Ui-Info-Suite/SDVModTest/UIElements/ShowItemHoverInformation.cs

915 lines
43 KiB
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using UIInfoSuite.Extensions;
using StardewModdingAPI.Events;
using StardewValley;
using StardewValley.Locations;
using StardewValley.Menus;
using StardewValley.Objects;
using StardewValley.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace UIInfoSuite.UIElements
{
class ShowItemHoverInformation : IDisposable
{
private readonly Dictionary<String, List<int>> _prunedRequiredBundles = new Dictionary<string, List<int>>();
private readonly ClickableTextureComponent _bundleIcon =
new ClickableTextureComponent(
"",
new Rectangle(0, 0, Game1.tileSize, Game1.tileSize),
"",
Game1.content.LoadString("Strings\\UI:GameMenu_JunimoNote_Hover", new object[0]),
Game1.mouseCursors,
new Rectangle(331, 374, 15, 14),
Game1.pixelZoom);
private Item _hoverItem;
private CommunityCenter _communityCenter;
private Dictionary<String, String> _bundleData;
public void ToggleOption(bool showItemHoverInformation)
{
PlayerEvents.InventoryChanged -= PopulateRequiredBundles;
GraphicsEvents.OnPostRenderEvent -= DrawAdvancedTooltipForMenu;
GraphicsEvents.OnPostRenderHudEvent -= DrawAdvancedTooltipForToolbar;
GraphicsEvents.OnPreRenderEvent -= GetHoverItem;
if (showItemHoverInformation)
{
_communityCenter = Game1.getLocationFromName("CommunityCenter") as CommunityCenter;
_bundleData = Game1.content.Load<Dictionary<String, String>>("Data\\Bundles");
PopulateRequiredBundles(null, null);
PlayerEvents.InventoryChanged += PopulateRequiredBundles;
GraphicsEvents.OnPostRenderEvent += DrawAdvancedTooltipForMenu;
GraphicsEvents.OnPostRenderHudEvent += DrawAdvancedTooltipForToolbar;
GraphicsEvents.OnPreRenderEvent += GetHoverItem;
}
}
public void Dispose()
{
ToggleOption(false);
}
private void GetHoverItem(object sender, EventArgs e)
{
_hoverItem = Tools.GetHoveredItem();
}
private void DrawAdvancedTooltipForToolbar(object sender, EventArgs e)
{
if (Game1.activeClickableMenu == null)
{
DrawAdvancedTooltip(sender, e);
}
}
private void DrawAdvancedTooltipForMenu(object sender, EventArgs e)
{
if (Game1.activeClickableMenu != null)
{
DrawAdvancedTooltip(sender, e);
}
}
private void PopulateRequiredBundles(object sender, EventArgsInventoryChanged e)
{
_prunedRequiredBundles.Clear();
foreach (var bundle in _bundleData)
{
String[] bundleRoomInfo = bundle.Key.Split('/');
String bundleRoom = bundleRoomInfo[0];
int roomNum;
switch(bundleRoom)
{
case "Pantry": roomNum = 0; break;
case "Crafts Room": roomNum = 1; break;
case "Fish Tank": roomNum = 2; break;
case "Boiler Room": roomNum = 3; break;
case "Vault": roomNum = 4; break;
case "Bulletin Board": roomNum = 5; break;
default: continue;
}
if (_communityCenter.shouldNoteAppearInArea(roomNum))
{
int bundleNumber = bundleRoomInfo[1].SafeParseInt32();
string[] bundleInfo = bundle.Value.Split('/');
string bundleName = bundleInfo[0];
string[] bundleValues = bundleInfo[2].Split(' ');
List<int> source = new List<int>();
for (int i = 0; i < bundleValues.Length; i += 3)
{
int bundleValue = bundleValues[i].SafeParseInt32();
if (bundleValue != -1 &&
!_communityCenter.bundles[bundleNumber][i / 3])
{
source.Add(bundleValue);
}
}
if (source.Count > 0)
_prunedRequiredBundles.Add(bundleName, source);
}
}
}
private void DrawAdvancedTooltip(object sender, EventArgs e)
{
if (_hoverItem != null &&
_hoverItem.Name != "Scythe" &&
!(_hoverItem is StardewValley.Tools.FishingRod))
{
//String text = string.Empty;
//String extra = string.Empty;
int truePrice = Tools.GetTruePrice(_hoverItem);
int itemPrice = 0;
int stackPrice = 0;
if (truePrice > 0)
{
itemPrice = truePrice / 2;
//int width = (int)Game1.smallFont.MeasureString(" ").Length();
//int numberOfSpaces = 46 / ((int)Game1.smallFont.MeasureString(" ").Length()) + 1;
//StringBuilder spaces = new StringBuilder();
//for (int i = 0; i < numberOfSpaces; ++i)
//{
// spaces.Append(" ");
//}
//text = "\n" + spaces.ToString() + (truePrice / 2);
if (_hoverItem.getStack() > 1)
{
stackPrice = (itemPrice * _hoverItem.getStack());
//text += " (" + (truePrice / 2 * _hoverItem.getStack()) + ")";
}
}
int cropPrice = 0;
//bool flag = false;
if (_hoverItem is StardewValley.Object &&
(_hoverItem as StardewValley.Object).Type == "Seeds" &&
itemPrice > 0 &&
(_hoverItem.Name != "Mixed Seeds" ||
_hoverItem.Name != "Winter Seeds"))
{
StardewValley.Object itemObject = new StardewValley.Object(new Debris(new Crop(_hoverItem.ParentSheetIndex, 0, 0).indexOfHarvest.Value, Game1.player.position, Game1.player.position).chunkType.Value, 1);
//extra += " " + itemObject.Price;
cropPrice = itemObject.Price;
//flag = true;
}
//String hoverTile = _hoverItem.DisplayName + text + extra;
//String description = _hoverItem.getDescription();
//Vector2 vector2 = DrawTooltip(Game1.spriteBatch, _hoverItem.getDescription(), hoverTile, _hoverItem);
//vector2.X += 30;
//vector2.Y -= 10;
String requiredBundleName = null;
foreach (var requiredBundle in _prunedRequiredBundles)
{
if (requiredBundle.Value.Contains(_hoverItem.ParentSheetIndex) &&
!_hoverItem.Name.Contains("arecrow") &&
_hoverItem.Name != "Chest" &&
_hoverItem.Name != "Recycling Machine" &&
_hoverItem.Name != "Solid Gold Lewis")
{
requiredBundleName = requiredBundle.Key;
break;
}
}
int largestTextWidth = 0;
int stackTextWidth = (int)(Game1.smallFont.MeasureString(stackPrice.ToString()).Length());
int itemTextWidth = (int)(Game1.smallFont.MeasureString(itemPrice.ToString()).Length());
largestTextWidth = (stackTextWidth > itemTextWidth) ? stackTextWidth : itemTextWidth;
int windowWidth = Math.Max(largestTextWidth + 90, String.IsNullOrEmpty(requiredBundleName) ? 100 : 300);
int windowHeight = 75;
if (stackPrice > 0)
windowHeight += 40;
if (cropPrice > 0)
windowHeight += 40;
int windowY = Game1.getMouseY() + 20;
windowY = Game1.viewport.Height - windowHeight - windowY < 0 ? Game1.viewport.Height - windowHeight : windowY;
int windowX = Game1.getMouseX() - windowWidth - 25;
if (Game1.getMouseX() > Game1.viewport.Width - 300)
{
windowX = Game1.viewport.Width - windowWidth - 350;
}
else if (windowX < 0)
{
windowX = Game1.getMouseX() + 350;
}
Vector2 windowPos = new Vector2(windowX, windowY);
Vector2 currentDrawPos = new Vector2(windowPos.X + 30, windowPos.Y + 40);
if (itemPrice > 0)
{
IClickableMenu.drawTextureBox(
Game1.spriteBatch,
Game1.menuTexture,
new Rectangle(0, 256, 60, 60),
(int)windowPos.X,
(int)windowPos.Y,
windowWidth,
windowHeight,
Color.White);
Game1.spriteBatch.Draw(
Game1.debrisSpriteSheet,
new Vector2(currentDrawPos.X, currentDrawPos.Y + 4),
Game1.getSourceRectForStandardTileSheet(Game1.debrisSpriteSheet, 8, 16, 16),
Color.White,
0,
new Vector2(8, 8),
Game1.pixelZoom,
SpriteEffects.None,
0.95f);
Game1.spriteBatch.DrawString(
Game1.smallFont,
itemPrice.ToString(),
new Vector2(currentDrawPos.X + 22, currentDrawPos.Y - 8),
Game1.textShadowColor);
Game1.spriteBatch.DrawString(
Game1.smallFont,
itemPrice.ToString(),
new Vector2(currentDrawPos.X + 20, currentDrawPos.Y - 10),
Game1.textColor);
currentDrawPos.Y += 40;
if (stackPrice > 0)
{
Game1.spriteBatch.Draw(
Game1.debrisSpriteSheet,
new Vector2(currentDrawPos.X, currentDrawPos.Y),
Game1.getSourceRectForStandardTileSheet(Game1.debrisSpriteSheet, 8, 16, 16),
Color.White,
0,
new Vector2(8, 8),
Game1.pixelZoom,
SpriteEffects.None,
0.95f);
Game1.spriteBatch.Draw(
Game1.debrisSpriteSheet,
new Vector2(currentDrawPos.X, currentDrawPos.Y + 10),
Game1.getSourceRectForStandardTileSheet(Game1.debrisSpriteSheet, 8, 16, 16),
Color.White,
0,
new Vector2(8, 8),
Game1.pixelZoom,
SpriteEffects.None,
0.95f);
Game1.spriteBatch.DrawString(
Game1.smallFont,
stackPrice.ToString(),
new Vector2(currentDrawPos.X + 22, currentDrawPos.Y - 8),
Game1.textShadowColor);
Game1.spriteBatch.DrawString(
Game1.smallFont,
stackPrice.ToString(),
new Vector2(currentDrawPos.X + 20, currentDrawPos.Y - 10),
Game1.textColor);
currentDrawPos.Y += 40;
}
//Game1.spriteBatch.Draw(
// Game1.debrisSpriteSheet,
// new Vector2(vector2.X, vector2.Y),
// Game1.getSourceRectForStandardTileSheet(Game1.debrisSpriteSheet, 8, 16, 16),
// Color.White,
// 0,
// new Vector2(8, 8),
// Game1.pixelZoom,
// SpriteEffects.None,
// 0.95f);
if (cropPrice > 0)
{
//Game1.spriteBatch.Draw(
// Game1.mouseCursors, new Vector2(vector2.X + Game1.dialogueFont.MeasureString(text).X - 10.0f, vector2.Y - 20f),
// new Rectangle(60, 428, 10, 10),
// Color.White,
// 0.0f,
// Vector2.Zero,
// Game1.pixelZoom,
// SpriteEffects.None,
// 0.85f);
Game1.spriteBatch.Draw(
Game1.mouseCursors,
new Vector2(currentDrawPos.X - 15, currentDrawPos.Y - 10),
new Rectangle(60, 428, 10, 10),
Color.White,
0.0f,
Vector2.Zero,
Game1.pixelZoom * 0.75f,
SpriteEffects.None,
0.85f);
Game1.spriteBatch.DrawString(
Game1.smallFont,
cropPrice.ToString(),
new Vector2(currentDrawPos.X + 22, currentDrawPos.Y - 8),
Game1.textShadowColor);
Game1.spriteBatch.DrawString(
Game1.smallFont,
cropPrice.ToString(),
new Vector2(currentDrawPos.X + 20, currentDrawPos.Y - 10),
Game1.textColor);
}
}
if (!String.IsNullOrEmpty(requiredBundleName))
{
int num1 = (int)windowPos.X - 30;
int num2 = (int)windowPos.Y - 10;
int num3 = num1 + 52;
int y3 = num2 - 2;
int num4 = 288;
int height = 36;
int num5 = 36;
int width = num4 / num5;
int num6 = 6;
for (int i = 0; i < 36; ++i)
{
float num7 = (float)(i >= num6 ? 0.92 - (i - num6) * (1.0 / (num5 - num6)) : 0.92f);
Game1.spriteBatch.Draw(
Game1.staminaRect,
new Rectangle(num3 + width * i, y3, width, height),
Color.Crimson * num7);
}
Game1.spriteBatch.DrawString(
Game1.dialogueFont,
requiredBundleName,
new Vector2(num1 + 72, num2),
Color.White);
_bundleIcon.bounds.X = num1 + 16;
_bundleIcon.bounds.Y = num2;
_bundleIcon.scale = 3;
_bundleIcon.draw(Game1.spriteBatch);
}
//RestoreMenuState();
}
}
private void RestoreMenuState()
{
if (Game1.activeClickableMenu is ItemGrabMenu)
{
(Game1.activeClickableMenu as MenuWithInventory).hoveredItem = _hoverItem;
}
}
private static Vector2 DrawTooltip(SpriteBatch batch, String hoverText, String hoverTitle, Item hoveredItem)
{
bool flag = hoveredItem != null &&
hoveredItem is StardewValley.Object &&
(hoveredItem as StardewValley.Object).Edibility != -300;
int healAmmountToDisplay = flag ? (hoveredItem as StardewValley.Object).Edibility : -1;
string[] buffIconsToDisplay = null;
if (flag)
{
String objectInfo = Game1.objectInformation[(hoveredItem as StardewValley.Object).ParentSheetIndex];
if (Game1.objectInformation[(hoveredItem as StardewValley.Object).ParentSheetIndex].Split('/').Length >= 7)
{
buffIconsToDisplay = Game1.objectInformation[(hoveredItem as StardewValley.Object).ParentSheetIndex].Split('/')[6].Split('^');
}
}
return DrawHoverText(batch, hoverText, Game1.smallFont, -1, -1, -1, hoverTitle, -1, buffIconsToDisplay, hoveredItem);
}
private static Vector2 DrawHoverText(SpriteBatch batch, String text, SpriteFont font, int xOffset = 0, int yOffset = 0, int moneyAmountToDisplayAtBottom = -1, String boldTitleText = null, int healAmountToDisplay = -1, string[] buffIconsToDisplay = null, Item hoveredItem = null)
{
Vector2 result = Vector2.Zero;
if (String.IsNullOrEmpty(text))
{
result = Vector2.Zero;
}
else
{
if (String.IsNullOrEmpty(boldTitleText))
boldTitleText = null;
int num1 = 20;
int infoWindowWidth = (int)Math.Max(healAmountToDisplay != -1 ? font.MeasureString(healAmountToDisplay.ToString() + "+ Energy" + (Game1.tileSize / 2)).X : 0, Math.Max(font.MeasureString(text).X, boldTitleText != null ? Game1.dialogueFont.MeasureString(boldTitleText).X : 0)) + Game1.tileSize / 2;
int extraInfoBackgroundHeight = (int)Math.Max(
num1 * 3,
font.MeasureString(text).Y + Game1.tileSize / 2 + (moneyAmountToDisplayAtBottom > -1 ? (font.MeasureString(string.Concat(moneyAmountToDisplayAtBottom)).Y + 4.0) : 0) + (boldTitleText != null ? Game1.dialogueFont.MeasureString(boldTitleText).Y + (Game1.tileSize / 4) : 0) + (healAmountToDisplay != -1 ? 38 : 0));
if (buffIconsToDisplay != null)
{
for (int i = 0; i < buffIconsToDisplay.Length; ++i)
{
if (!buffIconsToDisplay[i].Equals("0"))
extraInfoBackgroundHeight += 34;
}
extraInfoBackgroundHeight += 4;
}
String categoryName = null;
if (hoveredItem != null)
{
extraInfoBackgroundHeight += (Game1.tileSize + 4) * hoveredItem.attachmentSlots();
categoryName = hoveredItem.getCategoryName();
if (categoryName.Length > 0)
extraInfoBackgroundHeight += (int)font.MeasureString("T").Y;
if (hoveredItem is MeleeWeapon)
{
extraInfoBackgroundHeight = (int)(Math.Max(
num1 * 3,
(boldTitleText != null ?
Game1.dialogueFont.MeasureString(boldTitleText).Y + (Game1.tileSize / 4)
: 0) +
Game1.tileSize / 2) +
font.MeasureString("T").Y +
(moneyAmountToDisplayAtBottom > -1 ?
font.MeasureString(string.Concat(moneyAmountToDisplayAtBottom)).Y + 4.0
: 0) +
(hoveredItem as MeleeWeapon).getNumberOfDescriptionCategories() *
Game1.pixelZoom * 12 +
font.MeasureString(Game1.parseText((hoveredItem as MeleeWeapon).Description,
Game1.smallFont,
Game1.tileSize * 4 +
Game1.tileSize / 4)).Y);
infoWindowWidth = (int)Math.Max(infoWindowWidth, font.MeasureString("99-99 Damage").X + (15 * Game1.pixelZoom) + (Game1.tileSize / 2));
}
else if (hoveredItem is Boots)
{
Boots hoveredBoots = hoveredItem as Boots;
extraInfoBackgroundHeight = extraInfoBackgroundHeight - (int)font.MeasureString(text).Y + (int)(hoveredBoots.getNumberOfDescriptionCategories() * Game1.pixelZoom * 12 + font.MeasureString(Game1.parseText(hoveredBoots.description, Game1.smallFont, Game1.tileSize * 4 + Game1.tileSize / 4)).Y);
infoWindowWidth = (int)Math.Max(infoWindowWidth, font.MeasureString("99-99 Damage").X + (15 * Game1.pixelZoom) + (Game1.tileSize / 2));
}
else if (hoveredItem is StardewValley.Object &&
(hoveredItem as StardewValley.Object).Edibility != -300)
{
StardewValley.Object hoveredObject = hoveredItem as StardewValley.Object;
healAmountToDisplay = (int)Math.Ceiling(hoveredObject.Edibility * 2.5) + hoveredObject.Quality * hoveredObject.Edibility;
extraInfoBackgroundHeight += (Game1.tileSize / 2 + Game1.pixelZoom * 2) * (healAmountToDisplay > 0 ? 2 : 1);
}
}
//Crafting ingredients were never used
int xPos = Game1.getOldMouseX() + Game1.tileSize / 2 + xOffset;
int yPos = Game1.getOldMouseY() + Game1.tileSize / 2 + yOffset;
if (xPos + infoWindowWidth > Game1.viewport.Width)
{
xPos = Game1.viewport.Width - infoWindowWidth;
yPos += Game1.tileSize / 4;
}
if (yPos + extraInfoBackgroundHeight > Game1.viewport.Height)
{
xPos += Game1.tileSize / 4;
yPos = Game1.viewport.Height - extraInfoBackgroundHeight;
}
int hoveredItemHeight = (int)(hoveredItem == null || categoryName.Length <= 0 ? 0 : font.MeasureString("asd").Y);
IClickableMenu.drawTextureBox(
batch,
Game1.menuTexture,
new Rectangle(0, 256, 60, 60),
xPos,
yPos,
infoWindowWidth,
extraInfoBackgroundHeight,
Color.White);
if (boldTitleText != null)
{
IClickableMenu.drawTextureBox(
batch,
Game1.menuTexture,
new Rectangle(0, 256, 60, 60),
xPos,
yPos,
infoWindowWidth,
(int)(Game1.dialogueFont.MeasureString(boldTitleText).Y + Game1.tileSize / 2 + hoveredItemHeight - Game1.pixelZoom),
Color.White,
1,
false);
batch.Draw(
Game1.menuTexture,
new Rectangle(xPos + Game1.pixelZoom * 3, yPos + (int)Game1.dialogueFont.MeasureString(boldTitleText).Y + Game1.tileSize / 2 + hoveredItemHeight - Game1.pixelZoom, infoWindowWidth - Game1.pixelZoom * 6, Game1.pixelZoom),
new Rectangle(44, 300, 4, 4),
Color.White);
batch.DrawString(
Game1.dialogueFont,
boldTitleText,
new Vector2(xPos + Game1.tileSize / 4, yPos + Game1.tileSize / 4 + 4) + new Vector2(2, 2),
Game1.textShadowColor);
batch.DrawString(
Game1.dialogueFont,
boldTitleText,
new Vector2(xPos + Game1.tileSize / 4, yPos + Game1.tileSize / 4 + 4) + new Vector2(0, 2),
Game1.textShadowColor);
batch.DrawString(
Game1.dialogueFont,
boldTitleText,
new Vector2(xPos + Game1.tileSize / 4, yPos + Game1.tileSize / 4 + 4),
Game1.textColor);
yPos += (int)Game1.dialogueFont.MeasureString(boldTitleText).Y;
}
int yPositionToReturn = yPos;
if (hoveredItem != null && categoryName.Length > 0)
{
yPos -= 4;
Utility.drawTextWithShadow(
batch,
categoryName,
font,
new Vector2(xPos + Game1.tileSize / 4, yPos + Game1.tileSize / 4 + 4),
hoveredItem.getCategoryColor(),
1,
-1,
2,
2);
yPos += (int)(font.MeasureString("T").Y + (boldTitleText != null ? Game1.tileSize / 4 : 0) + Game1.pixelZoom);
}
else
{
yPos += (boldTitleText != null ? Game1.tileSize / 4 : 0);
}
if (hoveredItem is Boots)
{
Boots boots = hoveredItem as Boots;
Utility.drawTextWithShadow(
batch,
Game1.parseText(
boots.description,
Game1.smallFont,
Game1.tileSize * 4 + Game1.tileSize / 4),
font,
new Vector2(xPos + Game1.tileSize / 4, yPos + Game1.tileSize / 4 + 4),
Game1.textColor);
yPos += (int)font.MeasureString(
Game1.parseText(
boots.description,
Game1.smallFont,
Game1.tileSize * 4 + Game1.tileSize / 4)).Y;
if (boots.defenseBonus.Value > 0)
{
Utility.drawWithShadow(
batch,
Game1.mouseCursors,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom, yPos + Game1.tileSize / 4 + 4),
new Rectangle(110, 428, 10, 10),
Color.White,
0,
Vector2.Zero,
Game1.pixelZoom);
Utility.drawTextWithShadow(
batch,
Game1.content.LoadString("Strings\\UI:ItemHover_DefenseBonus", new object[] { boots.defenseBonus.Value }),
font,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom * 13, yPos + Game1.tileSize / 4 + Game1.pixelZoom * 3),
Game1.textColor * 0.9f);
yPos += (int)Math.Max(font.MeasureString("TT").Y, 12 * Game1.pixelZoom);
}
if (boots.immunityBonus.Value > 0)
{
Utility.drawWithShadow(
batch,
Game1.mouseCursors,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom, yPos + Game1.tileSize / 4 + 4),
new Rectangle(150, 428, 10, 10),
Color.White,
0,
Vector2.Zero,
Game1.pixelZoom);
Utility.drawTextWithShadow(
batch,
Game1.content.LoadString("Strings\\UI:ItemHover_ImmunityBonus", new object[] { boots.immunityBonus.Value }),
font,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom * 13, yPos + Game1.tileSize / 4 + Game1.pixelZoom * 3),
Game1.textColor * 0.9f);
yPos += (int)Math.Max(font.MeasureString("TT").Y, 12 * Game1.pixelZoom);
}
}
else if (hoveredItem is MeleeWeapon)
{
MeleeWeapon meleeWeapon = hoveredItem as MeleeWeapon;
Utility.drawTextWithShadow(
batch,
Game1.parseText(meleeWeapon.Description, Game1.smallFont, Game1.tileSize * 4 + Game1.tileSize / 4),
font,
new Vector2(xPos + Game1.tileSize / 4, yPos + Game1.tileSize / 4 + 4),
Game1.textColor);
yPos += (int)font.MeasureString(Game1.parseText(meleeWeapon.Description, Game1.smallFont, Game1.tileSize * 4 + Game1.tileSize / 4)).Y;
if ((meleeWeapon as Tool).IndexOfMenuItemView != 47)
{
Utility.drawWithShadow(
batch,
Game1.mouseCursors,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom, yPos + Game1.tileSize / 4 + 4),
new Rectangle(120, 428, 10, 10),
Color.White,
0,
Vector2.Zero,
Game1.pixelZoom);
Utility.drawTextWithShadow(
batch,
Game1.content.LoadString("Strings\\UI:ItemHover_Damage", new object[] { meleeWeapon.minDamage.Value, meleeWeapon.maxDamage.Value }),
font,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom * 13, yPos + Game1.tileSize / 4 + Game1.pixelZoom * 3),
Game1.textColor * 0.9f);
yPos += (int)Math.Max(font.MeasureString("TT").Y, 12 * Game1.pixelZoom);
if (meleeWeapon.speed.Value != (meleeWeapon.type.Value == 2 ? -8 : 0))
{
Utility.drawWithShadow(
batch,
Game1.mouseCursors,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom, yPos + Game1.tileSize / 4 + 4),
new Rectangle(130, 428, 10, 10),
Color.White,
0,
Vector2.Zero,
Game1.pixelZoom,
false,
1);
bool flag = meleeWeapon.type.Value == 2 ? meleeWeapon.speed.Value < -8 : meleeWeapon.speed.Value < 0;
String speedText = ((meleeWeapon.type.Value == 2 ? meleeWeapon.speed.Value + 8 : meleeWeapon.speed.Value) / 2).ToString();
Utility.drawTextWithShadow(
batch,
Game1.content.LoadString("Strings\\UI:ItemHover_Speed", new object[] { (meleeWeapon.speed.Value > 0 ? "+" : "") + speedText }),
font,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom * 13, yPos + Game1.tileSize / 4 + Game1.pixelZoom * 3),
flag ? Color.DarkRed : Game1.textColor * 0.9f);
yPos += (int)Math.Max(font.MeasureString("TT").Y, 12 * Game1.pixelZoom);
}
if (meleeWeapon.addedDefense.Value > 0)
{
Utility.drawWithShadow(
batch,
Game1.mouseCursors,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom, yPos + Game1.tileSize / 4 + 4),
new Rectangle(110, 428, 10, 10),
Color.White,
0.0f,
Vector2.Zero,
Game1.pixelZoom,
false,
1f);
Utility.drawTextWithShadow(
batch,
Game1.content.LoadString("Strings\\UI:ItemHover_DefenseBonus", new object[] { meleeWeapon.addedDefense.Value }),
font,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom * 13, yPos + Game1.tileSize / 4 + Game1.pixelZoom * 3),
Game1.textColor * 0.9f);
yPos += (int)Math.Max(font.MeasureString("TT").Y, 12 * Game1.pixelZoom);
}
if (meleeWeapon.critChance.Value / 0.02 >= 2.0)
{
Utility.drawWithShadow(
batch,
Game1.mouseCursors,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom, yPos + Game1.tileSize / 4 + 4),
new Rectangle(40, 428, 10, 10),
Color.White,
0.0f,
Vector2.Zero,
Game1.pixelZoom,
false,
1f);
Utility.drawTextWithShadow(
batch, Game1.content.LoadString("Strings\\UI:ItemHover_CritChanceBonus", new object[] { meleeWeapon.critChance.Value / 0.02 }),
font,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom * 13, yPos + Game1.tileSize / 4 + Game1.pixelZoom * 3),
Game1.textColor * 0.9f);
yPos += (int)Math.Max(font.MeasureString("TT").Y, 12 * Game1.pixelZoom);
}
if (((double)meleeWeapon.critMultiplier.Value - 3.0) / 0.02 >= 1.0)
{
Utility.drawWithShadow(
batch,
Game1.mouseCursors,
new Vector2(xPos + Game1.tileSize / 4, yPos + Game1.tileSize / 4 + 4),
new Rectangle(160, 428, 10, 10),
Color.White,
0.0f,
Vector2.Zero,
Game1.pixelZoom,
false,
1f);
Utility.drawTextWithShadow(
batch, Game1.content.LoadString("Strings\\UI:ItemHover_CritPowerBonus", new object[] { (int)((meleeWeapon.critMultiplier.Value - 3.0) / 0.02) }),
font,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom * 11, yPos + Game1.tileSize / 4 + Game1.pixelZoom * 3),
Game1.textColor * 0.9f);
yPos += (int)Math.Max(font.MeasureString("TT").Y, 12 * Game1.pixelZoom);
}
if (meleeWeapon.knockback.Value != meleeWeapon.defaultKnockBackForThisType(meleeWeapon.type.Value))
{
Utility.drawWithShadow(
batch,
Game1.mouseCursors,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom, yPos + Game1.tileSize / 4 + 4),
new Rectangle(70, 428, 10, 10),
Color.White,
0.0f,
Vector2.Zero, Game1.pixelZoom,
false,
1f);
Utility.drawTextWithShadow(
batch,
Game1.content.LoadString(
"Strings\\UI:ItemHover_Weight",
new object[] { meleeWeapon.knockback.Value > meleeWeapon.defaultKnockBackForThisType(meleeWeapon.type.Value) ? "+" : "" + Math.Ceiling(Math.Abs(meleeWeapon.knockback.Value - meleeWeapon.defaultKnockBackForThisType(meleeWeapon.type.Value) * 10.0)) }),
font,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom * 13, yPos + Game1.tileSize / 4 + Game1.pixelZoom * 3),
Game1.textColor * 0.9f);
yPos += (int)Math.Max(font.MeasureString("TT").Y, 12 * Game1.pixelZoom);
}
}
}
else if (text.Length > 1)
{
int textXPos = xPos + Game1.tileSize / 4;
int textYPos = yPos + Game1.tileSize / 4 + 4;
batch.DrawString(
font,
text,
new Vector2(textXPos, textYPos) + new Vector2(2, 2),
Game1.textShadowColor);
batch.DrawString(
font,
text,
new Vector2(textXPos, textYPos) + new Vector2(0, 2),
Game1.textShadowColor);
batch.DrawString(
font,
text,
new Vector2(textXPos, textYPos) + new Vector2(2, 0),
Game1.textShadowColor);
batch.DrawString(
font,
text,
new Vector2(textXPos, textYPos),
Game1.textColor * 0.9f);
yPos += (int)font.MeasureString(text).Y + 4;
}
if (healAmountToDisplay != -1)
{
Utility.drawWithShadow(
batch,
Game1.mouseCursors,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom, yPos + Game1.tileSize / 4),
new Rectangle(healAmountToDisplay < 0 ? 140 : 0, 428, 10, 10),
Color.White,
0.0f,
Vector2.Zero,
3f,
false,
0.95f);
Utility.drawTextWithShadow(
batch, Game1.content.LoadString("Strings\\UI:ItemHover_Energy", new object[] { ((healAmountToDisplay > 0 ? "+" : "") + healAmountToDisplay) }),
font,
new Vector2(xPos + Game1.tileSize / 4 + 34 + Game1.pixelZoom, yPos + Game1.tileSize / 4 + 8),
Game1.textColor);
yPos += 34;
if (healAmountToDisplay > 0)
{
Utility.drawWithShadow(
batch,
Game1.mouseCursors,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom, yPos + Game1.tileSize / 4),
new Rectangle(0, 438, 10, 10),
Color.White,
0,
Vector2.Zero,
3,
false,
0.95f);
Utility.drawTextWithShadow(
batch,
Game1.content.LoadString(
"Strings\\UI:ItemHover_Health",
new object[] { "+" + (healAmountToDisplay * 0.4) }),
font,
new Vector2(xPos + Game1.tileSize / 4 + 34 + Game1.pixelZoom, yPos + Game1.tileSize / 4 + 8),
Game1.textColor);
yPos += 34;
}
}
if (buffIconsToDisplay != null)
{
for (int i = 0; i < buffIconsToDisplay.Length; ++i)
{
String buffIcon = buffIconsToDisplay[i];
if (buffIcon != "0")
{
Utility.drawWithShadow(
batch,
Game1.mouseCursors,
new Vector2(xPos + Game1.tileSize / 4 + Game1.pixelZoom, yPos + Game1.tileSize / 4),
new Rectangle(10 + i * 10, 428, 10, 10),
Color.White,
0, Vector2.Zero,
3,
false,
0.95f);
string textToDraw = (buffIcon.SafeParseInt32() > 0 ? "+" : string.Empty) + buffIcon + " ";
//if (i <= 10)
// textToDraw = Game1.content.LoadString("Strings\\UI:ItemHover_Buff" + i, new object[] { textToDraw });
Utility.drawTextWithShadow(
batch,
textToDraw,
font,
new Vector2(xPos + Game1.tileSize / 4 + 34 + Game1.pixelZoom, yPos + Game1.tileSize / 4 + 8),
Game1.textColor);
yPos += 34;
}
}
}
if (hoveredItem != null &&
hoveredItem.attachmentSlots() > 0)
{
yPos += 16;
hoveredItem.drawAttachments(batch, xPos + Game1.tileSize / 4, yPos);
if (moneyAmountToDisplayAtBottom > -1)
yPos += Game1.tileSize * hoveredItem.attachmentSlots();
}
if (moneyAmountToDisplayAtBottom > -1)
{
}
result = new Vector2(xPos, yPositionToReturn);
}
return result;
}
}
}