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StardewValley
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Stardew_Valley_Mods
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c8a1ce8e86
Stardew_Valley_Mods
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GeneralMods
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Revitalize
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Framework
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JoshuaNavarro
c8a1ce8e86
Added in the skeleton for tables but they don't do anything yet. Also the hack for no bounding boxes does make things super derpy for removal/placement of objects.
2019-05-15 13:43:09 -07:00
..
Crafting
Added additional costs to recipes such as magic, health, stamina, and gold.
2019-01-05 23:25:50 -08:00
Enums
Player sits correct direction, and started work on making furniture.
2019-01-05 22:25:22 -08:00
Environment
apply consistent code style conventions (no logic changes)
2018-12-30 05:00:05 -05:00
Factories
/Objects
Added in the skeleton for tables but they don't do anything yet. Also the hack for no bounding boxes does make things super derpy for removal/placement of objects.
2019-05-15 13:43:09 -07:00
Graphics
Serialization works a bit, just need to incorporate that into the recreate functions for objects.
2019-01-10 09:14:16 -08:00
Illuminate
unsure how to continue...
2019-01-10 02:31:23 -08:00
Objects
Added in the skeleton for tables but they don't do anything yet. Also the hack for no bounding boxes does make things super derpy for removal/placement of objects.
2019-05-15 13:43:09 -07:00
Player
Experimenting with benches and updated serializer to serialize to strings.
2019-01-13 14:46:31 -08:00
Utilities
Got the base working for the FurnitureFactory which makes adding in new furniture objects 100000000x easier.
2019-05-15 12:42:48 -07:00