154 lines
5.7 KiB
C#
154 lines
5.7 KiB
C#
using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using StardewModdingAPI;
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using StardewValley;
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using StardewValley.Menus;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace UIInfoSuite
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{
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static class Tools
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{
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public static void CreateSafeDelayedDialogue(String dialogue, int timer)
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{
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Task.Factory.StartNew(() =>
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{
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Thread.Sleep(timer);
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do
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{
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Thread.Sleep(TimeSpan.FromSeconds(1));
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}
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while (Game1.activeClickableMenu is GameMenu);
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Game1.setDialogue(dialogue, true);
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});
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}
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public static int GetWidthInPlayArea()
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{
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int result = 0;
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if (Game1.isOutdoorMapSmallerThanViewport())
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{
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int right = Game1.graphics.GraphicsDevice.Viewport.TitleSafeArea.Right;
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int totalWidth = Game1.currentLocation.map.Layers[0].LayerWidth * Game1.tileSize;
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int someOtherWidth = Game1.graphics.GraphicsDevice.Viewport.TitleSafeArea.Right - totalWidth;
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result = right - someOtherWidth / 2;
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}
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else
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{
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result = Game1.graphics.GraphicsDevice.Viewport.TitleSafeArea.Right;
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}
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return result;
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}
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public static int GetTruePrice(Item item)
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{
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int truePrice = 0;
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if (item is StardewValley.Object objectItem)
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{
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truePrice = objectItem.sellToStorePrice() * 2;
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}
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else if (item is StardewValley.Item thing)
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{
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truePrice = thing.salePrice();
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}
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return truePrice;
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}
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public static void DrawMouseCursor()
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{
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if (!Game1.options.hardwareCursor)
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{
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int mouseCursorToRender = Game1.options.gamepadControls ? Game1.mouseCursor + 44 : Game1.mouseCursor;
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var what = Game1.getSourceRectForStandardTileSheet(Game1.mouseCursors, mouseCursorToRender, 16, 16);
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Game1.spriteBatch.Draw(
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Game1.mouseCursors,
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new Vector2(Game1.getMouseX(), Game1.getMouseY()),
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what,//new Rectangle?(Game1.getSourceRectForStandardTileSheet(Game1.mouseCursors, Game1.mouseCursor + 32, 16, 16)),
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Color.White,
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0.0f,
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Vector2.Zero,
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Game1.pixelZoom + (Game1.dialogueButtonScale / 150.0f),
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SpriteEffects.None,
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1f);
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}
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}
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public static Item GetHoveredItem()
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{
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Item hoverItem = null;
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if (Game1.onScreenMenus != null)
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{
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for (int i = 0; i < Game1.onScreenMenus.Count; ++i)
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{
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Toolbar onScreenMenu = Game1.onScreenMenus[i] as Toolbar;
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if (onScreenMenu != null)
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{
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FieldInfo hoverItemField = typeof(Toolbar).GetField("hoverItem", BindingFlags.Instance | BindingFlags.NonPublic);
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hoverItem = hoverItemField.GetValue(onScreenMenu) as Item;
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//hoverItemField.SetValue(onScreenMenu, null);
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}
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}
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}
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if (Game1.activeClickableMenu is GameMenu gameMenu)
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{
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if (Constants.TargetPlatform != GamePlatform.Android)
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{
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foreach (var menu in gameMenu.pages)
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{
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if (menu is InventoryPage inventory)
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{
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FieldInfo hoveredItemField = typeof(InventoryPage).GetField("hoveredItem", BindingFlags.Instance | BindingFlags.NonPublic);
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hoverItem = hoveredItemField.GetValue(inventory) as Item;
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//typeof(InventoryPage).GetField("hoverText", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(menu, "");
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}
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}
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}
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else
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{
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if (gameMenu.pages[gameMenu.currentTab] is InventoryPage inventory)
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{
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FieldInfo heldItemField = typeof(InventoryPage).GetField("heldItem", BindingFlags.Instance | BindingFlags.NonPublic);
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Item heldItem = heldItemField.GetValue(inventory) as Item;
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int x = Game1.getMousePosition().X;
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int y = Game1.getMousePosition().Y;
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foreach (ClickableComponent component in inventory.inventory.inventory)
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{
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int num = Convert.ToInt32(component.name);
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if (component.containsPoint(x, y) && (num < inventory.inventory.actualInventory.Count) && (inventory.inventory.actualInventory[num] != null))
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{
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hoverItem = inventory.inventory.actualInventory[num];
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break;
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}
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}
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}
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}
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}
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if (Game1.activeClickableMenu is ItemGrabMenu itemMenu)
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{
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hoverItem = itemMenu.hoveredItem;
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//(Game1.activeClickableMenu as MenuWithInventory).hoveredItem = null;
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}
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return hoverItem;
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}
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}
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}
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