256 lines
12 KiB
C#
256 lines
12 KiB
C#
using Microsoft.Xna.Framework;
|
|
using Microsoft.Xna.Framework.Input;
|
|
using StardewModdingAPI;
|
|
using StardewValley;
|
|
using StardewValley.Menus;
|
|
using StardewValley.Network;
|
|
using StardustCore.ModInfo;
|
|
using StardustCore.NetCode;
|
|
using StardustCore.Objects;
|
|
using StardustCore.Objects.Tools;
|
|
using StardustCore.Serialization;
|
|
using StardustCore.UIUtilities;
|
|
using StardustCore.UIUtilities.SpriteFonts;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Reflection;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace StardustCore
|
|
{
|
|
public class ModCore : Mod
|
|
{
|
|
public static IModHelper ModHelper;
|
|
public static IMonitor ModMonitor;
|
|
public static IManifest Manifest;
|
|
public static Serialization.SerializationManager SerializationManager;
|
|
public static UIUtilities.TextureManager TextureManager;
|
|
public static Dictionary<string, TextureManager> TextureManagers;
|
|
|
|
|
|
public static Multiplayer multiplayer;
|
|
bool serverHack;
|
|
|
|
private Type lastMenuType;
|
|
|
|
public static string ContentDirectory;
|
|
public override void Entry(IModHelper helper)
|
|
{
|
|
ModHelper = Helper;
|
|
ModMonitor = Monitor;
|
|
Manifest = ModManifest;
|
|
//Unused MetaData information. Works in player inventory but not in chests. Besides who really care where an object is from anyways. Also doesn't work 100% like I intended since it only gets base mod object that this runs from, not extensions?
|
|
|
|
// StardewModdingAPI.Events.GraphicsEvents.OnPostRenderGuiEvent += Metadata.GameEvents_UpdateTick;
|
|
//StardewModdingAPI.Events.ControlEvents.MouseChanged += ControlEvents_MouseChanged;
|
|
string invPath = Path.Combine(ModCore.ModHelper.DirectoryPath, "PlayerData", Game1.player.Name, "PlayerInventory");
|
|
string worldPath = Path.Combine(ModCore.ModHelper.DirectoryPath, Game1.player.Name, "ObjectsInWorld"); ;
|
|
string trashPath = Path.Combine(ModCore.ModHelper.DirectoryPath, "ModTrashFolder");
|
|
string chestPath = Path.Combine(ModCore.ModHelper.DirectoryPath, "StorageContainers");
|
|
SerializationManager = new SerializationManager(invPath, trashPath, worldPath,chestPath);
|
|
|
|
StardewModdingAPI.Events.SaveEvents.AfterSave += SaveEvents_AfterSave;
|
|
StardewModdingAPI.Events.SaveEvents.BeforeSave += SaveEvents_BeforeSave;
|
|
StardewModdingAPI.Events.SaveEvents.AfterLoad += SaveEvents_AfterLoad;
|
|
StardewModdingAPI.Events.MenuEvents.MenuChanged += MenuEvents_MenuChanged;
|
|
StardewModdingAPI.Events.MenuEvents.MenuClosed += MenuEvents_MenuClosed;
|
|
|
|
IlluminateFramework.Colors.initializeColors();
|
|
ContentDirectory = "Content";
|
|
if (!Directory.Exists(ContentDirectory)) Directory.CreateDirectory(Path.Combine(ModHelper.DirectoryPath, "Content"));
|
|
SpriteFonts.initialize();
|
|
|
|
SerializationManager.initializeDefaultSuportedTypes();
|
|
TextureManagers = new Dictionary<string, TextureManager>();
|
|
TextureManager = new TextureManager();
|
|
TextureManager.addTexture("Test1.png", new Texture2DExtended(ModCore.ModHelper, Manifest,Path.Combine("Content", "Graphics", "MultiTest", "Test1.png")));
|
|
TextureManagers.Add(ModManifest.UniqueID, TextureManager);
|
|
StardewModdingAPI.Events.ControlEvents.KeyPressed += ControlEvents_KeyPressed;
|
|
|
|
|
|
StardewModdingAPI.Events.GameEvents.UpdateTick += GameEvents_UpdateTick;
|
|
serverHack = false;
|
|
|
|
}
|
|
|
|
private void MenuEvents_MenuClosed(object sender, StardewModdingAPI.Events.EventArgsClickableMenuClosed e)
|
|
{
|
|
if (Game1.IsMasterGame == false)
|
|
{
|
|
if (this.lastMenuType == null)
|
|
{
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
if (lastMenuType == typeof(StardewValley.Menus.SaveGameMenu) ||lastMenuType==typeof(StardewValley.Menus.ReadyCheckDialog))
|
|
{
|
|
SerializationManager.restoreAllModObjects(SerializationManager.trackedObjectList);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void MenuEvents_MenuChanged(object sender, StardewModdingAPI.Events.EventArgsClickableMenuChanged e)
|
|
{
|
|
if (Game1.IsMasterGame == false)
|
|
{
|
|
if (Game1.activeClickableMenu.GetType() == typeof(StardewValley.Menus.ReadyCheckDialog))
|
|
{
|
|
SerializationManager.cleanUpInventory();
|
|
SerializationManager.cleanUpWorld();
|
|
SerializationManager.cleanUpStorageContainers();
|
|
}
|
|
}
|
|
lastMenuType = Game1.activeClickableMenu.GetType();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the value of the data snagged by reflection.
|
|
/// </summary>
|
|
/// <param name="type"></param>
|
|
/// <param name="instance"></param>
|
|
/// <param name="fieldName"></param>
|
|
/// <returns></returns>
|
|
public static object GetInstanceField(Type type, object instance, string fieldName)
|
|
{
|
|
BindingFlags bindFlags = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static;
|
|
FieldInfo field = type.GetField(fieldName, bindFlags);
|
|
/*
|
|
FieldInfo[] meh = type.GetFields(bindFlags);
|
|
foreach(var v in meh)
|
|
{
|
|
if (v.Name == null)
|
|
{
|
|
continue;
|
|
}
|
|
Monitor.Log(v.Name);
|
|
}
|
|
*/
|
|
return field.GetValue(instance);
|
|
}
|
|
|
|
public static void SetInstanceField(Type type, object instance, object value, string fieldName)
|
|
{
|
|
BindingFlags bindFlags = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic
|
|
| BindingFlags.Static;
|
|
FieldInfo field = type.GetField(fieldName, bindFlags);
|
|
field.SetValue(instance, value);
|
|
return;
|
|
}
|
|
|
|
private void GameEvents_UpdateTick(object sender, EventArgs e)
|
|
{
|
|
|
|
if (Game1.activeClickableMenu != null)
|
|
{
|
|
if(Game1.activeClickableMenu is StardewValley.Menus.TitleMenu)
|
|
{
|
|
if (TitleMenu.subMenu == null) return;
|
|
if (TitleMenu.subMenu.GetType() == typeof(FarmhandMenu))
|
|
{
|
|
if ((TitleMenu.subMenu as FarmhandMenu).client.GetType() != typeof(ModdedClient))
|
|
{
|
|
ModCore.ModMonitor.Log("OK!");
|
|
multiplayer = (Multiplayer)GetInstanceField(typeof(Game1), Program.gamePtr, "multiplayer");
|
|
ModCore.ModMonitor.Log("CODE!!!!!!!");
|
|
string address = (string)GetInstanceField(typeof(LidgrenClient), (TitleMenu.subMenu as FarmhandMenu).client, "address");
|
|
(TitleMenu.subMenu as FarmhandMenu).client = new NetCode.ModdedClient(address);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (Game1.server!=null&& serverHack==false)
|
|
{
|
|
ModCore.ModMonitor.Log("OK!");
|
|
multiplayer = (Multiplayer)GetInstanceField(typeof(Game1), Program.gamePtr, "multiplayer");
|
|
//List<Server> servers = Helper.Reflection.GetField<List<Server>>(Game1.server, "servers", true).GetValue();
|
|
NetCode.GameServer server = new NetCode.GameServer();
|
|
Game1.server.stopServer();
|
|
Game1.server = server;
|
|
server.startServer();
|
|
|
|
serverHack = true;
|
|
}
|
|
if (Game1.client !=null && serverHack == false)
|
|
{
|
|
|
|
}
|
|
}
|
|
|
|
private void ControlEvents_KeyPressed(object sender, StardewModdingAPI.Events.EventArgsKeyPressed e)
|
|
{
|
|
}
|
|
|
|
private void SaveEvents_AfterLoad(object sender, EventArgs e)
|
|
{
|
|
|
|
SerializationManager.restoreAllModObjects(SerializationManager.trackedObjectList);
|
|
//List<KeyValuePair<Vector2, MultiTileComponent>> objs = new List<KeyValuePair<Vector2, MultiTileComponent>>();
|
|
/*
|
|
MultiTileComponent tile1 = new MultiTileComponent(0,"Tileobj1","A basic tile obj",new Texture2DExtended(ModCore.ModHelper, Path.Combine("Content", "Graphics", "MultiTest", "Test1.png")));
|
|
MultiTileComponent tile2 = new MultiTileComponent(0,"Tileobj2", "A basic tile obj", new Texture2DExtended(ModCore.ModHelper, Path.Combine("Content", "Graphics", "MultiTest", "Test2.png")));
|
|
MultiTileComponent tile3 = new MultiTileComponent(0,"Tileobj3", "A basic tile obj", new Texture2DExtended(ModCore.ModHelper, Path.Combine("Content", "Graphics", "MultiTest", "Test3.png")));
|
|
objs.Add(new KeyValuePair<Vector2, MultiTileComponent>(new Vector2(0, 0), tile1));
|
|
objs.Add(new KeyValuePair<Vector2, MultiTileComponent>(new Vector2(1, 0), tile2));
|
|
objs.Add(new KeyValuePair<Vector2, MultiTileComponent>(new Vector2(2, 0), tile3));
|
|
|
|
MultiTileObject collection= new MultiTileObject("MultiTest", "Trying to get multi object testing working", Vector2.Zero, new Texture2DExtended(ModCore.ModHelper, Path.Combine("Content", "Graphics", "MultiTest", "Test3.png")), objs, StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.LightColorsList.Purple), "MultiTest");
|
|
*/
|
|
|
|
// Game1.player.addItemToInventory(collection);
|
|
/*
|
|
CoreObject tile1 = new CoreObject(new Texture2DExtended(ModCore.ModHelper, Path.Combine("Content", "Graphics", "MultiTest", "Test1.png")),3, Vector2.Zero,9);
|
|
|
|
tile1.description = "Hello";
|
|
tile1.Name = "test";
|
|
tile1.displayName = "test";
|
|
Game1.player.addItemToInventory(tile1);
|
|
*/
|
|
|
|
}
|
|
|
|
private void SaveEvents_AfterSave(object sender, EventArgs e)
|
|
{
|
|
SerializationManager.restoreAllModObjects(SerializationManager.trackedObjectList);
|
|
|
|
}
|
|
|
|
private void SaveEvents_BeforeSave(object sender, EventArgs e)
|
|
{
|
|
SerializationManager.cleanUpInventory();
|
|
SerializationManager.cleanUpWorld();
|
|
SerializationManager.cleanUpStorageContainers();
|
|
}
|
|
|
|
private void ControlEvents_MouseChanged(object sender, StardewModdingAPI.Events.EventArgsMouseStateChanged e)
|
|
{
|
|
|
|
if (Game1.activeClickableMenu == null) return;
|
|
var MouseState = Mouse.GetState();
|
|
if (Game1.activeClickableMenu is StardewValley.Menus.ItemGrabMenu && MouseState.LeftButton == ButtonState.Released)
|
|
{
|
|
(Game1.activeClickableMenu as StardewValley.Menus.ItemGrabMenu).ItemsToGrabMenu.populateClickableComponentList();
|
|
for (int index = 0; index < (Game1.activeClickableMenu as StardewValley.Menus.ItemGrabMenu).ItemsToGrabMenu.inventory.Count; ++index)
|
|
{
|
|
if ((Game1.activeClickableMenu as StardewValley.Menus.ItemGrabMenu).ItemsToGrabMenu.inventory[index] != null)
|
|
{
|
|
(Game1.activeClickableMenu as StardewValley.Menus.ItemGrabMenu).ItemsToGrabMenu.inventory[index].myID += 53910;
|
|
(Game1.activeClickableMenu as StardewValley.Menus.ItemGrabMenu).ItemsToGrabMenu.inventory[index].upNeighborID += 53910;
|
|
(Game1.activeClickableMenu as StardewValley.Menus.ItemGrabMenu).ItemsToGrabMenu.inventory[index].rightNeighborID += 53910;
|
|
(Game1.activeClickableMenu as StardewValley.Menus.ItemGrabMenu).ItemsToGrabMenu.inventory[index].downNeighborID = -7777;
|
|
(Game1.activeClickableMenu as StardewValley.Menus.ItemGrabMenu).ItemsToGrabMenu.inventory[index].leftNeighborID += 53910;
|
|
(Game1.activeClickableMenu as StardewValley.Menus.ItemGrabMenu).ItemsToGrabMenu.inventory[index].fullyImmutable = true;
|
|
}
|
|
}
|
|
// (Game1.activeClickableMenu as ItemGrabMenu).inventory.playerInventory = false;
|
|
// Game1.activeClickableMenu =Game1.activeClickableMenu;//new ItemGrabMenu((Game1.activeClickableMenu as ItemGrabMenu).ItemsToGrabMenu.actualInventory,true,true,null,null,null,null,false,false,true,true,true,1,null,-1,null);
|
|
}
|
|
}
|
|
}
|
|
}
|