80 lines
3.4 KiB
C#
80 lines
3.4 KiB
C#
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using Microsoft.Xna.Framework.Input;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace UIInfoSuite
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{
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class ModConfig
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{
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public string[] KeysForBarrelAndCropTimes { get; set; } = new string[]
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{
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Keys.LeftShift.ToString()
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};
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public bool CanRightClickForBarrelAndCropTimes { get; set; } = true;
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public int[][] Sprinkler { get; set; } = new int[][]
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{
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
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};
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public int[][] QualitySprinkler { get; set; } = new int[][]
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{
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
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};
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public int[][] IridiumSprinkler { get; set; } = new int[][]
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{
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0 },
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new int[] { 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0 },
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new int[] { 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0 },
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new int[] { 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0 },
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new int[] { 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
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};
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public int[][] Beehouse { get; set; } = new int[][]
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{
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new int[] { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0 },
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new int[] { 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0 },
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new int[] { 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 },
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new int[] { 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0 },
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new int[] { 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 },
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new int[] { 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0 },
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new int[] { 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0 },
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new int[] { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 }
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};
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}
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}
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