315 lines
13 KiB
C#
315 lines
13 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using PyTK.CustomElementHandler;
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using Revitalize.Framework.Objects.Furniture;
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using Revitalize.Framework.Objects.InformationFiles.Furniture;
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using Revitalize.Framework.Utilities;
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using Revitalize.Framework.Utilities.Serialization;
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using StardewValley;
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using StardewValley.Minigames;
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namespace Revitalize.Framework.Objects.Extras
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{
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public class ArcadeCabinetTile : FurnitureTileComponent
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{
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public ArcadeCabinetInformation arcadeInfo;
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public override string ItemInfo
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{
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get
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{
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string info = Revitalize.ModCore.Serializer.ToJSONString(this.info);
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string guidStr = this.guid.ToString();
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string pyTkData = ModCore.Serializer.ToJSONString(this.data);
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string offsetKey = this.offsetKey != null ? ModCore.Serializer.ToJSONString(this.offsetKey) : "";
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string container = this.containerObject != null ? this.containerObject.guid.ToString() : "";
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string furnitureInfo = ModCore.Serializer.ToJSONString(this.arcadeInfo);
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return info + "<" + guidStr + "<" + pyTkData + "<" + offsetKey + "<" + container + "<" + furnitureInfo;
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}
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set
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{
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if (string.IsNullOrEmpty(value)) return;
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string[] data = value.Split('<');
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string infoString = data[0];
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string guidString = data[1];
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string pyTKData = data[2];
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string offsetVec = data[3];
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string containerObject = data[4];
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string furnitureInfo = data[5];
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this.info = (BasicItemInformation)Revitalize.ModCore.Serializer.DeserializeFromJSONString(infoString, typeof(BasicItemInformation));
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this.data = Revitalize.ModCore.Serializer.DeserializeFromJSONString<CustomObjectData>(pyTKData);
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if (string.IsNullOrEmpty(offsetVec)) return;
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if (string.IsNullOrEmpty(containerObject)) return;
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this.offsetKey = ModCore.Serializer.DeserializeFromJSONString<Vector2>(offsetVec);
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Guid oldGuid = this.guid;
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this.guid = Guid.Parse(guidString);
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if (ModCore.CustomObjects.ContainsKey(this.guid))
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{
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//ModCore.log("Update item with guid: " + this.guid);
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ModCore.CustomObjects[this.guid] = this;
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}
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else
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{
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//ModCore.log("Add in new guid: " + this.guid);
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ModCore.CustomObjects.Add(this.guid, this);
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}
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if (this.containerObject == null)
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{
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//ModCore.log(containerObject);
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Guid containerGuid = Guid.Parse(containerObject);
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if (ModCore.CustomObjects.ContainsKey(containerGuid))
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{
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this.containerObject = (MultiTiledObject)ModCore.CustomObjects[containerGuid];
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this.containerObject.removeComponent(this.offsetKey);
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this.containerObject.addComponent(this.offsetKey, this);
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//ModCore.log("Set container object from existing object!");
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}
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else
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{
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//ModCore.log("Container hasn't been synced???");
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MultiplayerUtilities.RequestGuidObject(containerGuid);
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MultiplayerUtilities.RequestGuidObject_Tile(this.guid);
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}
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}
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else
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{
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this.containerObject.updateInfo();
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}
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if (ModCore.CustomObjects.ContainsKey(oldGuid) && ModCore.CustomObjects.ContainsKey(this.guid))
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{
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if (ModCore.CustomObjects[oldGuid] == ModCore.CustomObjects[this.guid] && oldGuid != this.guid)
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{
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//ModCore.CustomObjects.Remove(oldGuid);
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}
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}
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if (string.IsNullOrEmpty(furnitureInfo) == false)
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{
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this.arcadeInfo = ModCore.Serializer.DeserializeFromJSONString<ArcadeCabinetInformation>(furnitureInfo);
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}
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}
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}
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public ArcadeCabinetTile() : base()
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{
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}
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public ArcadeCabinetTile(CustomObjectData PyTKData, BasicItemInformation Info, ArcadeCabinetInformation ArcadeInfo) : base(PyTKData, Info)
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{
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this.arcadeInfo = ArcadeInfo;
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this.Price = Info.price;
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}
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public ArcadeCabinetTile(CustomObjectData PyTKData, BasicItemInformation Info, Vector2 TileLocation, ArcadeCabinetInformation ArcadeInfo) : base(PyTKData, Info, TileLocation)
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{
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this.arcadeInfo = ArcadeInfo;
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this.Price = Info.price;
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}
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public override bool performObjectDropInAction(Item dropInItem, bool probe, Farmer who)
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{
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return false; //this.pickUpItem()==PickUpState.DoNothing;
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//return base.performObjectDropInAction(dropInItem, probe, who);
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}
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public override bool performDropDownAction(Farmer who)
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{
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return base.performDropDownAction(who);
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}
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//Checks for any sort of interaction IF and only IF there is a held object on this tile.
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public override bool checkForAction(Farmer who, bool justCheckingForActivity = false)
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{
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MouseState mState = Mouse.GetState();
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KeyboardState keyboardState = Game1.GetKeyboardState();
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if (mState.RightButton == ButtonState.Pressed && (!keyboardState.IsKeyDown(Keys.LeftShift) || !keyboardState.IsKeyDown(Keys.RightShift)))
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{
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return this.rightClicked(who);
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}
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if (mState.RightButton == ButtonState.Pressed && (keyboardState.IsKeyDown(Keys.LeftShift) || keyboardState.IsKeyDown(Keys.RightShift)))
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return this.shiftRightClicked(who);
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//return base.checkForAction(who, justCheckingForActivity);
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if (justCheckingForActivity)
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return true;
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return true;
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//return this.clicked(who);
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//return false;
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}
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public override bool performToolAction(Tool t, GameLocation location)
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{
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return base.performToolAction(t, location);
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}
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public override bool performUseAction(GameLocation location)
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{
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return base.performUseAction(location);
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}
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/// <summary>
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/// Gets called when there is no actively held item on the tile.
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/// </summary>
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/// <param name="who"></param>
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/// <returns></returns>
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public override bool clicked(Farmer who)
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{
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return base.clicked(who);
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}
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public override bool rightClicked(Farmer who)
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{
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if (Game1.menuUp || Game1.currentMinigame != null) return false;
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if (this.arcadeInfo.minigame != null)
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{
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if (this.arcadeInfo.minigame is StardewValley.Minigames.IMinigame)
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{
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if (this.arcadeInfo.freezeState == false)
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{
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Game1.currentMinigame = (IMinigame)Activator.CreateInstance(this.arcadeInfo.minigame.GetType());
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return true;
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}
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else
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{
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Game1.currentMinigame = this.arcadeInfo.minigame;
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return true;
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}
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}
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}
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return false;
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}
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public override bool shiftRightClicked(Farmer who)
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{
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return base.shiftRightClicked(who);
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}
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public override Item getOne()
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{
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ArcadeCabinetTile component = new ArcadeCabinetTile(this.data, this.info.Copy(), this.arcadeInfo);
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component.containerObject = this.containerObject;
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component.offsetKey = this.offsetKey;
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return component;
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}
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public override ICustomObject recreate(Dictionary<string, string> additionalSaveData, object replacement)
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{
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Vector2 offsetKey = new Vector2(Convert.ToInt32(additionalSaveData["offsetKeyX"]), Convert.ToInt32(additionalSaveData["offsetKeyY"]));
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string GUID = additionalSaveData["GUID"];
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ArcadeCabinetTile self = Revitalize.ModCore.Serializer.DeserializeGUID<ArcadeCabinetTile>(additionalSaveData["GUID"]);
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if (ModCore.IsNullOrDefault<ArcadeCabinetTile>(self)) return null;
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try
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{
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if (!Revitalize.ModCore.ObjectGroups.ContainsKey(additionalSaveData["ParentGUID"]))
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{
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ArcadeCabinetOBJ obj = (ArcadeCabinetOBJ)Revitalize.ModCore.Serializer.DeserializeGUID<ArcadeCabinetOBJ>(additionalSaveData["ParentGUID"]);
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self.containerObject = obj;
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self.containerObject.removeComponent(offsetKey);
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self.containerObject.addComponent(offsetKey, self);
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Revitalize.ModCore.ObjectGroups.Add(additionalSaveData["ParentGUID"], obj);
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}
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else
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{
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self.containerObject = Revitalize.ModCore.ObjectGroups[additionalSaveData["ParentGUID"]];
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self.containerObject.removeComponent(offsetKey);
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self.containerObject.addComponent(offsetKey, self);
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}
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}
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catch (Exception err)
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{
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ModCore.log(err);
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}
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return self;
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}
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public override Dictionary<string, string> getAdditionalSaveData()
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{
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Dictionary<string, string> saveData = base.getAdditionalSaveData();
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Revitalize.ModCore.Serializer.SerializeGUID(this.containerObject.childrenGuids[this.offsetKey].ToString(), this);
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this.containerObject.getAdditionalSaveData();
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return saveData;
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}
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/// <summary>What happens when the object is drawn at a tile location.</summary>
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public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f)
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{
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/*
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if (this.info.ignoreBoundingBox == true)
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{
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x *= -1;
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y *= -1;
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}
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*/
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if (this.info == null)
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{
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Revitalize.ModCore.log("info is null");
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if (this.syncObject == null) Revitalize.ModCore.log("DEAD SYNC");
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}
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if (this.animationManager == null) Revitalize.ModCore.log("Animation Manager Null");
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if (this.displayTexture == null) Revitalize.ModCore.log("Display texture is null");
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//The actual planter box being drawn.
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if (this.animationManager == null)
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{
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if (this.animationManager.getExtendedTexture() == null)
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ModCore.ModMonitor.Log("Tex Extended is null???");
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spriteBatch.Draw(this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize)), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.DrawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)(y * Game1.tileSize) / 10000f));
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// Log.AsyncG("ANIMATION IS NULL?!?!?!?!");
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}
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else
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{
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//Log.AsyncC("Animation Manager is working!");
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float addedDepth = 0;
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if (Revitalize.ModCore.playerInfo.sittingInfo.SittingObject == this.containerObject && this.info.facingDirection == Enums.Direction.Up)
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{
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addedDepth += (this.containerObject.Height - 1) - ((int)(this.offsetKey.Y));
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if (this.info.ignoreBoundingBox) addedDepth += 1.5f;
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}
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else if (this.info.ignoreBoundingBox)
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{
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addedDepth += 1.0f;
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}
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this.animationManager.draw(spriteBatch, this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize)), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.DrawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)((y + addedDepth) * Game1.tileSize) / 10000f) + .00001f);
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try
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{
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this.animationManager.tickAnimation();
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// Log.AsyncC("Tick animation");
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}
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catch (Exception err)
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{
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ModCore.ModMonitor.Log(err.ToString());
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}
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if (this.heldObject.Value != null) SpriteBatchUtilities.Draw(spriteBatch, this, this.heldObject.Value, alpha, addedDepth);
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}
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}
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}
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}
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