Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Minigame/SeasideScrambleMinigame
JoshuaNavarro bda8c38c7d Organization+ modularity with pages for inventory menu. 2019-07-24 14:16:04 -07:00
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Interfaces Added in kill zones but also just made it so if enemies or projectiles go too far off the map they die. Also finished making spawners for targets and reworked managers to be stored in a single entity manager. 2019-07-22 20:46:33 -07:00
SSCEnemies Move files and made loby screen to help transition to shooting gallery. 2019-07-23 16:15:13 -07:00
SSCEntities Made the shooting gallery map and figured out more collisions for the player. 2019-07-22 23:22:03 -07:00
SSCFonts Added in player HUD with simple health (with lerp!) and ammo display. 2019-07-21 18:52:53 -07:00
SSCGuns Move files and made loby screen to help transition to shooting gallery. 2019-07-23 16:15:13 -07:00
SSCMaps Added in a simple item display menu with a search field. 2019-07-24 08:44:55 -07:00
SSCMenus Organization+ modularity with pages for inventory menu. 2019-07-24 14:16:04 -07:00
SSCProjectiles Added in kill zones but also just made it so if enemies or projectiles go too far off the map they die. Also finished making spawners for targets and reworked managers to be stored in a single entity manager. 2019-07-22 20:46:33 -07:00
SSCStatusEffects Made little target enemies and updated more collision logic for everything. 2019-07-22 16:50:49 -07:00
SSCCamera.cs Finished character select screen! 2019-07-20 12:44:47 -07:00
SSCEnums.cs Added in controller support for characters and made the menu a stack. 2019-07-18 17:16:17 -07:00
SSCPlayer.cs Move files and made loby screen to help transition to shooting gallery. 2019-07-23 16:15:13 -07:00
SSCTextureUtilities.cs Changed animations and animation managers to use Stardust Core. Also started working on Seaside Scramble Lite Edition. 2019-07-17 10:18:51 -07:00
SeasideScramble.cs Made the shooting gallery map and figured out more collisions for the player. 2019-07-22 23:22:03 -07:00