zoneminder/src/zm_camera.cpp

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//
// ZoneMinder Camera Class Implementation, $Date$, $Revision$
// Copyright (C) 2001-2008 Philip Coombes
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
#include "zm.h"
#include "zm_camera.h"
Camera::Camera( unsigned int p_monitor_id, SourceType p_type, unsigned int p_width, unsigned int p_height, int p_colours, int p_subpixelorder, int p_brightness, int p_contrast, int p_hue, int p_colour, bool p_capture, bool p_record_audio ) :
monitor_id( p_monitor_id ),
type( p_type ),
width( p_width),
height( p_height ),
colours( p_colours ),
subpixelorder( p_subpixelorder ),
brightness( p_brightness ),
hue( p_hue ),
colour( p_colour ),
contrast( p_contrast ),
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capture( p_capture ),
record_audio( p_record_audio )
{
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pixels = width * height;
imagesize = pixels * colours;
Debug(2,"New camera id: %d width: %d height: %d colours: %d subpixelorder: %d capture: %d",monitor_id,width,height,colours,subpixelorder,capture);
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/* Because many loops are unrolled and work on 16 colours/time or 4 pixels/time, we have to meet requirements */
if((colours == ZM_COLOUR_GRAY8 || colours == ZM_COLOUR_RGB32) && (imagesize % 64) != 0) {
Fatal("Image size is not multiples of 64");
} else if(colours == ZM_COLOUR_RGB24 && ((imagesize % 64) != 0 || (imagesize % 12) != 0)) {
Fatal("Image size is not multiples of 12 and 64");
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}
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monitor = NULL;
}
Camera::~Camera() {
}
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Monitor *Camera::getMonitor() {
if ( ! monitor )
monitor = Monitor::Load( monitor_id, false, Monitor::QUERY );
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return monitor;
}
void Camera::setMonitor( Monitor *p_monitor ) {
monitor = p_monitor;
monitor_id = monitor->Id();
}