//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace UIInfoSuite.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("UIInfoSuite.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Billboard. /// internal static string Billboard { get { return ResourceManager.GetString("Billboard", resourceCulture); } } /// /// Looks up a localized string similar to Calendar. /// internal static string Calendar { get { return ResourceManager.GetString("Calendar", resourceCulture); } } /// /// Looks up a localized string similar to days. /// internal static string Days { get { return ResourceManager.GetString("Days", resourceCulture); } } /// /// Looks up a localized string similar to days to mature. /// internal static string DaysToMature { get { return ResourceManager.GetString("DaysToMature", resourceCulture); } } /// /// Looks up a localized string similar to You're feelin' lucky!!. /// internal static string FeelingLucky { get { return ResourceManager.GetString("FeelingLucky", resourceCulture); } } /// /// Looks up a localized string similar to Harvest price. /// internal static string HarvestPrice { get { return ResourceManager.GetString("HarvestPrice", resourceCulture); } } /// /// Looks up a localized string similar to hours. /// internal static string Hours { get { return ResourceManager.GetString("Hours", resourceCulture); } } /// /// Looks up a localized string similar to Level Up. /// internal static string LevelUp { get { return ResourceManager.GetString("LevelUp", resourceCulture); } } /// /// Looks up a localized string similar to Feelin' lucky... but not too lucky. /// internal static string LuckyButNotTooLucky { get { return ResourceManager.GetString("LuckyButNotTooLucky", resourceCulture); } } /// /// Looks up a localized string similar to Maybe you should stay home today.... /// internal static string MaybeStayHome { get { return ResourceManager.GetString("MaybeStayHome", resourceCulture); } } /// /// Looks up a localized string similar to minutes. /// internal static string Minutes { get { return ResourceManager.GetString("Minutes", resourceCulture); } } /// /// Looks up a localized string similar to You're not feeling lucky at all today.... /// internal static string NotFeelingLuckyAtAll { get { return ResourceManager.GetString("NotFeelingLuckyAtAll", resourceCulture); } } /// /// Looks up a localized string similar to Ready To Harvest!. /// internal static string ReadyToHarvest { get { return ResourceManager.GetString("ReadyToHarvest", resourceCulture); } } /// /// Looks up a localized string similar to Today's Recipe: . /// internal static string TodaysRecipe { get { return ResourceManager.GetString("TodaysRecipe", resourceCulture); } } /// /// Looks up a localized string similar to Traveling merchant is in town!. /// internal static string TravelingMerchantIsInTown { get { return ResourceManager.GetString("TravelingMerchantIsInTown", resourceCulture); } } } }