Stardew_Valley_Mods/GeneralMods/CustomNPCFramework/Framework/Graphics
bd6e479b4f Finished the basics of the npc renderer. I have included the base art assets for generating a female npc and polished off all of the code. Base goal achived. 2018-03-18 01:48:01 -07:00
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TextureGroups Getting closer to the finished product. Assets are grouped together now with .json holding all the info for the different animation types. 2018-03-04 13:23:40 -08:00
AssetInfo.cs The asset loader should now have all like assets bundled together. So all swimming animations will pull from the same body sprite as defined instead of always random. 2018-03-04 14:32:59 -08:00
AssetManager.cs Fixed glitches pertaining to loading assets in and generating random npcs. Need to fix layer depth to see if NPC will properly render. 2018-03-17 04:04:04 -07:00
AssetPool.cs Finished the basics of the npc renderer. I have included the base art assets for generating a female npc and polished off all of the code. Base goal achived. 2018-03-18 01:48:01 -07:00
AssetSheet.cs Fixed glitches pertaining to loading assets in and generating random npcs. Need to fix layer depth to see if NPC will properly render. 2018-03-17 04:04:04 -07:00
DirectionalTexture.cs Getting closer to the finished product. Assets are grouped together now with .json holding all the info for the different animation types. 2018-03-04 13:23:40 -08:00
ExtendedAssetInfo.cs Fixed glitches pertaining to loading assets in and generating random npcs. Need to fix layer depth to see if NPC will properly render. 2018-03-17 04:04:04 -07:00