zoneminder/src/zm_ffmpeg_camera.h

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//
// ZoneMinder Ffmpeg Class Interface, $Date: 2008-07-25 10:33:23 +0100 (Fri, 25 Jul 2008) $, $Revision: 2611 $
// Copyright (C) 2001-2008 Philip Coombes
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
#ifndef ZM_FFMPEG_CAMERA_H
#define ZM_FFMPEG_CAMERA_H
#include "zm_camera.h"
#include "zm_buffer.h"
#include "zm_ffmpeg.h"
#include "zm_videostore.h"
#include "zm_packetqueue.h"
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#if HAVE_AVUTIL_HWCONTEXT_H
typedef struct DecodeContext {
AVBufferRef *hw_device_ref;
} DecodeContext;
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#endif
//
// Class representing 'ffmpeg' cameras, i.e. those which are
// accessed using ffmpeg multimedia framework
//
class FfmpegCamera : public Camera {
protected:
std::string mPath;
std::string mMethod;
std::string mOptions;
int frameCount;
#if HAVE_LIBAVFORMAT
AVFormatContext *mFormatContext;
int mVideoStreamId;
int mAudioStreamId;
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AVCodecContext *mVideoCodecContext;
AVCodecContext *mAudioCodecContext;
AVCodec *mVideoCodec;
AVCodec *mAudioCodec;
AVFrame *mRawFrame;
AVFrame *mFrame;
_AVPIXELFORMAT imagePixFormat;
bool hwaccel;
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#if HAVE_AVUTIL_HWCONTEXT_H
AVFrame *hwFrame;
DecodeContext decode;
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#endif
// Need to keep track of these because apparently the stream can start with values for pts/dts and then subsequent packets start at zero.
int64_t audio_last_pts;
int64_t audio_last_dts;
int64_t video_last_pts;
int64_t video_last_dts;
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// Used to store the incoming packet, it will get copied when queued.
// We only ever need one at a time, so instead of constantly allocating
// and freeing this structure, we will just make it a member of the object.
AVPacket packet;
int OpenFfmpeg();
int Close();
bool mCanCapture;
#endif // HAVE_LIBAVFORMAT
VideoStore *videoStore;
zm_packetqueue packetqueue;
bool have_video_keyframe;
#if HAVE_LIBSWSCALE
struct SwsContext *mConvertContext;
#endif
int64_t startTime;
public:
FfmpegCamera( int p_id, const std::string &path, const std::string &p_method, const std::string &p_options, int p_width, int p_height, int p_colours, int p_brightness, int p_contrast, int p_hue, int p_colour, bool p_capture, bool p_record_audio );
~FfmpegCamera();
const std::string &Path() const { return( mPath ); }
const std::string &Options() const { return( mOptions ); }
const std::string &Method() const { return( mMethod ); }
void Initialise();
void Terminate();
int PrimeCapture();
int PreCapture();
int Capture( Image &image );
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int CaptureAndRecord( Image &image, timeval recording, char* event_directory );
int PostCapture();
};
#endif // ZM_FFMPEG_CAMERA_H