48 lines
1.1 KiB
C#
48 lines
1.1 KiB
C#
using Microsoft.Xna.Framework;
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using StardewValley;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace UIInfoSuite
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{
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class IconHandler
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{
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public static IconHandler Handler { get; private set; }
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static IconHandler()
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{
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if (Handler == null)
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Handler = new IconHandler();
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}
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private int _amountOfVisibleIcons;
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private IconHandler()
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{
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}
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public Point GetNewIconPosition()
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{
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int yPos = Game1.options.zoomButtons ? 290 : 260;
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int xPosition = (int)Tools.GetWidthInPlayArea() - 70 - 48 * _amountOfVisibleIcons;
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if (Game1.player.questLog.Any())
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{
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xPosition -= 65;
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}
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++_amountOfVisibleIcons;
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return new Point(xPosition, yPos);
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}
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public void Reset(object sender, EventArgs e)
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{
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_amountOfVisibleIcons = 0;
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}
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}
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}
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