zoneminder/src/zm_monitor.h

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//
// ZoneMinder Monitor Class Interfaces, $Date$, $Revision$
// Copyright (C) 2003 Philip Coombes
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#ifndef ZM_MONITOR_H
#define ZM_MONITOR_H
#include <sys/time.h>
static struct timezone dummy_tz; // To avoid declaring pointless one each time we use gettimeofday
#include "zm_coord.h"
#include "zm_image.h"
#include "zm_zone.h"
#include "zm_camera.h"
//
// This is the main class for monitors. Each monitor is associated
// with a camera and is effectivaly a collector for events.
//
class Monitor
{
public:
typedef enum
{
QUERY=0,
CAPTURE,
ANALYSIS
} Mode;
typedef enum
{
NONE=1,
PASSIVE,
ACTIVE,
X10
} Function;
typedef enum { ROTATE_0=1, ROTATE_90, ROTATE_180, ROTATE_270 } Orientation;
typedef enum { IDLE, ALARM, ALERT } State;
protected:
// These are read from the DB and thereafter remain unchanged
int id;
char *name;
unsigned int width; // Normally the same as the camera, but not if partly rotated
unsigned int height; // Normally the same as the camera, but not if partly rotated
Function function; // What the monitor is doing
Orientation orientation; // Whether the image has to be rotated at all
char label_format[64]; // The format of the timestamp on the images
Coord label_coord; // The coordinates of the timestamp on the images
int image_buffer_count; // Size of circular image buffer, at least twice the size of the pre_event_count
int warmup_count; // How many images to process before looking for events
int pre_event_count; // How many images to hold and prepend to an alarm event
int post_event_count; // How many unalarmed images must occur before the alarm state is reset
int capture_delay; // How long we wait between capture frames
int fps_report_interval;// How many images should be captured/processed between reporting the current FPS
int ref_blend_perc; // Percentage of new image going into reference image.
Mode mode; // What this monitor has been created to do
double fps;
Image image;
Image ref_image;
int event_count;
int image_count;
int first_alarm_count;
int last_alarm_count;
int buffer_count;
State state;
int n_zones;
Zone **zones;
Event *event;
time_t start_time;
time_t last_fps_time;
int shmid;
typedef struct Snapshot
{
struct timeval *timestamp;
Image *image;
};
Snapshot *image_buffer;
typedef enum { FORCE_NEUTRAL, FORCE_ON, FORCE_OFF } ForceState;
typedef enum { GET_SETTINGS=0x0001, SET_SETTINGS=0x0002 } Action;
typedef struct
{
bool valid;
State state;
ForceState force_state;
int last_write_index;
int last_read_index;
time_t last_image_time;
int last_event;
int action;
int brightness;
int hue;
int colour;
int contrast;
} SharedData;
SharedData *shared_data;
bool record_event_stats;
Camera *camera;
public:
Monitor( int p_id, char *p_name, int p_function, int p_device, int p_channel, int p_format, int p_width, int p_height, int p_palette, int p_orientation, char *p_label_format, const Coord &p_label_coord, int p_image_buffer_count, int p_warmup_count, int p_pre_event_count, int p_post_event_count, int p_capture_delay, int p_fps_report_interval, int p_ref_blend_perc, Mode p_mode=QUERY, int p_n_zones=0, Zone *p_zones[]=0 );
Monitor( int p_id, char *p_name, int p_function, const char *p_host, const char *p_port, const char *p_path, int p_width, int p_height, int p_palette, int p_orientation, char *p_label_format, const Coord &p_label_coord, int p_image_buffer_count, int p_warmup_count, int p_pre_event_count, int p_post_event_count, int p_capture_delay, int p_fps_report_interval, int p_ref_blend_perc, Mode p_mode=QUERY, int p_n_zones=0, Zone *p_zones[]=0 );
~Monitor();
void Initialise();
void AddZones( int p_n_zones, Zone *p_zones[] );
inline int ShmValid() const
{
return( shared_data->valid );
}
inline int Id() const
{
return( id );
}
inline char *Name() const
{
return( name );
}
State GetState() const;
int GetImage( int index=-1 ) const;
struct timeval GetTimestamp( int index=-1 ) const;
int GetCaptureDelay() const { return( capture_delay ); }
unsigned int GetLastReadIndex() const;
unsigned int GetLastWriteIndex() const;
unsigned int GetLastEvent() const;
double GetFPS() const;
void ForceAlarmOn();
void ForceAlarmOff();
void CancelForced();
int Brightness( int p_brightness=-1 );
int Hue( int p_hue=-1 );
int Colour( int p_colour=-1 );
int Contrast( int p_contrast=-1 );
bool DumpSettings( char *output, bool verbose );
void DumpZoneImage();
unsigned int Width() const { return( width ); }
unsigned int Height() const { return( height ); }
inline int PreCapture()
{
return( camera->PreCapture() );
}
inline int PostCapture()
{
if ( camera->PostCapture( image ) == 0 )
{
if ( orientation != ROTATE_0 )
{
image.Rotate( (orientation-1)*90 );
}
char label_time_text[64];
char label_text[64];
time_t now = time( 0 );
if ( label_format[0] )
{
strftime( label_time_text, sizeof(label_time_text), label_format, localtime( &now ) );
sprintf( label_text, label_time_text, name );
image.Annotate( label_text, label_coord );
}
int index = image_count%image_buffer_count;
if ( index == shared_data->last_read_index && function == ACTIVE )
{
Warning(( "Buffer overrun at index %d\n", index ));
}
gettimeofday( image_buffer[index].timestamp, &dummy_tz );
image_buffer[index].image->CopyBuffer( image );
shared_data->last_write_index = index;
shared_data->last_image_time = image_buffer[index].timestamp->tv_sec;
image_count++;
if ( image_count && !(image_count%fps_report_interval) )
{
fps = double(fps_report_interval)/(now-last_fps_time);
Info(( "%s: %d - Capturing at %.2f fps", name, image_count, fps ));
last_fps_time = now;
}
if ( shared_data->action & GET_SETTINGS )
{
shared_data->brightness = camera->Brightness();
shared_data->hue = camera->Hue();
shared_data->colour = camera->Colour();
shared_data->contrast = camera->Contrast();
shared_data->action &= ~GET_SETTINGS;
}
if ( shared_data->action & SET_SETTINGS )
{
camera->Brightness( shared_data->brightness );
camera->Hue( shared_data->hue );
camera->Colour( shared_data->colour );
camera->Contrast( shared_data->contrast );
shared_data->action &= ~SET_SETTINGS;
}
return( 0 );
}
return( -1 );
}
inline bool Ready()
{
return( function >= ACTIVE && image_count > warmup_count );
}
void DumpImage( Image *image ) const;
bool Analyse();
void Adjust( double ratio )
{
ref_image.Blend( image, 0.1 );
}
unsigned int Compare( const Image &image );
void ReloadZones();
static int Load( int device, Monitor **&monitors, Mode mode=QUERY );
static int Load( const char *host, const char*port, const char*path, Monitor **&monitors, Mode mode=QUERY );
static Monitor *Load( int id, bool load_zones=false, Mode mode=QUERY );
void StreamImages( unsigned long idle=5000, unsigned long refresh=50, FILE *fd=stdout, time_t ttl=0 );
};
#endif // ZM_MONITOR_H