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AdditionalCropsFramework
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Made Planter Boxes be a possible greenhouse, self watering, dead crops work again and are removed automatical per mod config, and dead crops can be removed by tools.
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2017-09-14 13:49:19 -07:00 |
AutoSpeed
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
BillboardAnywhere
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
BuildEndurance
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
BuildHealth
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
BuyBackCollectables
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
CurrentLocationPopUp
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simplify project structure & unify mod solutions
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2017-07-27 20:18:19 -04:00 |
CustomShopsRedux
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
DailyQuestAnywhere
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
Fall28SnowDay
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
HappyBirthday
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
MoreRain
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
MuseumRearranger
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
NightOwl
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
NoMorePets
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
OutDatedMods
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Moved around soem files, made a core library mod that will include a bunch of things in the future. For the moment, a custom serializer/deserializer. Implemented it with AdditionalCrops. Needs some more work.
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2017-09-05 04:13:42 -07:00 |
RuneFactoryCropsMod
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Made Planter Boxes be a possible greenhouse, self watering, dead crops work again and are removed automatical per mod config, and dead crops can be removed by tools.
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2017-09-14 13:49:19 -07:00 |
SDVMusicNameSeeker
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Updated all mods to 1.2 and updated their manifest files.
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2017-05-14 01:41:34 -07:00 |
SaveAnywhere
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
SaveBackup
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
SimpleSoundManager
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Made SimpleSoundManager for allowing mods to be able to use custom sounds when things happen. Also made an example mod for it.
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2017-08-21 16:18:21 -07:00 |
StardewSymphony
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
StardustCore
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Made Planter Boxes be a possible greenhouse, self watering, dead crops work again and are removed automatical per mod config, and dead crops can be removed by tools.
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2017-09-14 13:49:19 -07:00 |
TimeFreeze
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
GlobalAssemblyInfo.cs
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add GlobalAssemblyInfo.cs
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2017-07-31 01:24:31 -04:00 |
StardewMods.sln
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Finished animation manager to work on animating things it is attached to. Serialize/Deserialize will be handled by each mod object. Changed files from AdditionalCrops to be hosted in R.F.CropsMod as proof that AdditionalCrops can be extended upon.
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2017-09-12 16:30:30 -07:00 |
deploy.targets
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only create release zips when building in release mode
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2017-07-28 00:45:36 -04:00 |