Fixed shop harvest prices.
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@ -4,12 +4,6 @@ namespace UIInfoSuite
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{
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class ModConfig
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{
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public string[] KeysForBarrelAndCropTimes { get; set; } = new string[]
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{
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SButton.LeftShift.ToString()
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};
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public bool CanRightClickForBarrelAndCropTimes { get; set; } = true;
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public int[][] Sprinkler { get; set; } = new int[][]
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{
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@ -2,6 +2,10 @@
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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/*
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* 1.8.4 Fixed ShowHarvestPrices for SDV 1.4 changes.
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* */
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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@ -10,7 +14,6 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("UI Info Suite")]
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[assembly: AssemblyCopyright("Copyright © 2019")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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@ -32,5 +35,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.8.3.0")]
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[assembly: AssemblyFileVersion("1.8.3.0")]
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[assembly: AssemblyVersion("1.8.4.0")]
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[assembly: AssemblyFileVersion("1.8.4.0")]
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@ -42,7 +42,7 @@ namespace UIInfoSuite.UIElements
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// draw shop harvest prices
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if (Game1.activeClickableMenu is ShopMenu menu)
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{
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if (typeof(ShopMenu).GetField("hoveredItem", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(menu) is Item hoverItem)
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if (menu.hoveredItem is Item hoverItem)
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{
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String text = string.Empty;
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bool itemHasPriceInfo = Tools.GetTruePrice(hoverItem) > 0;
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@ -66,8 +66,8 @@ namespace UIInfoSuite.UIElements
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1);
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text = " " + temp.Price;
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}
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Item heldItem = typeof(ShopMenu).GetField("heldItem", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(menu) as Item;
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var heldItem = menu.heldItem as Item;
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if (heldItem == null)
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{
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int value = 0;
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@ -144,12 +144,10 @@ namespace UIInfoSuite.UIElements
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text,
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new Vector2(xPosition, yPosition + 4),
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Color.Black * 0.8f);
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String hoverText = _helper.Reflection.GetField<String>(menu, "hoverText").GetValue();
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String hoverTitle = _helper.Reflection.GetField<String>(menu, "boldTitleText").GetValue();
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Item hoverItem2 = _helper.Reflection.GetField<Item>(menu, "hoveredItem").GetValue();
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int currency = _helper.Reflection.GetField<int>(menu, "currency").GetValue();
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int hoverPrice = _helper.Reflection.GetField<int>(menu, "hoverPrice").GetValue();
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IReflectedMethod getHoveredItemExtraItemIndex = _helper.Reflection.GetMethod(menu, "getHoveredItemExtraItemIndex");
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IReflectedMethod getHoveredItemExtraItemAmount = _helper.Reflection.GetMethod(menu, "getHoveredItemExtraItemAmount");
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@ -157,14 +155,14 @@ namespace UIInfoSuite.UIElements
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Game1.spriteBatch,
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hoverText,
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hoverTitle,
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hoverItem2,
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hoverItem,
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heldItem != null,
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-1,
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currency,
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getHoveredItemExtraItemIndex.Invoke<int>(new object[0]),
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getHoveredItemExtraItemAmount.Invoke<int>(new object[0]),
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null,
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hoverPrice);
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menu.hoverPrice);
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}
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}
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}
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@ -1,7 +1,7 @@
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{
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"Name": "UI Info Suite",
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"Author": "Cdaragorn",
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"Version": "1.8.3",
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"Version": "1.8.4",
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"Description": "Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.",
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"UniqueID": "Cdaragorn.UiInfoSuite",
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"EntryDll": "UIInfoSuite.dll",
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