Stardew_Valley_Mods/GeneralMods/BuildHealth
JoshuaNavarro 20acb522ef Updated pathos api package to 3.0 and started updating mods to SMAPI 3.0. Fixed AdvancedSaveBackup and AutoSpeed so far. 2019-11-27 15:10:55 -08:00
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Framework apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Properties add GlobalAssemblyInfo.cs 2017-07-31 01:24:31 -04:00
BuildHealth.cs tweak code style 2019-01-06 02:23:07 -05:00
BuildHealth.csproj Updated pathos api package to 3.0 and started updating mods to SMAPI 3.0. Fixed AdvancedSaveBackup and AutoSpeed so far. 2019-11-27 15:10:55 -08:00
ReadMe.md update for release 2017-10-11 16:20:46 -04:00
manifest.json Updated mods to SMAPI 3.X. Also revitalize: Placement bounds and depth properly work. 2019-01-20 23:34:11 -08:00

ReadMe.md

Build Health is a Stardew Valley mod which lets you level up your endurance to increase your max health as you play.

Compatible with Stardew Valley 1.2+ on Linux, Mac, and Windows.

Installation

  1. Install the latest version of SMAPI.
  2. Install this mod from Nexus mods.
  3. Run the game using SMAPI.

NOTE: to undo the mod's changes to your player, edit the data\*.json file for your save and change the "ClearModEffects" field to true.

Usage

You'll automatically get XP for...

  • using tools;
  • sleeping;
  • eating or drinking;
  • taking damage;
  • running out of stamina (becoming exhausted);
  • passing out (either by working while exhausted or or staying up late).

Get enough XP, and your health will level up.

Edit config.json to configure the mod settings.

Versions

1.0

  • Initial release.

1.1:

  • Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.

1.3:

  • Updated to Stardew Valley 1.2 and SMAPI 1.12.

1.4:

  • Updated for SMAPI 2.0.
  • Switched to standard JSON config & data files.
  • Fixed issue where saves with the same name would overwrite each other's endurance level data.
  • Fixed minor bugs when you load a save after exiting to title.
  • Internal refactoring.

1.4.1:

  • Enabled update checks in SMAPI 2.0+.