Adapt to SMAPI for Android

This commit is contained in:
yangzhi 2020-02-08 15:35:33 +08:00
parent a972062f5e
commit f3dfcc64ae
6 changed files with 21 additions and 18 deletions

View File

@ -31,7 +31,7 @@ namespace UIInfoSuite
int xPosition = (int)Tools.GetWidthInPlayArea() - 70 - 48 * _amountOfVisibleIcons;
if (Game1.player.questLog.Any())
{
x -= 65;
xPosition -= 65;
}
++_amountOfVisibleIcons;
return new Point(xPosition, yPos);

View File

@ -90,7 +90,8 @@ namespace UIInfoSuite
public static Item GetHoveredItem()
{
Item hoverItem = null;
if (Game1.onScreenMenus != null)
{
for (int i = 0; i < Game1.onScreenMenus.Count; ++i)
{
Toolbar onScreenMenu = Game1.onScreenMenus[i] as Toolbar;
@ -101,6 +102,7 @@ namespace UIInfoSuite
//hoverItemField.SetValue(onScreenMenu, null);
}
}
}
if (Game1.activeClickableMenu is GameMenu gameMenu)
{

View File

@ -9,7 +9,6 @@ using StardewValley.Tools;
using System;
using System.Collections.Generic;
using System.IO;
using System.Media;
using System.Threading;
using System.Threading.Tasks;
using System.Timers;
@ -46,7 +45,7 @@ namespace UIInfoSuite.UIElements
private bool _showLevelUpAnimation = true;
private bool _showExperienceBar = true;
private readonly IModHelper _helper;
private SoundPlayer _player;
private object _player;
private LevelExtenderInterface _levelExtenderAPI;
@ -62,7 +61,7 @@ namespace UIInfoSuite.UIElements
try
{
path = Path.Combine(_helper.DirectoryPath, "LevelUp.wav");
_player = new SoundPlayer(path);
_player = Type.GetType("System.Media.SoundPlayer")?.GetConstructor(new Type[] { }).Invoke(new object[] { });
//path = path.Replace(Environment.CurrentDirectory, "");
//path = path.TrimStart(Path.DirectorySeparatorChar);
//_soundEffect = SoundEffect.FromStream(TitleContainer.OpenStream(path)).CreateInstance();
@ -209,7 +208,7 @@ namespace UIInfoSuite.UIElements
Task.Factory.StartNew(() =>
{
Thread.Sleep(100);
_player.Play();
Type.GetType("System.Media.SoundPlayer")?.GetMethod("Play").Invoke(this._player, new object[] { });
});
Task.Factory.StartNew(() =>

View File

@ -215,7 +215,7 @@ namespace UIInfoSuite.UIElements
{
if (Game1.activeClickableMenu is GameMenu gameMenu)
{
if (gameMenu.currentTab == 3)
if (gameMenu.currentTab == (Constants.TargetPlatform == GamePlatform.Android ? 4 : 3))
{
List<String> namesToShow = new List<string>();
foreach (var character in _townsfolk)

View File

@ -42,7 +42,8 @@ namespace UIInfoSuite.UIElements
// draw shop harvest prices
if (Game1.activeClickableMenu is ShopMenu menu)
{
if (menu.hoveredItem is Item hoverItem)
object item = _helper.Reflection.GetField<object>(menu, "hoveredItem").GetValue();
if (item is Item hoverItem)
{
String text = string.Empty;
bool itemHasPriceInfo = Tools.GetTruePrice(hoverItem) > 0;
@ -67,7 +68,8 @@ namespace UIInfoSuite.UIElements
text = " " + temp.Price;
}
var heldItem = menu.heldItem as Item;
item = _helper.Reflection.GetField<object>(menu, "heldItem").GetValue();
var heldItem = item as Item;
if (heldItem == null)
{
int value = 0;
@ -162,7 +164,7 @@ namespace UIInfoSuite.UIElements
getHoveredItemExtraItemIndex.Invoke<int>(new object[0]),
getHoveredItemExtraItemAmount.Invoke<int>(new object[0]),
null,
menu.hoverPrice);
_helper.Reflection.GetField<Int32>(menu, "hoverPrice").GetValue());
}
}
}

View File

@ -103,7 +103,7 @@ namespace UIInfoSuite.UIElements
}
}
String hoverText = gameMenu.hoverText;
String hoverText = (string)gameMenu.GetType().GetField("hoverText", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)?.GetValue(gameMenu);
IClickableMenu.drawHoverText(
Game1.spriteBatch,
hoverText,