Stardew_Valley_Mods/Revitalize
Jesse Plamondon-Willard 49f2c0e8d0 move Revitalize readme into its folder 2017-07-30 23:09:39 -04:00
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Revitalize A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful. 2017-07-13 20:27:48 -07:00
RevitalizeProjectCompiled Fixed GameMenu.cs to use ClickableTextureComponentsExpanded instead of ClickableComponentExtended. Also I hate my naming conventions. Also seperated the icons and updated the objectInformation.yaml to 1.2 compatability. 2017-06-06 14:24:22 -07:00
RevitalizeProjectDecompiled Fixed GameMenu.cs to use ClickableTextureComponentsExpanded instead of ClickableComponentExtended. Also I hate my naming conventions. Also seperated the icons and updated the objectInformation.yaml to 1.2 compatability. 2017-06-06 14:24:22 -07:00
RevitalizeUpdater/RevitalizeUpdater simplify .gitignore & remove build output 2017-05-30 00:16:34 -04:00
README.md move Revitalize readme into its folder 2017-07-30 23:09:39 -04:00
ReadMe.txt Updated ReadMe 2017-05-03 14:17:59 -07:00
UpdateAndRunStardew.bat Created the colorless sprite font asset. Revitalize got the spriteFontObject. Need to delete bleh. 2017-03-07 15:16:16 -08:00

README.md

TODO: Rewrite this readme because I goofed up and put the wrong one here...

The beginnings of Stardew Valley Revitalize.

+:add ~:Edit -:Remove

Implemented.

0.3.0 2/22/17 +crops anywhere: Crops can now be placed anywhere where dirt can be tilled. +Custom Seeds: Now exist in seperate .xnb ~Objects.xnb: Add in new crops +Crops +Pink Turnip:Spring +Blue Charm:Fall +Farm Swap Menu: Allows the user to have multiple custom farms loaded in without replacing original farm.xnb files, and allows them to choose one. +Custom Inventory Game Menu: Will allow for more edits of the game menu in the future. Possibly adding in more tabs, and equipment options. +Gift Packages: Now receive multiple objects from a single item. Good for gifts/rewards/etc. +Shop Objects: Objects that can be placed in the world, and when interacted with call a shop menu.

0.2.0 Alpha 12/30/16 2:52 AM +Quarry machines. Drills I suppose you could call them?

0.1.0 Alpha 12/15/16 +Custom Shop Objects +Ground work done for new machines +Customizable lights +Preset Lighting Class with 100+ different light colors.

Planned: TBD More Crops More Weapons More Areas? More Machines: Assembly Lines, Power, Pollution, etc Verbose Magic System: Runes, More Junimos, Magic Spells/Books, Crystals, Alchemy, Potions Mail system? Sending mail to npcs for friendship+gifts?