Fixed a lot of bugs. Updated for official multiplayer release. Started adding integration with level extender mod.
This commit is contained in:
parent
c92c20b6b6
commit
fd9c4f28ef
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@ -0,0 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace UIInfoSuite
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{
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public interface LEEvents
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{
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event EventHandler OnXPChanged;
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void raiseEvent();
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}
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}
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@ -0,0 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace UIInfoSuite
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{
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public interface LevelExtenderInterface
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{
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int[] currentXP();
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int[] requiredXP();
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}
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}
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@ -20,7 +20,6 @@ namespace UIInfoSuite
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{
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{
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public class ModEntry : Mod
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public class ModEntry : Mod
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{
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{
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private readonly SkipIntro _skipIntro = new SkipIntro();
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private readonly SkipIntro _skipIntro = new SkipIntro();
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private String _modDataFileName;
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private String _modDataFileName;
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@ -38,6 +37,11 @@ namespace UIInfoSuite
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}
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}
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~ModEntry()
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{
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}
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public override void Entry(IModHelper helper)
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public override void Entry(IModHelper helper)
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{
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{
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//Helper = helper;
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//Helper = helper;
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@ -70,7 +74,7 @@ namespace UIInfoSuite
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private void ReturnToTitle(object sender, EventArgs e)
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private void ReturnToTitle(object sender, EventArgs e)
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{
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{
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_modOptionsPageHandler.Dispose();
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_modOptionsPageHandler?.Dispose();
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_modOptionsPageHandler = null;
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_modOptionsPageHandler = null;
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}
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}
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.7.13.0")]
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[assembly: AssemblyVersion("1.7.18.0")]
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[assembly: AssemblyFileVersion("1.7.13.0")]
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[assembly: AssemblyFileVersion("1.7.18.0")]
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@ -71,6 +71,8 @@
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<Compile Include="Extensions\CollectionExtensions.cs" />
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<Compile Include="Extensions\CollectionExtensions.cs" />
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<Compile Include="Extensions\ObjectExtensions.cs" />
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<Compile Include="Extensions\ObjectExtensions.cs" />
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<Compile Include="LanguageKeys.cs" />
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<Compile Include="LanguageKeys.cs" />
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<Compile Include="LEEvents.cs" />
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<Compile Include="LevelExtenderInterface.cs" />
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<Compile Include="ModConfig.cs" />
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<Compile Include="ModConfig.cs" />
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<Compile Include="Options\ModOptionsCheckbox.cs" />
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<Compile Include="Options\ModOptionsCheckbox.cs" />
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<Compile Include="Options\ModOptionsPageButton.cs" />
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<Compile Include="Options\ModOptionsPageButton.cs" />
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@ -151,7 +153,7 @@
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</EmbeddedResource>
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</EmbeddedResource>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.1.0-beta-20180630\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
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<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.1.0\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="AfterBuild">
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<Target Name="AfterBuild">
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@ -163,11 +165,11 @@
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<Copy SourceFiles="$(TargetDir)\$(TargetName).dll.mdb" DestinationFolder="$(ModPath)" Condition="Exists('$(TargetDir)\$(TargetName).dll.mdb')" />
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<Copy SourceFiles="$(TargetDir)\$(TargetName).dll.mdb" DestinationFolder="$(ModPath)" Condition="Exists('$(TargetDir)\$(TargetName).dll.mdb')" />
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<Copy SourceFiles="$(ProjectDir)manifest.json" DestinationFolder="$(ModPath)" />
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<Copy SourceFiles="$(ProjectDir)manifest.json" DestinationFolder="$(ModPath)" />
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</Target>
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</Target>
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<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.1.0-beta-20180630\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.1.0-beta-20180630\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
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<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.1.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.1.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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</PropertyGroup>
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<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.1.0-beta-20180630\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.1.0-beta-20180630\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
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<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.1.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.1.0\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
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</Target>
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</Target>
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</Project>
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</Project>
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@ -11,6 +11,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Media;
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using System.Media;
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using System.Reflection;
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using System.Text;
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using System.Text;
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using System.Threading;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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@ -21,15 +22,20 @@ namespace UIInfoSuite.UIElements
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{
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{
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class ExperienceBar : IDisposable
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class ExperienceBar : IDisposable
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{
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{
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public interface LevelExtenderEvents
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{
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event EventHandler OnXPChanged;
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}
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private const int MaxBarWidth = 175;
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private const int MaxBarWidth = 175;
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//private float _currentExperience = 0;
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private int[] _currentExperience = new int[5];
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private int[] _currentExperience = new int[5];
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private readonly List<ExperiencePointDisplay> _experiencePointDisplays = new List<ExperiencePointDisplay>();
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private readonly List<ExperiencePointDisplay> _experiencePointDisplays = new List<ExperiencePointDisplay>();
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private GameLocation _currentLocation = new GameLocation();
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private readonly TimeSpan _levelUpPauseTime = TimeSpan.FromSeconds(2);
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private readonly TimeSpan _levelUpPauseTime = TimeSpan.FromSeconds(2);
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private Color _iconColor = Color.White;
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private readonly Color _iconColor = Color.White;
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private Color _experienceFillColor = Color.Blue;
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private Color _experienceFillColor = Color.Blue;
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private Rectangle _experienceIconPosition = new Rectangle(10, 428, 10, 10);
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private Item _previousItem = null;
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private Item _previousItem = null;
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private bool _experienceBarShouldBeVisible = false;
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private bool _experienceBarShouldBeVisible = false;
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private bool _shouldDrawLevelUp = false;
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private bool _shouldDrawLevelUp = false;
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private readonly IModHelper _helper;
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private readonly IModHelper _helper;
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private SoundPlayer _player;
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private SoundPlayer _player;
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private LevelExtenderInterface _levelExtenderAPI;
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private int _currentSkillLevel = 0;
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private int _experienceRequiredToLevel = -1;
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private int _experienceFromPreviousLevels = -1;
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private int _experienceEarnedThisLevel = -1;
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public ExperienceBar(IModHelper helper)
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public ExperienceBar(IModHelper helper)
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{
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{
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_helper = helper;
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_helper = helper;
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_timeToDisappear.Elapsed += StopTimerAndFadeBarOut;
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_timeToDisappear.Elapsed += StopTimerAndFadeBarOut;
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GraphicsEvents.OnPreRenderHudEvent += OnPreRenderHudEvent;
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GraphicsEvents.OnPreRenderHudEvent += OnPreRenderHudEvent;
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PlayerEvents.Warped += RemoveAllExperiencePointDisplays;
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PlayerEvents.Warped += RemoveAllExperiencePointDisplays;
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//var something = _helper.ModRegistry.GetApi("DevinLematty.LevelExtender");
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try
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{
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_levelExtenderAPI = _helper.ModRegistry.GetApi<LevelExtenderInterface>("DevinLematty.LevelExtender");
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}
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catch (Exception ex)
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{
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int j = 4;
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}
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int f = 3;
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//if (something != null)
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//{
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// try
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// {
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// var methods = something.GetType().GetMethods();
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// var currentXPMethod = something.GetType().GetMethod("currentXP");
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// foreach (var method in methods)
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// {
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// }
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// }
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// catch (Exception ex)
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// {
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// int f = 3;
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// }
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//}
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}
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private void LoadModApis(object sender, EventArgs e)
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{
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}
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}
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public void Dispose()
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public void Dispose()
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PlayerEvents.LeveledUp -= OnLevelUp;
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PlayerEvents.LeveledUp -= OnLevelUp;
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GraphicsEvents.OnPreRenderHudEvent -= OnPreRenderHudEvent;
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GraphicsEvents.OnPreRenderHudEvent -= OnPreRenderHudEvent;
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PlayerEvents.Warped -= RemoveAllExperiencePointDisplays;
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PlayerEvents.Warped -= RemoveAllExperiencePointDisplays;
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GameEvents.QuarterSecondTick -= DetermineIfExperienceHasBeenGained;
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_timeToDisappear.Elapsed -= StopTimerAndFadeBarOut;
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_timeToDisappear.Stop();
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_timeToDisappear.Stop();
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_timeToDisappear.Dispose();
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_timeToDisappear.Dispose();
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_timeToDisappear = null;
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}
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}
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public void ToggleLevelUpAnimation(bool showLevelUpAnimation)
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public void ToggleLevelUpAnimation(bool showLevelUpAnimation)
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public void ToggleShowExperienceGain(bool showExperienceGain)
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public void ToggleShowExperienceGain(bool showExperienceGain)
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{
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{
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GameEvents.QuarterSecondTick -= DetermineIfExperienceHasBeenGained;
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for (int i = 0; i < _currentExperience.Length; ++i)
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for (int i = 0; i < _currentExperience.Length; ++i)
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_currentExperience[i] = Game1.player.experiencePoints[i];
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_currentExperience[i] = Game1.player.experiencePoints[i];
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_showExperienceGain = showExperienceGain;
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_showExperienceGain = showExperienceGain;
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if (showExperienceGain)
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{
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GameEvents.QuarterSecondTick += DetermineIfExperienceHasBeenGained;
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}
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}
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}
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public void ToggleShowExperienceBar(bool showExperienceBar)
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public void ToggleShowExperienceBar(bool showExperienceBar)
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{
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{
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GameEvents.QuarterSecondTick -= DetermineIfExperienceHasBeenGained;
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//GraphicsEvents.OnPreRenderHudEvent -= OnPreRenderHudEvent;
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//GraphicsEvents.OnPreRenderHudEvent -= OnPreRenderHudEvent;
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//PlayerEvents.Warped -= RemoveAllExperiencePointDisplays;
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//PlayerEvents.Warped -= RemoveAllExperiencePointDisplays;
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_showExperienceBar = showExperienceBar;
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_showExperienceBar = showExperienceBar;
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//if (showExperienceBar)
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if (showExperienceBar)
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//{
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{
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// GraphicsEvents.OnPreRenderHudEvent += OnPreRenderHudEvent;
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//GraphicsEvents.OnPreRenderHudEvent += OnPreRenderHudEvent;
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// PlayerEvents.Warped += RemoveAllExperiencePointDisplays;
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//PlayerEvents.Warped += RemoveAllExperiencePointDisplays;
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//}
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GameEvents.QuarterSecondTick += DetermineIfExperienceHasBeenGained;
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}
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}
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}
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private void OnLevelUp(object sender, EventArgsLevelUp e)
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private void OnLevelUp(object sender, EventArgsLevelUp e)
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@ -123,9 +181,7 @@ namespace UIInfoSuite.UIElements
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case EventArgsLevelUp.LevelType.Mining: _levelUpIconRectangle.X = 30; break;
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case EventArgsLevelUp.LevelType.Mining: _levelUpIconRectangle.X = 30; break;
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}
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}
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_shouldDrawLevelUp = true;
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_shouldDrawLevelUp = true;
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_timeToDisappear.Interval = _timeBeforeExperienceBarFades.TotalMilliseconds;
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ShowExperienceBar();
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_timeToDisappear.Start();
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_experienceBarShouldBeVisible = true;
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float previousAmbientVolume = Game1.options.ambientVolumeLevel;
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float previousAmbientVolume = Game1.options.ambientVolumeLevel;
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float previousMusicVolume = Game1.options.musicVolumeLevel;
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float previousMusicVolume = Game1.options.musicVolumeLevel;
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@ -160,7 +216,7 @@ namespace UIInfoSuite.UIElements
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private void StopTimerAndFadeBarOut(object sender, ElapsedEventArgs e)
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private void StopTimerAndFadeBarOut(object sender, ElapsedEventArgs e)
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{
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{
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_timeToDisappear.Stop();
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_timeToDisappear?.Stop();
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_experienceBarShouldBeVisible = false;
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_experienceBarShouldBeVisible = false;
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}
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}
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@ -169,19 +225,11 @@ namespace UIInfoSuite.UIElements
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_experiencePointDisplays.Clear();
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_experiencePointDisplays.Clear();
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}
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}
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private void OnPreRenderHudEvent(object sender, EventArgs e)
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private void DetermineIfExperienceHasBeenGained(object sender, EventArgs e)
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{
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if (!Game1.eventUp)
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{
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{
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Item currentItem = Game1.player.CurrentItem;
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Item currentItem = Game1.player.CurrentItem;
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Rectangle rectangle1 = new Rectangle(10, 428, 10, 10);
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int experienceLevel = 0;
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int currentLevelIndex = -1;
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int currentLevelIndex = -1;
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int experienceRequiredToLevel = -1;
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int experienceFromPreviousLevels = -1;
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int experienceEarnedThisLevel = -1;
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for (int i = 0; i < _currentExperience.Length; ++i)
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for (int i = 0; i < _currentExperience.Length; ++i)
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{
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{
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@ -194,116 +242,137 @@ namespace UIInfoSuite.UIElements
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if (currentLevelIndex > -1)
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if (currentLevelIndex > -1)
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{
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{
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switch ((EventArgsLevelUp.LevelType)currentLevelIndex)
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switch (currentLevelIndex)
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{
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{
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case EventArgsLevelUp.LevelType.Combat:
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case 0:
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{
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_experienceFillColor = new Color(204, 0, 3, 0.63f);
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rectangle1.X = 120;
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experienceLevel = Game1.player.combatLevel.Value;
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break;
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}
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case EventArgsLevelUp.LevelType.Farming:
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{
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{
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_experienceFillColor = new Color(255, 251, 35, 0.38f);
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_experienceFillColor = new Color(255, 251, 35, 0.38f);
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rectangle1.X = 10;
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_experienceIconPosition.X = 10;
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experienceLevel = Game1.player.farmingLevel.Value;
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_currentSkillLevel = Game1.player.farmingLevel.Value;
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break;
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break;
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}
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}
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case EventArgsLevelUp.LevelType.Fishing:
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case 1:
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{
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{
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_experienceFillColor = new Color(17, 84, 252, 0.63f);
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_experienceFillColor = new Color(17, 84, 252, 0.63f);
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rectangle1.X = 20;
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_experienceIconPosition.X = 20;
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experienceLevel = Game1.player.fishingLevel.Value;
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_currentSkillLevel = Game1.player.fishingLevel.Value;
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break;
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break;
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}
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}
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case EventArgsLevelUp.LevelType.Foraging:
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case 2:
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{
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{
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_experienceFillColor = new Color(0, 234, 0, 0.63f);
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_experienceFillColor = new Color(0, 234, 0, 0.63f);
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rectangle1.X = 60;
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_experienceIconPosition.X = 60;
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experienceLevel = Game1.player.foragingLevel.Value;
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_currentSkillLevel = Game1.player.foragingLevel.Value;
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break;
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break;
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}
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}
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|
||||||
case EventArgsLevelUp.LevelType.Mining:
|
case 3:
|
||||||
{
|
{
|
||||||
_experienceFillColor = new Color(145, 104, 63, 0.63f);
|
_experienceFillColor = new Color(145, 104, 63, 0.63f);
|
||||||
rectangle1.X = 30;
|
_experienceIconPosition.X = 30;
|
||||||
experienceLevel = Game1.player.miningLevel.Value;
|
_currentSkillLevel = Game1.player.miningLevel.Value;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case 4:
|
||||||
|
{
|
||||||
|
_experienceFillColor = new Color(204, 0, 3, 0.63f);
|
||||||
|
_experienceIconPosition.X = 120;
|
||||||
|
_currentSkillLevel = Game1.player.combatLevel.Value;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
experienceRequiredToLevel = GetExperienceRequiredToLevel(experienceLevel);
|
_experienceRequiredToLevel = GetExperienceRequiredToLevel(_currentSkillLevel);
|
||||||
experienceFromPreviousLevels = GetExperienceRequiredToLevel(experienceLevel - 1);
|
_experienceFromPreviousLevels = GetExperienceRequiredToLevel(_currentSkillLevel - 1);
|
||||||
experienceEarnedThisLevel = Game1.player.experiencePoints[currentLevelIndex] - experienceFromPreviousLevels;
|
_experienceEarnedThisLevel = Game1.player.experiencePoints[currentLevelIndex] - _experienceFromPreviousLevels;
|
||||||
int experiencePreviouslyEarnedThisLevel = _currentExperience[currentLevelIndex] - experienceFromPreviousLevels;
|
int experiencePreviouslyEarnedThisLevel = _currentExperience[currentLevelIndex] - _experienceFromPreviousLevels;
|
||||||
_currentExperience[currentLevelIndex] = Game1.player.experiencePoints[currentLevelIndex];
|
|
||||||
|
if (_experienceRequiredToLevel <= 0 &&
|
||||||
|
_levelExtenderAPI != null)
|
||||||
|
{
|
||||||
|
_experienceEarnedThisLevel = _levelExtenderAPI.currentXP()[currentLevelIndex];
|
||||||
|
_experienceFromPreviousLevels = _currentExperience[currentLevelIndex] - _experienceEarnedThisLevel;
|
||||||
|
_experienceRequiredToLevel = _levelExtenderAPI.requiredXP()[currentLevelIndex] + _experienceFromPreviousLevels;
|
||||||
|
}
|
||||||
|
|
||||||
ShowExperienceBar();
|
ShowExperienceBar();
|
||||||
if (_showExperienceGain)
|
if (_showExperienceGain &&
|
||||||
|
_experienceRequiredToLevel > 0)
|
||||||
{
|
{
|
||||||
_experiencePointDisplays.Add(
|
_experiencePointDisplays.Add(
|
||||||
new ExperiencePointDisplay(
|
new ExperiencePointDisplay(
|
||||||
experienceEarnedThisLevel - experiencePreviouslyEarnedThisLevel,
|
Game1.player.experiencePoints[currentLevelIndex] - _currentExperience[currentLevelIndex],
|
||||||
Game1.player.getLocalPosition(Game1.viewport)));
|
Game1.player.getLocalPosition(Game1.viewport)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_currentExperience[currentLevelIndex] = Game1.player.experiencePoints[currentLevelIndex];
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else if (_previousItem != currentItem)
|
||||||
{
|
{
|
||||||
if (currentItem is FishingRod)
|
if (currentItem is FishingRod)
|
||||||
{
|
{
|
||||||
_experienceFillColor = new Color(17, 84, 252, 0.63f);
|
_experienceFillColor = new Color(17, 84, 252, 0.63f);
|
||||||
currentLevelIndex = 1;
|
currentLevelIndex = 1;
|
||||||
rectangle1.X = 20;
|
_experienceIconPosition.X = 20;
|
||||||
experienceLevel = Game1.player.fishingLevel.Value;
|
_currentSkillLevel = Game1.player.fishingLevel.Value;
|
||||||
}
|
}
|
||||||
else if (currentItem is Pickaxe)
|
else if (currentItem is Pickaxe)
|
||||||
{
|
{
|
||||||
_experienceFillColor = new Color(145, 104, 63, 0.63f);
|
_experienceFillColor = new Color(145, 104, 63, 0.63f);
|
||||||
currentLevelIndex = 3;
|
currentLevelIndex = 3;
|
||||||
rectangle1.X = 30;
|
_experienceIconPosition.X = 30;
|
||||||
experienceLevel = Game1.player.miningLevel.Value;
|
_currentSkillLevel = Game1.player.miningLevel.Value;
|
||||||
}
|
}
|
||||||
else if (currentItem is MeleeWeapon &&
|
else if (currentItem is MeleeWeapon &&
|
||||||
currentItem.Name != "Scythe")
|
currentItem.Name != "Scythe")
|
||||||
{
|
{
|
||||||
_experienceFillColor = new Color(204, 0, 3, 0.63f);
|
_experienceFillColor = new Color(204, 0, 3, 0.63f);
|
||||||
currentLevelIndex = 4;
|
currentLevelIndex = 4;
|
||||||
rectangle1.X = 120;
|
_experienceIconPosition.X = 120;
|
||||||
experienceLevel = Game1.player.combatLevel.Value;
|
_currentSkillLevel = Game1.player.combatLevel.Value;
|
||||||
}
|
}
|
||||||
else if (Game1.currentLocation is Farm &&
|
else if (Game1.currentLocation is Farm &&
|
||||||
!(currentItem is Axe))
|
!(currentItem is Axe))
|
||||||
{
|
{
|
||||||
_experienceFillColor = new Color(255, 251, 35, 0.38f);
|
_experienceFillColor = new Color(255, 251, 35, 0.38f);
|
||||||
currentLevelIndex = 0;
|
currentLevelIndex = 0;
|
||||||
rectangle1.X = 10;
|
_experienceIconPosition.X = 10;
|
||||||
experienceLevel = Game1.player.farmingLevel.Value;
|
_currentSkillLevel = Game1.player.farmingLevel.Value;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_experienceFillColor = new Color(0, 234, 0, 0.63f);
|
_experienceFillColor = new Color(0, 234, 0, 0.63f);
|
||||||
currentLevelIndex = 2;
|
currentLevelIndex = 2;
|
||||||
rectangle1.X = 60;
|
_experienceIconPosition.X = 60;
|
||||||
experienceLevel = Game1.player.foragingLevel.Value;
|
_currentSkillLevel = Game1.player.foragingLevel.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
experienceRequiredToLevel = GetExperienceRequiredToLevel(experienceLevel);
|
_experienceRequiredToLevel = GetExperienceRequiredToLevel(_currentSkillLevel);
|
||||||
experienceFromPreviousLevels = GetExperienceRequiredToLevel(experienceLevel - 1);
|
_experienceFromPreviousLevels = GetExperienceRequiredToLevel(_currentSkillLevel - 1);
|
||||||
experienceEarnedThisLevel = Game1.player.experiencePoints[currentLevelIndex] - experienceFromPreviousLevels;
|
_experienceEarnedThisLevel = Game1.player.experiencePoints[currentLevelIndex] - _experienceFromPreviousLevels;
|
||||||
|
|
||||||
|
if (_experienceRequiredToLevel <= 0 &&
|
||||||
|
_levelExtenderAPI != null)
|
||||||
|
{
|
||||||
|
_experienceEarnedThisLevel = _levelExtenderAPI.currentXP()[currentLevelIndex];
|
||||||
|
_experienceFromPreviousLevels = _currentExperience[currentLevelIndex] - _experienceEarnedThisLevel;
|
||||||
|
_experienceRequiredToLevel = _levelExtenderAPI.requiredXP()[currentLevelIndex] + _experienceFromPreviousLevels;
|
||||||
|
}
|
||||||
|
|
||||||
if (_previousItem != currentItem)
|
|
||||||
ShowExperienceBar();
|
ShowExperienceBar();
|
||||||
|
_previousItem = currentItem;
|
||||||
}
|
}
|
||||||
|
|
||||||
_previousItem = currentItem;
|
}
|
||||||
|
|
||||||
|
private void OnPreRenderHudEvent(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (!Game1.eventUp)
|
||||||
|
{
|
||||||
if (_shouldDrawLevelUp)
|
if (_shouldDrawLevelUp)
|
||||||
{
|
{
|
||||||
Vector2 playerLocalPosition = Game1.player.getLocalPosition(Game1.viewport);
|
Vector2 playerLocalPosition = Game1.player.getLocalPosition(Game1.viewport);
|
||||||
|
@ -342,13 +411,14 @@ namespace UIInfoSuite.UIElements
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_experienceBarShouldBeVisible &&
|
if (_experienceRequiredToLevel > 0 &&
|
||||||
|
_experienceBarShouldBeVisible &&
|
||||||
_showExperienceBar)
|
_showExperienceBar)
|
||||||
{
|
{
|
||||||
int experienceDifferenceBetweenLevels = experienceRequiredToLevel - experienceFromPreviousLevels;
|
int experienceDifferenceBetweenLevels = _experienceRequiredToLevel - _experienceFromPreviousLevels;
|
||||||
int barWidth = (int)((double)experienceEarnedThisLevel / experienceDifferenceBetweenLevels * MaxBarWidth);
|
int barWidth = (int)((double)_experienceEarnedThisLevel / experienceDifferenceBetweenLevels * MaxBarWidth);
|
||||||
|
|
||||||
DrawExperienceBar(barWidth, experienceEarnedThisLevel, experienceDifferenceBetweenLevels, experienceLevel, rectangle1);
|
DrawExperienceBar(barWidth, _experienceEarnedThisLevel, experienceDifferenceBetweenLevels, _currentSkillLevel);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -358,6 +428,9 @@ namespace UIInfoSuite.UIElements
|
||||||
private int GetExperienceRequiredToLevel(int currentLevel)
|
private int GetExperienceRequiredToLevel(int currentLevel)
|
||||||
{
|
{
|
||||||
int amount = 0;
|
int amount = 0;
|
||||||
|
|
||||||
|
//if (currentLevel < 10)
|
||||||
|
//{
|
||||||
switch (currentLevel)
|
switch (currentLevel)
|
||||||
{
|
{
|
||||||
case 0: amount = 100; break;
|
case 0: amount = 100; break;
|
||||||
|
@ -371,10 +444,19 @@ namespace UIInfoSuite.UIElements
|
||||||
case 8: amount = 10000; break;
|
case 8: amount = 10000; break;
|
||||||
case 9: amount = 15000; break;
|
case 9: amount = 15000; break;
|
||||||
}
|
}
|
||||||
|
//}
|
||||||
|
//else if (_levelExtenderAPI != null &&
|
||||||
|
// currentLevel < 100)
|
||||||
|
//{
|
||||||
|
// var requiredXP = _levelExtenderAPI.requiredXP();
|
||||||
|
// amount = requiredXP[currentLevel];
|
||||||
|
//}
|
||||||
return amount;
|
return amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ShowExperienceBar()
|
private void ShowExperienceBar()
|
||||||
|
{
|
||||||
|
if (_timeToDisappear != null)
|
||||||
{
|
{
|
||||||
if (_allowExperienceBarToFadeOut)
|
if (_allowExperienceBarToFadeOut)
|
||||||
{
|
{
|
||||||
|
@ -385,11 +467,12 @@ namespace UIInfoSuite.UIElements
|
||||||
{
|
{
|
||||||
_timeToDisappear.Stop();
|
_timeToDisappear.Stop();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
_experienceBarShouldBeVisible = true;
|
_experienceBarShouldBeVisible = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawExperienceBar(int barWidth, int experienceGainedThisLevel, int experienceRequiredForNextLevel, int currentLevel, Rectangle iconPosition)
|
private void DrawExperienceBar(int barWidth, int experienceGainedThisLevel, int experienceRequiredForNextLevel, int currentLevel)
|
||||||
{
|
{
|
||||||
float leftSide = Game1.graphics.GraphicsDevice.Viewport.TitleSafeArea.Left;
|
float leftSide = Game1.graphics.GraphicsDevice.Viewport.TitleSafeArea.Left;
|
||||||
|
|
||||||
|
@ -474,7 +557,7 @@ namespace UIInfoSuite.UIElements
|
||||||
new Vector2(
|
new Vector2(
|
||||||
leftSide + 54,
|
leftSide + 54,
|
||||||
Game1.graphics.GraphicsDevice.Viewport.TitleSafeArea.Bottom - 62),
|
Game1.graphics.GraphicsDevice.Viewport.TitleSafeArea.Bottom - 62),
|
||||||
iconPosition,
|
_experienceIconPosition,
|
||||||
_iconColor,
|
_iconColor,
|
||||||
0,
|
0,
|
||||||
Vector2.Zero,
|
Vector2.Zero,
|
||||||
|
|
|
@ -49,6 +49,8 @@ namespace UIInfoSuite.UIElements
|
||||||
GameMenu gameMenu = Game1.activeClickableMenu as GameMenu;
|
GameMenu gameMenu = Game1.activeClickableMenu as GameMenu;
|
||||||
|
|
||||||
if (gameMenu.currentTab == 2)
|
if (gameMenu.currentTab == 2)
|
||||||
|
{
|
||||||
|
if (_socialPage != null)
|
||||||
{
|
{
|
||||||
int slotPosition = (int)typeof(SocialPage)
|
int slotPosition = (int)typeof(SocialPage)
|
||||||
.GetField(
|
.GetField(
|
||||||
|
@ -102,6 +104,11 @@ namespace UIInfoSuite.UIElements
|
||||||
hoverText,
|
hoverText,
|
||||||
Game1.smallFont);
|
Game1.smallFont);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
OnMenuChange(sender, null);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -16,11 +16,13 @@ namespace UIInfoSuite.UIElements
|
||||||
class ShowBirthdayIcon : IDisposable
|
class ShowBirthdayIcon : IDisposable
|
||||||
{
|
{
|
||||||
private NPC _birthdayNPC;
|
private NPC _birthdayNPC;
|
||||||
|
private ClickableTextureComponent _birthdayIcon;
|
||||||
|
|
||||||
public void ToggleOption(bool showBirthdayIcon)
|
public void ToggleOption(bool showBirthdayIcon)
|
||||||
{
|
{
|
||||||
TimeEvents.AfterDayStarted -= CheckForBirthday;
|
TimeEvents.AfterDayStarted -= CheckForBirthday;
|
||||||
GraphicsEvents.OnPreRenderHudEvent -= DrawBirthdayIcon;
|
GraphicsEvents.OnPreRenderHudEvent -= DrawBirthdayIcon;
|
||||||
|
GraphicsEvents.OnPostRenderHudEvent -= DrawHoverText;
|
||||||
GameEvents.HalfSecondTick -= CheckIfGiftHasBeenGiven;
|
GameEvents.HalfSecondTick -= CheckIfGiftHasBeenGiven;
|
||||||
|
|
||||||
if (showBirthdayIcon)
|
if (showBirthdayIcon)
|
||||||
|
@ -28,6 +30,7 @@ namespace UIInfoSuite.UIElements
|
||||||
CheckForBirthday(null, null);
|
CheckForBirthday(null, null);
|
||||||
TimeEvents.AfterDayStarted += CheckForBirthday;
|
TimeEvents.AfterDayStarted += CheckForBirthday;
|
||||||
GraphicsEvents.OnPreRenderHudEvent += DrawBirthdayIcon;
|
GraphicsEvents.OnPreRenderHudEvent += DrawBirthdayIcon;
|
||||||
|
GraphicsEvents.OnPostRenderHudEvent += DrawHoverText;
|
||||||
GameEvents.HalfSecondTick += CheckIfGiftHasBeenGiven;
|
GameEvents.HalfSecondTick += CheckIfGiftHasBeenGiven;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -94,7 +97,7 @@ namespace UIInfoSuite.UIElements
|
||||||
SpriteEffects.None,
|
SpriteEffects.None,
|
||||||
1f);
|
1f);
|
||||||
|
|
||||||
ClickableTextureComponent texture =
|
_birthdayIcon =
|
||||||
new ClickableTextureComponent(
|
new ClickableTextureComponent(
|
||||||
_birthdayNPC.Name,
|
_birthdayNPC.Name,
|
||||||
new Rectangle(
|
new Rectangle(
|
||||||
|
@ -108,9 +111,15 @@ namespace UIInfoSuite.UIElements
|
||||||
headShot,
|
headShot,
|
||||||
2f);
|
2f);
|
||||||
|
|
||||||
texture.draw(Game1.spriteBatch);
|
_birthdayIcon.draw(Game1.spriteBatch);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (texture.containsPoint(Game1.getMouseX(), Game1.getMouseY()))
|
private void DrawHoverText(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_birthdayNPC != null &&
|
||||||
|
_birthdayIcon.containsPoint(Game1.getMouseX(), Game1.getMouseY()))
|
||||||
{
|
{
|
||||||
String hoverText = String.Format("{0}'s Birthday", _birthdayNPC.Name);
|
String hoverText = String.Format("{0}'s Birthday", _birthdayNPC.Name);
|
||||||
IClickableMenu.drawHoverText(
|
IClickableMenu.drawHoverText(
|
||||||
|
@ -120,6 +129,4 @@ namespace UIInfoSuite.UIElements
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -144,6 +144,7 @@ namespace UIInfoSuite.UIElements
|
||||||
{
|
{
|
||||||
if (_currentTile.bigCraftable.Value &&
|
if (_currentTile.bigCraftable.Value &&
|
||||||
_currentTile.MinutesUntilReady > 0 &&
|
_currentTile.MinutesUntilReady > 0 &&
|
||||||
|
_currentTile.heldObject.Value != null &&
|
||||||
_currentTile.Name != "Heater")
|
_currentTile.Name != "Heater")
|
||||||
{
|
{
|
||||||
StringBuilder hoverText = new StringBuilder();
|
StringBuilder hoverText = new StringBuilder();
|
||||||
|
|
|
@ -23,11 +23,13 @@ namespace UIInfoSuite.UIElements
|
||||||
private NPC _gus;
|
private NPC _gus;
|
||||||
private bool _drawQueenOfSauceIcon = false;
|
private bool _drawQueenOfSauceIcon = false;
|
||||||
private bool _drawDishOfDayIcon = false;
|
private bool _drawDishOfDayIcon = false;
|
||||||
|
private ClickableTextureComponent _queenOfSauceIcon;
|
||||||
private readonly IModHelper _helper;
|
private readonly IModHelper _helper;
|
||||||
|
|
||||||
public void ToggleOption(bool showQueenOfSauceIcon)
|
public void ToggleOption(bool showQueenOfSauceIcon)
|
||||||
{
|
{
|
||||||
GraphicsEvents.OnPreRenderHudEvent -= DrawIcon;
|
GraphicsEvents.OnPreRenderHudEvent -= DrawIcon;
|
||||||
|
GraphicsEvents.OnPostRenderHudEvent -= DrawHoverText;
|
||||||
TimeEvents.AfterDayStarted -= CheckForNewRecipe;
|
TimeEvents.AfterDayStarted -= CheckForNewRecipe;
|
||||||
GameEvents.OneSecondTick -= CheckIfLearnedRecipe;
|
GameEvents.OneSecondTick -= CheckIfLearnedRecipe;
|
||||||
|
|
||||||
|
@ -37,6 +39,7 @@ namespace UIInfoSuite.UIElements
|
||||||
CheckForNewRecipe(null, null);
|
CheckForNewRecipe(null, null);
|
||||||
TimeEvents.AfterDayStarted += CheckForNewRecipe;
|
TimeEvents.AfterDayStarted += CheckForNewRecipe;
|
||||||
GraphicsEvents.OnPreRenderHudEvent += DrawIcon;
|
GraphicsEvents.OnPreRenderHudEvent += DrawIcon;
|
||||||
|
GraphicsEvents.OnPostRenderHudEvent += DrawHoverText;
|
||||||
GameEvents.OneSecondTick += CheckIfLearnedRecipe;
|
GameEvents.OneSecondTick += CheckIfLearnedRecipe;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -145,21 +148,12 @@ namespace UIInfoSuite.UIElements
|
||||||
{
|
{
|
||||||
Point iconPosition = IconHandler.Handler.GetNewIconPosition();
|
Point iconPosition = IconHandler.Handler.GetNewIconPosition();
|
||||||
|
|
||||||
ClickableTextureComponent texture = new ClickableTextureComponent(
|
_queenOfSauceIcon = new ClickableTextureComponent(
|
||||||
new Rectangle(iconPosition.X, iconPosition.Y, 40, 40),
|
new Rectangle(iconPosition.X, iconPosition.Y, 40, 40),
|
||||||
Game1.mouseCursors,
|
Game1.mouseCursors,
|
||||||
new Rectangle(609, 361, 28, 28),
|
new Rectangle(609, 361, 28, 28),
|
||||||
1.3f);
|
1.3f);
|
||||||
texture.draw(Game1.spriteBatch);
|
_queenOfSauceIcon.draw(Game1.spriteBatch);
|
||||||
|
|
||||||
if (texture.containsPoint(Game1.getMouseX(), Game1.getMouseY()))
|
|
||||||
{
|
|
||||||
IClickableMenu.drawHoverText(
|
|
||||||
Game1.spriteBatch,
|
|
||||||
_helper.SafeGetString(
|
|
||||||
LanguageKeys.TodaysRecipe)+ _todaysRecipe,
|
|
||||||
Game1.dialogueFont);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_drawDishOfDayIcon)
|
if (_drawDishOfDayIcon)
|
||||||
|
@ -205,6 +199,19 @@ namespace UIInfoSuite.UIElements
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void DrawHoverText(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawQueenOfSauceIcon &&
|
||||||
|
_queenOfSauceIcon.containsPoint(Game1.getMouseX(), Game1.getMouseY()))
|
||||||
|
{
|
||||||
|
IClickableMenu.drawHoverText(
|
||||||
|
Game1.spriteBatch,
|
||||||
|
_helper.SafeGetString(
|
||||||
|
LanguageKeys.TodaysRecipe) + _todaysRecipe,
|
||||||
|
Game1.dialogueFont);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
ToggleOption(false);
|
ToggleOption(false);
|
||||||
|
|
|
@ -19,6 +19,7 @@ namespace UIInfoSuite.UIElements
|
||||||
private Rectangle _toolTexturePosition;
|
private Rectangle _toolTexturePosition;
|
||||||
private String _hoverText;
|
private String _hoverText;
|
||||||
private Tool _toolBeingUpgraded;
|
private Tool _toolBeingUpgraded;
|
||||||
|
private ClickableTextureComponent _toolUpgradeIcon;
|
||||||
|
|
||||||
public ShowToolUpgradeStatus(IModHelper helper)
|
public ShowToolUpgradeStatus(IModHelper helper)
|
||||||
{
|
{
|
||||||
|
@ -28,6 +29,7 @@ namespace UIInfoSuite.UIElements
|
||||||
public void ToggleOption(bool showToolUpgradeStatus)
|
public void ToggleOption(bool showToolUpgradeStatus)
|
||||||
{
|
{
|
||||||
GraphicsEvents.OnPreRenderHudEvent -= DrawToolUpgradeStatus;
|
GraphicsEvents.OnPreRenderHudEvent -= DrawToolUpgradeStatus;
|
||||||
|
GraphicsEvents.OnPostRenderHudEvent -= DrawHoverText;
|
||||||
TimeEvents.AfterDayStarted -= DayChanged;
|
TimeEvents.AfterDayStarted -= DayChanged;
|
||||||
GameEvents.OneSecondTick -= CheckForMidDayChanges;
|
GameEvents.OneSecondTick -= CheckForMidDayChanges;
|
||||||
|
|
||||||
|
@ -35,6 +37,7 @@ namespace UIInfoSuite.UIElements
|
||||||
{
|
{
|
||||||
DayChanged(null, new EventArgsIntChanged(0, Game1.dayOfMonth));
|
DayChanged(null, new EventArgsIntChanged(0, Game1.dayOfMonth));
|
||||||
GraphicsEvents.OnPreRenderHudEvent += DrawToolUpgradeStatus;
|
GraphicsEvents.OnPreRenderHudEvent += DrawToolUpgradeStatus;
|
||||||
|
GraphicsEvents.OnPostRenderHudEvent += DrawHoverText;
|
||||||
TimeEvents.AfterDayStarted += DayChanged;
|
TimeEvents.AfterDayStarted += DayChanged;
|
||||||
GameEvents.OneSecondTick += CheckForMidDayChanges;
|
GameEvents.OneSecondTick += CheckForMidDayChanges;
|
||||||
}
|
}
|
||||||
|
@ -110,22 +113,26 @@ namespace UIInfoSuite.UIElements
|
||||||
_toolBeingUpgraded != null)
|
_toolBeingUpgraded != null)
|
||||||
{
|
{
|
||||||
Point iconPosition = IconHandler.Handler.GetNewIconPosition();
|
Point iconPosition = IconHandler.Handler.GetNewIconPosition();
|
||||||
ClickableTextureComponent textureComponent =
|
_toolUpgradeIcon =
|
||||||
new ClickableTextureComponent(
|
new ClickableTextureComponent(
|
||||||
new Rectangle(iconPosition.X, iconPosition.Y, 40, 40),
|
new Rectangle(iconPosition.X, iconPosition.Y, 40, 40),
|
||||||
Game1.toolSpriteSheet,
|
Game1.toolSpriteSheet,
|
||||||
_toolTexturePosition,
|
_toolTexturePosition,
|
||||||
2.5f);
|
2.5f);
|
||||||
textureComponent.draw(Game1.spriteBatch);
|
_toolUpgradeIcon.draw(Game1.spriteBatch);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (textureComponent.containsPoint(Game1.getMouseX(), Game1.getMouseY()))
|
private void DrawHoverText(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_toolBeingUpgraded != null &&
|
||||||
|
_toolUpgradeIcon.containsPoint(Game1.getMouseX(), Game1.getMouseY()))
|
||||||
{
|
{
|
||||||
IClickableMenu.drawHoverText(
|
IClickableMenu.drawHoverText(
|
||||||
Game1.spriteBatch,
|
Game1.spriteBatch,
|
||||||
_hoverText, Game1.dialogueFont);
|
_hoverText, Game1.dialogueFont);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
|
|
|
@ -17,21 +17,25 @@ namespace UIInfoSuite.UIElements
|
||||||
class ShowTravelingMerchant : IDisposable
|
class ShowTravelingMerchant : IDisposable
|
||||||
{
|
{
|
||||||
private bool _travelingMerchantIsHere = false;
|
private bool _travelingMerchantIsHere = false;
|
||||||
|
private ClickableTextureComponent _travelingMerchantIcon;
|
||||||
private readonly IModHelper _helper;
|
private readonly IModHelper _helper;
|
||||||
|
|
||||||
public void ToggleOption(bool showTravelingMerchant)
|
public void ToggleOption(bool showTravelingMerchant)
|
||||||
{
|
{
|
||||||
GraphicsEvents.OnPreRenderHudEvent -= DrawTravelingMerchant;
|
GraphicsEvents.OnPreRenderHudEvent -= DrawTravelingMerchant;
|
||||||
|
GraphicsEvents.OnPostRenderHudEvent -= DrawHoverText;
|
||||||
TimeEvents.AfterDayStarted -= DayChanged;
|
TimeEvents.AfterDayStarted -= DayChanged;
|
||||||
|
|
||||||
if (showTravelingMerchant)
|
if (showTravelingMerchant)
|
||||||
{
|
{
|
||||||
DayChanged(null, new EventArgsIntChanged(0, Game1.dayOfMonth));
|
DayChanged(null, new EventArgsIntChanged(0, Game1.dayOfMonth));
|
||||||
GraphicsEvents.OnPreRenderHudEvent += DrawTravelingMerchant;
|
GraphicsEvents.OnPreRenderHudEvent += DrawTravelingMerchant;
|
||||||
|
GraphicsEvents.OnPostRenderHudEvent += DrawHoverText;
|
||||||
TimeEvents.AfterDayStarted += DayChanged;
|
TimeEvents.AfterDayStarted += DayChanged;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public ShowTravelingMerchant(IModHelper helper)
|
public ShowTravelingMerchant(IModHelper helper)
|
||||||
{
|
{
|
||||||
_helper = helper;
|
_helper = helper;
|
||||||
|
@ -56,14 +60,20 @@ namespace UIInfoSuite.UIElements
|
||||||
_travelingMerchantIsHere)
|
_travelingMerchantIsHere)
|
||||||
{
|
{
|
||||||
Point iconPosition = IconHandler.Handler.GetNewIconPosition();
|
Point iconPosition = IconHandler.Handler.GetNewIconPosition();
|
||||||
ClickableTextureComponent textureComponent =
|
_travelingMerchantIcon =
|
||||||
new ClickableTextureComponent(
|
new ClickableTextureComponent(
|
||||||
new Rectangle(iconPosition.X, iconPosition.Y, 40, 40),
|
new Rectangle(iconPosition.X, iconPosition.Y, 40, 40),
|
||||||
Game1.mouseCursors,
|
Game1.mouseCursors,
|
||||||
new Rectangle(192, 1411, 20, 20),
|
new Rectangle(192, 1411, 20, 20),
|
||||||
2f);
|
2f);
|
||||||
textureComponent.draw(Game1.spriteBatch);
|
_travelingMerchantIcon.draw(Game1.spriteBatch);
|
||||||
if (textureComponent.containsPoint(Game1.getMouseX(), Game1.getMouseY()))
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawHoverText(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_travelingMerchantIsHere &&
|
||||||
|
_travelingMerchantIcon.containsPoint(Game1.getMouseX(), Game1.getMouseY()))
|
||||||
{
|
{
|
||||||
string hoverText = _helper.SafeGetString(
|
string hoverText = _helper.SafeGetString(
|
||||||
LanguageKeys.TravelingMerchantIsInTown);
|
LanguageKeys.TravelingMerchantIsInTown);
|
||||||
|
@ -73,5 +83,4 @@ namespace UIInfoSuite.UIElements
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,10 +1,10 @@
|
||||||
{
|
{
|
||||||
"Name": "UI Info Suite",
|
"Name": "UI Info Suite",
|
||||||
"Author": "Cdaragorn",
|
"Author": "Cdaragorn",
|
||||||
"Version": "1.7.13",
|
"Version": "1.7.18",
|
||||||
"Description": "Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.",
|
"Description": "Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.",
|
||||||
"UniqueID": "Cdaragorn.UiInfoSuite",
|
"UniqueID": "Cdaragorn.UiInfoSuite",
|
||||||
"EntryDll": "UIInfoSuite.dll",
|
"EntryDll": "UIInfoSuite.dll",
|
||||||
"MinimumApiVersion" : "2.6-beta",
|
"MinimumApiVersion" : "2.6",
|
||||||
"UpdateKeys": [ "Nexus:1150" ]
|
"UpdateKeys": [ "Nexus:1150" ]
|
||||||
}
|
}
|
|
@ -1,4 +1,4 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<packages>
|
<packages>
|
||||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.1.0-beta-20180630" targetFramework="net45" />
|
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.1.0" targetFramework="net45" />
|
||||||
</packages>
|
</packages>
|
Loading…
Reference in New Issue