better way of detecting showing image or video in timeline and event view
instead of Monitor.VideoWriter, Event.DefaultVideo is used, so even if VideoWriter/SaveJPEG option is changed, a valid image or video will always be displayed for historical events in both timeline and event view this also fixes loading videos in timeline view
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@ -117,6 +117,7 @@ $statusData = array(
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"Height" => true,
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"Length" => true,
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"Frames" => true,
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"DefaultVideo" => true,
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"AlarmFrames" => true,
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"TotScore" => true,
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"AvgScore" => true,
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@ -138,7 +138,7 @@ if ( $event['SaveJPEGs'] & 3 )
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</div>
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<div id="eventVideo" class="">
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<?php
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if ( $event['VideoWriter'] )
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if ( $event['DefaultVideo'] )
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{
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?>
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<link href="//vjs.zencdn.net/4.11/video-js.css" rel="stylesheet">
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@ -111,8 +111,8 @@ function previewEvent( eventId, frameId )
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{
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showEventDetail( events[eventId]['frames'][frameId]['html'] );
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var imagePath = events[eventId].frames[frameId].Image.imagePath;
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var showVideo = parseInt(monitors[events[eventId].MonitorId].VideoWriter);
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loadEventImage( imagePath, eventId, frameId, events[eventId].Width, events[eventId].Height, events[eventId].Frames/events[eventId].Length, showVideo);
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var videoName = events[eventId].DefaultVideo;
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loadEventImage( imagePath, eventId, frameId, events[eventId].Width, events[eventId].Height, events[eventId].Frames/events[eventId].Length, videoName);
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return;
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}
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}
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@ -120,15 +120,15 @@ function previewEvent( eventId, frameId )
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requestFrameData( eventId, frameId );
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}
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function loadEventImage( imagePath, eid, fid, width, height, fps, showVideo )
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function loadEventImage( imagePath, eid, fid, width, height, fps, videoName )
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{
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var vid= $('preview');
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var imageSrc = $('imageSrc');
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if(showVideo)
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if(videoName)
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{
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vid.show();
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imageSrc.hide();
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var newsource=imagePrefix+imagePath.slice(0,imagePath.lastIndexOf('/'))+"/event.mp4";
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var newsource=imagePrefix+imagePath.slice(0,imagePath.lastIndexOf('/'))+"/"+videoName;
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//console.log(newsource);
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//console.log(sources[0].src.slice(-newsource.length));
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if(newsource!=vid.currentSrc.slice(-newsource.length) || vid.readyState==0)
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