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AdditionalCropsFramework
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Finished BFS path finding and added in animations for the path. Also updated Animation Manager to be able to take multiple frames of animation per single animation set now.
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2017-11-17 02:50:22 -08:00 |
AutoSpeed
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update manifest format
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2018-01-11 00:43:32 -05:00 |
BillboardAnywhere
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update manifest format
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2018-01-11 00:43:32 -05:00 |
BuildEndurance
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update manifest format
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2018-01-11 00:43:32 -05:00 |
BuildHealth
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update manifest format
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2018-01-11 00:43:32 -05:00 |
BuyBackCollectables
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update manifest format
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2018-01-11 00:43:32 -05:00 |
CurrentLocationPopUp
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simplify project structure & unify mod solutions
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2017-07-27 20:18:19 -04:00 |
CustomAssetModifier
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Removed an accidental directory naming from going one level too deep.
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2018-02-02 18:33:39 -08:00 |
CustomShopsRedux
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update manifest format
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2018-01-11 00:43:32 -05:00 |
DailyQuestAnywhere
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update manifest format
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2018-01-11 00:43:32 -05:00 |
Fall28SnowDay
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update manifest format
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2018-01-11 00:43:32 -05:00 |
HappyBirthday
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Merge branch 'master' into Development
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2018-02-02 18:31:35 -08:00 |
MapEvents
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Started work on new mod to add map events with code.
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2018-02-22 11:43:18 -08:00 |
MoreRain
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update manifest format
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2018-01-11 00:43:32 -05:00 |
MuseumRearranger
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update deprecated reflection API
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2018-01-11 00:50:16 -05:00 |
NightOwl
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update manifest format
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2018-01-11 00:43:32 -05:00 |
NoMorePets
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update manifest format
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2018-01-11 00:43:32 -05:00 |
OutDatedMods
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Moved around soem files, made a core library mod that will include a bunch of things in the future. For the moment, a custom serializer/deserializer. Implemented it with AdditionalCrops. Needs some more work.
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2017-09-05 04:13:42 -07:00 |
RuneFactoryCropsMod
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Updated all mods to use most recent version of pathos netgu package and started work on StarAI for CS146 Game AI
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2017-11-16 03:47:02 -08:00 |
SDVMusicNameSeeker
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Updated all mods to 1.2 and updated their manifest files.
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2017-05-14 01:41:34 -07:00 |
SaveAnywhere
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update deprecated reflection API
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2018-01-11 00:50:16 -05:00 |
SaveBackup
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update manifest format
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2018-01-11 00:43:32 -05:00 |
SimpleSoundManager
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update manifest format
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2018-01-11 00:43:32 -05:00 |
StardewSymphony
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Merge branch 'master' into Development
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2018-02-02 18:31:35 -08:00 |
StardewSymphonyRemastered
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Integrated StardustCore with UIUtilities a new framework that makes making menus easier. It adds buttons and TexturedFonts that are loaded in as individual images for each character. Colors can be applied to these chararacters for some nice graphical effects.
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2018-02-06 01:27:28 -08:00 |
StardustCore
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Started work on new mod to add map events with code.
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2018-02-22 11:43:18 -08:00 |
TimeFreeze
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update manifest format
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2018-01-11 00:43:32 -05:00 |
UIUtilities
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Integrated StardustCore with UIUtilities a new framework that makes making menus easier. It adds buttons and TexturedFonts that are loaded in as individual images for each character. Colors can be applied to these chararacters for some nice graphical effects.
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2018-02-06 01:27:28 -08:00 |
GlobalAssemblyInfo.cs
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add GlobalAssemblyInfo.cs
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2017-07-31 01:24:31 -04:00 |
StardewMods.sln
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Integrated StardustCore with UIUtilities a new framework that makes making menus easier. It adds buttons and TexturedFonts that are loaded in as individual images for each character. Colors can be applied to these chararacters for some nice graphical effects.
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2018-02-06 01:27:28 -08:00 |
deploy.targets
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update to mod build package 2.0
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2017-10-11 15:45:29 -04:00 |