRIBLE
public override bool clicked(StardewValley.Farmer who)
{
/*
// Game1.showRedMessage("THIS IS CLICKED!!!");
//var mState = Microsoft.Xna.Framework.Input.Mouse.GetState();
if (removable == false) return false;
Game1.haltAfterCheck = false;
if (this.Decoration_type == 11 && who.ActiveObject != null && who.ActiveObject != null && this.heldObject == null)
{
// Game1.showRedMessage("Why1?");
return false;
}
if (this.heldObject == null && (who.ActiveObject == null || !(who.ActiveObject is ExtraSeeds)))
{
if (Game1.player.currentLocation is FarmHouse)
{
//
Util.addItemToInventoryAndCleanTrackedList(this);
removeLights(this.thisLocation);
this.lightsOn = false;
Game1.playSound("coin");
// this.flaggedForPickUp = true;
thisLocation = null;
return true;
}
else
{
// return true;
// this.heldObject = new ExtraSeeds(parentSheetIndex, Vector2.Zero, this.lightColor, this.inventoryMaxSize);
Util.addItemToInventoryAndCleanTrackedList(this);
removeLights(this.thisLocation);
this.lightsOn = false;
Game1.playSound("coin");
thisLocation = null;
return true;
}
}
if (this.heldObject != null && who.addItemToInventoryBool(this.heldObject, false))
{
// Game1.showRedMessage("Why3?");
// if(this.heldObject!=null) Game1.player.addItemByMenuIfNecessary((Item)this.heldObject);
Util.addItemToInventoryAndCleanTrackedList(this);
this.heldObject.performRemoveAction(this.tileLocation, who.currentLocation);
this.heldObject = null;
Game1.playSound("coin");
removeLights(this.thisLocation);
this.lightsOn = false;
thisLocation = null;
return true;
}
*/
return false;
}
public virtual bool RightClicked(StardewValley.Farmer who)
{
// Game1.showRedMessage("THIS IS CLICKED!!!");
//var mState = Microsoft.Xna.Framework.Input.Mouse.GetState();
/*
Game1.haltAfterCheck = false;
if (this.Decoration_type == 11 && who.ActiveObject != null && who.ActiveObject != null && this.heldObject == null)
{
// Game1.showRedMessage("Why1?");
return false;
}
if (this.heldObject == null && (who.ActiveObject == null || !(who.ActiveObject is ExtraSeeds)))
{
if (Game1.player.currentLocation is FarmHouse)
{
//
Game1.player.addItemByMenuIfNecessary(this);
removeLights(this.thisLocation);
this.lightsOn = false;
Game1.playSound("coin");
// this.flaggedForPickUp = true;
return true;
}
else
{
// return true;
// this.heldObject = new ExtraSeeds(parentSheetIndex, Vector2.Zero, this.lightColor, this.inventoryMaxSize);
Game1.player.addItemByMenuIfNecessary(this);
removeLights(this.thisLocation);
this.lightsOn = false;
Game1.playSound("coin");
return true;
}
}
if (this.heldObject != null && who.addItemToInventoryBool(this.heldObject, false))
{
// Game1.showRedMessage("Why3?");
// if(this.heldObject!=null) Game1.player.addItemByMenuIfNecessary((Item)this.heldObject);
Util.addItemToInventoryElseDrop(this);
this.heldObject.performRemoveAction(this.tileLocation, who.currentLocation);
this.heldObject = null;
Game1.playSound("coin");
removeLights(this.thisLocation);
this.lightsOn = false;
return true;
}
*/
return false;
}
public override void DayUpdate(GameLocation location)
{
base.DayUpdate(location);
this.lightGlowAdded = false;
if (!Game1.isDarkOut() || (Game1.newDay && !Game1.isRaining))
{
this.removeLights(location);
return;
}
// this.addLights(thisLocation, lightColor);
this.addLights(thisLocation, lightColor);
}
public override bool performObjectDropInAction(StardewValley.Object dropIn, bool probe, StardewValley.Farmer who)
{
return false;
}
public override bool minutesElapsed(int minutes, GameLocation environment)
{
return false;
}
public override void performRemoveAction(Vector2 tileLocation, GameLocation environment)
{
}
public override bool canBeGivenAsGift()
{
return false;
}
public override bool canBePlacedHere(GameLocation l, Vector2 tile)
{
return false;
}
public virtual void updateDrawPosition()
{
this.drawPosition = new Vector2((float)this.boundingBox.X, (float)(this.boundingBox.Y - (this.sourceRect.Height * Game1.pixelZoom - this.boundingBox.Height)));
}
public override void drawPlacementBounds(SpriteBatch spriteBatch, GameLocation location)
{
}
public override bool placementAction(GameLocation location, int x, int y, StardewValley.Farmer who = null)
{
return true;
}
public override bool isPlaceable()
{
return false;
}
public override int salePrice()
{
return this.price;
}
public override int getStack()
{
return this.stack;
}
public override int addToStack(int amount)
{
return 1;
}
private float getScaleSize()
{
int num = this.sourceRect.Width / 16;
int num2 = this.sourceRect.Height / 16;
if (num >= 5)
{
return 0.75f;
}
if (num2 >= 3)
{
return 1f;
}
if (num <= 2)
{
return 2f;
}
if (num <= 4)
{
return 1f;
}
return 0.1f;
}
public override void drawWhenHeld(SpriteBatch spriteBatch, Vector2 objectPosition, StardewValley.Farmer f)
{
spriteBatch.Draw(this.TextureSheet, objectPosition, new Microsoft.Xna.Framework.Rectangle?(Game1.currentLocation.getSourceRectForObject(f.ActiveObject.ParentSheetIndex)), Color.White, 0f, Vector2.Zero, (float)Game1.pixelZoom, SpriteEffects.None, Math.Max(0f, (float)(f.getStandingY() + 2) / 10000f));
if (f.ActiveObject != null && f.ActiveObject.Name.Contains("="))
{
spriteBatch.Draw(Game1.objectSpriteSheet, objectPosition + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), new Microsoft.Xna.Framework.Rectangle?(Game1.currentLocation.getSourceRectForObject(f.ActiveObject.ParentSheetIndex)), Color.White, 0f, new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), (float)Game1.pixelZoom + Math.Abs(Game1.starCropShimmerPause) / 8f, SpriteEffects.None, Math.Max(0f, (float)(f.getStandingY() + 2) / 10000f));
if (Math.Abs(Game1.starCropShimmerPause) <= 0.05f && Game1.random.NextDouble() < 0.97)
{
return;
}
Game1.starCropShimmerPause += 0.04f;
if (Game1.starCropShimmerPause >= 0.8f)
{
Game1.starCropShimmerPause = -0.8f;
}
}
}
public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
{
//spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height / 2)), 1f * this.getScaleSize() * scaleSize, SpriteEffects.None, layerDepth);
spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height / 2)), 1f * this.getScaleSize() * scaleSize * 1.5f, SpriteEffects.None, layerDepth);
}
public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f)
{
if (x == -1)
{
spriteBatch.Draw(TextureSheet, Game1.GlobalToLocal(Game1.viewport, this.drawPosition), new Rectangle?(this.sourceRect), Color.White * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, (this.Decoration_type == 12) ? 0f : ((float)(this.boundingBox.Bottom - 8) / 10000f));
}
else
{
spriteBatch.Draw(TextureSheet, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), (float)(y * Game1.tileSize - (this.sourceRect.Height * Game1.pixelZoom - this.boundingBox.Height)))), new Rectangle?(this.sourceRect), Color.White * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, (this.Decoration_type == 12) ? 0f : ((float)(this.boundingBox.Bottom - 8) / 10000f));
}
if (this.heldObject != null)
{
if (this.heldObject is ModularSeeds)
{
(this.heldObject as ModularSeeds).drawAtNonTileSpot(spriteBatch, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(this.boundingBox.Center.X - Game1.tileSize / 2), (float)(this.boundingBox.Center.Y - (this.heldObject as ModularSeeds).sourceRect.Height * Game1.pixelZoom - Game1.tileSize / 4))), (float)(this.boundingBox.Bottom - 7) / 10000f, alpha);
return;
}
spriteBatch.Draw(Game1.shadowTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(this.boundingBox.Center.X - Game1.tileSize / 2), (float)(this.boundingBox.Center.Y - Game1.tileSize * 4 / 3))) + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize * 5 / 6)), new Rectangle?(Game1.shadowTexture.Bounds), Color.White * alpha, 0f, new Vector2((float)Game1.shadowTexture.Bounds.Center.X, (float)Game1.shadowTexture.Bounds.Center.Y), 4f, SpriteEffects.None, (float)this.boundingBox.Bottom / 10000f);
spriteBatch.Draw(Game1.objectSpriteSheet, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(this.boundingBox.Center.X - Game1.tileSize / 2), (float)(this.boundingBox.Center.Y - Game1.tileSize * 4 / 3))), new Rectangle?(Game1.currentLocation.getSourceRectForObject(this.heldObject.ParentSheetIndex)), Color.White * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, SpriteEffects.None, (float)(this.boundingBox.Bottom + 1) / 10000f);
}
}
public override void drawAtNonTileSpot(SpriteBatch spriteBatch, Vector2 location, float layerDepth, float alpha = 1f)
{
spriteBatch.Draw(TextureSheet, location, new Rectangle?(this.sourceRect), Color.White * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, layerDepth);
}
public override Item getOne()
{
ModularSeeds ExtraSeeds = new ModularSeeds(this.parentSheetIndex, this.texturePath, this.dataFilePath,this.cropTextureFilePath,this.cropDataFilePath,this.cropObjectTextureFilePath,this.cropObjectDataFilePath);
/*
drawPosition = this.drawPosition;
defaultBoundingBox = this.defaultBoundingBox;
boundingBox = this.boundingBox;
currentRotation = this.currentRotation - 1;
rotations = this.rotations;
rotate();
*/
return ExtraSeeds;
}
public override string getCategoryName()
{
return "Modular Seeds";
// return base.getCategoryName();
}
public override Color getCategoryColor()
{
return Color.Turquoise;
}
public override int maximumStackSize()
{
return base.maximumStackSize();
}
public ModularCrop parseCropInfo(int seedIndex)
{
ModularCrop c = new ModularCrop();
Log.AsyncC(this.cropDataFilePath);
Dictionary<int, string> dictionary = ModCore.ModHelper.Content.Load<Dictionary<int, string>>(Path.Combine(Utilities.EntensionsFolderName, this.cropDataFilePath)); //Game1.content.Load<Dictionary<int, string>>("Data\\Crops");
if (dictionary.ContainsKey(seedIndex))
{
string[] array = dictionary[seedIndex].Split(new char[]
{
'/'
});
string[] array2 = array[0].Split(new char[]
{
' '
});
for (int i = 0; i < array2.Length; i++)
{
c.phaseDays.Add(Convert.ToInt32(array2[i]));
}
c.phaseDays.Add(99999);
string[] array3 = array[1].Split(new char[]
{
' '
});
for (int j = 0; j < array3.Length; j++)
{
c.seasonsToGrowIn.Add(array3[j]);
}
c.rowInSpriteSheet = Convert.ToInt32(array[2]);
c.indexOfHarvest = Convert.ToInt32(array[3]);
c.regrowAfterHarvest = Convert.ToInt32(array[4]);
c.harvestMethod = Convert.ToInt32(array[5]);
string[] array4 = array[6].Split(new char[]
{
' '
});
if (array4.Length != 0 && array4[0].Equals("true"))
{
c.minHarvest = Convert.ToInt32(array4[1]);
c.maxHarvest = Convert.ToInt32(array4[2]);
c.maxHarvestIncreasePerFarmingLevel = Convert.ToInt32(array4[3]);
c.chanceForExtraCrops = Convert.ToDouble(array4[4]);
}
c.raisedSeeds = Convert.ToBoolean(array[7]);
string[] array5 = array[8].Split(new char[]
{
' '
});
if (array5.Length != 0 && array5[0].Equals("true"))
{
List<Color> list = new List<Color>();
for (int k = 1; k < array5.Length; k += 3)
{
list.Add(new Color((int)Convert.ToByte(array5[k]), (int)Convert.ToByte(array5[k + 1]), (int)Convert.ToByte(array5[k + 2])));
}
Random random = new Random(seedIndex * 1000 + Game1.timeOfDay + Game1.dayOfMonth);
c.tintColor = list[random.Next(list.Count)];
c.programColored = true;
}
c.flip = (Game1.random.NextDouble() < 0.5);
}
if (c.rowInSpriteSheet == 23)
{
c.whichForageCrop = seedIndex;
}
return c;
}
}
}