zoneminder/src/zm_poly.cpp

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//
// ZoneMinder Polygon Class Implementation, $Date$, $Revision$
// Copyright (C) 2003, 2004, 2005 Philip Coombes
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#include "zm.h"
#include "zm_poly.h"
#include <math.h>
void Polygon::calcArea()
{
double float_area = 0.0L;
for ( int i = 0, j = n_coords-1; i < n_coords; j = i++ )
{
double trap_area = ((coords[i].X()-coords[j].X())*((coords[i].Y()+coords[j].Y())))/2.0L;
float_area += trap_area;
//printf( "%.2f (%.2f)\n", float_area, trap_area );
}
area = (int)round(fabs(float_area));
}
void Polygon::calcCentre()
{
if ( !area && n_coords )
calcArea();
double float_x = 0.0L, float_y = 0.0L;
for ( int i = 0, j = n_coords-1; i < n_coords; j = i++ )
{
float_x += ((coords[i].Y()-coords[j].Y())*((coords[i].X()*2)+(coords[i].X()*coords[j].X())+(coords[j].X()*2)));
float_y += ((coords[j].X()-coords[i].X())*((coords[i].Y()*2)+(coords[i].Y()*coords[j].Y())+(coords[j].Y()*2)));
}
float_x /= (6*area);
float_y /= (6*area);
//printf( "%.2f,%.2f\n", float_x, float_y );
centre = Coord( (int)round(float_x), (int)round(float_y) );
}
Polygon::Polygon( int p_n_coords, const Coord *p_coords ) : n_coords( p_n_coords )
{
coords = new Coord[n_coords];
int min_x = -1;
int max_x = -1;
int min_y = -1;
int max_y = -1;
for( int i = 0; i < n_coords; i++ )
{
coords[i] = p_coords[i];
if ( min_x == -1 || coords[i].X() < min_x )
min_x = coords[i].X();
if ( max_x == -1 || coords[i].X() > max_x )
max_x = coords[i].X();
if ( min_y == -1 || coords[i].Y() < min_y )
min_y = coords[i].Y();
if ( max_y == -1 || coords[i].Y() > max_y )
max_y = coords[i].Y();
}
extent = Box( min_x, min_y, max_x, max_y );
calcArea();
calcCentre();
}
Polygon::Polygon( const Polygon &p_polygon ) : n_coords( p_polygon.n_coords ), extent( p_polygon.extent ), area( p_polygon.area ), centre( p_polygon.centre )
{
coords = new Coord[n_coords];
for( int i = 0; i < n_coords; i++ )
{
coords[i] = p_polygon.coords[i];
}
}
Polygon &Polygon::operator=( const Polygon &p_polygon )
{
if ( n_coords < p_polygon.n_coords )
{
delete[] coords;
coords = new Coord[p_polygon.n_coords];
}
n_coords = p_polygon.n_coords;
for( int i = 0; i < n_coords; i++ )
{
coords[i] = p_polygon.coords[i];
}
extent = p_polygon.extent;
area = p_polygon.area;
centre = p_polygon.centre;
return( *this );
}
bool Polygon::isInside( const Coord &coord ) const
{
bool inside = false;
for ( int i = 0, j = n_coords-1; i < n_coords; j = i++ )
{
if ( (((coords[i].Y() <= coord.Y()) && (coord.Y() < coords[j].Y()) )
|| ((coords[j].Y() <= coord.Y()) && (coord.Y() < coords[i].Y())))
&& (coord.X() < (coords[j].X() - coords[i].X()) * (coord.Y() - coords[i].Y()) / (coords[j].Y() - coords[i].Y()) + coords[i].X()))
{
inside = !inside;
}
}
return( inside );
}