Stardew_Valley_Mods/GeneralMods/SaveAnywhere/Framework/NewSaveMenu.cs

10 lines
226 B
C#

using StardewValley.Menus;
namespace Omegasis.SaveAnywhere.Framework
{
/// <summary>A marker subclass to detect when a custom save is in progress.</summary>
internal class NewSaveGameMenu : SaveGameMenu {}
}