112 lines
3.7 KiB
C#
112 lines
3.7 KiB
C#
using Microsoft.Xna.Framework;
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using StardewModdingAPI;
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using StardewModdingAPI.Events;
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using StardewValley;
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using StardewValley.Menus;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UIInfoSuite.Extensions;
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namespace UIInfoSuite.UIElements
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{
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class LuckOfDay : IDisposable
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{
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private String _hoverText = string.Empty;
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private Color _color = new Color(Color.White.ToVector4());
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private ClickableTextureComponent _icon;
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private readonly IModHelper _helper;
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public void Toggle(bool showLuckOfDay)
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{
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LocationEvents.CurrentLocationChanged -= AdjustIconXToBlackBorder;
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GraphicsEvents.OnPreRenderHudEvent -= DrawDiceIcon;
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GraphicsEvents.OnPostRenderHudEvent -= DrawHoverTextOverEverything;
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GameEvents.HalfSecondTick -= CalculateLuck;
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if (showLuckOfDay)
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{
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AdjustIconXToBlackBorder(null, null);
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LocationEvents.CurrentLocationChanged += AdjustIconXToBlackBorder;
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GameEvents.HalfSecondTick += CalculateLuck;
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GraphicsEvents.OnPreRenderHudEvent += DrawDiceIcon;
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GraphicsEvents.OnPostRenderHudEvent += DrawHoverTextOverEverything;
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}
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}
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public LuckOfDay(IModHelper helper)
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{
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_helper = helper;
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}
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public void Dispose()
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{
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Toggle(false);
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}
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private void CalculateLuck(object sender, EventArgs e)
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{
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_color = new Color(Color.White.ToVector4());
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if (Game1.dailyLuck < -0.04)
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{
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_hoverText = _helper.SafeGetString(LanguageKeys.MaybeStayHome);
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_color.B = 155;
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_color.G = 155;
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}
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else if (Game1.dailyLuck < 0)
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{
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_hoverText = _helper.SafeGetString(LanguageKeys.NotFeelingLuckyAtAll);
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_color.B = 165;
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_color.G = 165;
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_color.R = 165;
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_color *= 0.8f;
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}
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else if (Game1.dailyLuck <= 0.04)
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{
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_hoverText = _helper.SafeGetString(LanguageKeys.LuckyButNotTooLucky);
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}
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else
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{
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_hoverText = _helper.SafeGetString(LanguageKeys.FeelingLucky);
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_color.B = 155;
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_color.R = 155;
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}
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}
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private void DrawHoverTextOverEverything(object sender, EventArgs e)
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{
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if (_icon.containsPoint(Game1.getMouseX(), Game1.getMouseY()))
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IClickableMenu.drawHoverText(Game1.spriteBatch, _hoverText, Game1.dialogueFont);
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}
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private void DrawDiceIcon(object sender, EventArgs e)
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{
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if (!Game1.eventUp)
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{
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Point iconPosition = IconHandler.Handler.GetNewIconPosition();
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_icon.bounds.X = iconPosition.X;
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_icon.bounds.Y = iconPosition.Y;
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_icon.draw(Game1.spriteBatch, _color, 1f);
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}
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}
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private void AdjustIconXToBlackBorder(object sender, EventArgsCurrentLocationChanged e)
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{
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_icon = new ClickableTextureComponent("",
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new Rectangle(Tools.GetWidthInPlayArea() - 134,
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290,
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10 * Game1.pixelZoom,
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10 * Game1.pixelZoom),
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"",
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"",
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Game1.mouseCursors,
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new Rectangle(50, 428, 10, 14),
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Game1.pixelZoom,
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false);
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}
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}
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}
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