zoneminder/src/zm_remote_camera.h

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//
// ZoneMinder Remote Camera Class Interface, $Date$, $Revision$
// Copyright (C) 2003, 2004, 2005 Philip Coombes
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#ifndef ZM_REMOTE_CAMERA_H
#define ZM_REMOTE_CAMERA_H
//#include <stdio.h>
//#include <stdlib.h>
//#include <string.h>
//#include <unistd.h>
//#include <time.h>
//#include <sys/time.h>
//#include <signal.h>
//#include <stdarg.h>
//#include <errno.h>
//#include <netdb.h>
//#include <unistd.h>
#include <netinet/in.h>
//#include <sys/types.h>
//#include <sys/time.h>
//#include <sys/socket.h>
//#include <sys/ioctl.h>
#include "zm_camera.h"
#include "zm_buffer.h"
#include "zm_regexp.h"
//
// Class representing 'remote' cameras, i.e. those which are
// accessed over a network connection.
//
class RemoteCamera : public Camera
{
protected:
const char *host;
const char *port;
const char *path;
const char *auth;
char auth64[256];
protected:
char request[1024];
struct timeval timeout;
struct hostent *hp;
struct sockaddr_in sa;
int sd;
Buffer buffer;
enum { SINGLE_JPEG, MULTI_JPEG, MULTI_MPEG } mode;
enum { HEADER, SUBHEADER, CONTENT } state;
protected:
static void Base64Encode( const char *in_string, char *out_string );
public:
RemoteCamera( const char *p_host, const char *p_port, const char *p_path, int p_width, int p_height, int p_palette, int p_brightness, int p_contrast, int p_hue, int p_colour, bool p_capture=true );
~RemoteCamera();
const char *Host() const { return( host ); }
const char *Port() const { return( port ); }
const char *Path() const { return( path ); }
const char *Auth() const { return( auth ); }
void Initialise();
void Terminate() { Disconnect(); }
int Connect();
int Disconnect();
int SendRequest();
int ReadData( Buffer &buffer );
int GetResponse();
int PreCapture();
int PostCapture( Image &image );
};
#endif // ZM_REMOTE_CAMERA_H