Fix frame_count fps when paused

This commit is contained in:
Isaac Connor 2021-08-30 18:06:05 -04:00
parent 381fa0d08d
commit 328bd15360
1 changed files with 16 additions and 10 deletions

View File

@ -89,7 +89,7 @@ void MonitorStream::processCommand(const CmdMsg *msg) {
break;
case CMD_PLAY :
Debug(1, "Got PLAY command");
if ( paused ) {
if (paused) {
paused = false;
delayed = true;
}
@ -97,7 +97,7 @@ void MonitorStream::processCommand(const CmdMsg *msg) {
break;
case CMD_VARPLAY :
Debug(1, "Got VARPLAY command");
if ( paused ) {
if (paused) {
paused = false;
delayed = true;
}
@ -110,7 +110,7 @@ void MonitorStream::processCommand(const CmdMsg *msg) {
break;
case CMD_FASTFWD :
Debug(1, "Got FAST FWD command");
if ( paused ) {
if (paused) {
paused = false;
delayed = true;
}
@ -135,27 +135,27 @@ void MonitorStream::processCommand(const CmdMsg *msg) {
}
break;
case CMD_SLOWFWD :
Debug( 1, "Got SLOW FWD command" );
Debug(1, "Got SLOW FWD command");
paused = true;
delayed = true;
replay_rate = ZM_RATE_BASE;
step = 1;
break;
case CMD_SLOWREV :
Debug( 1, "Got SLOW REV command" );
Debug(1, "Got SLOW REV command");
paused = true;
delayed = true;
replay_rate = ZM_RATE_BASE;
step = -1;
break;
case CMD_FASTREV :
Debug( 1, "Got FAST REV command" );
if ( paused ) {
Debug(1, "Got FAST REV command");
if (paused) {
paused = false;
delayed = true;
}
// Set play rate
switch ( replay_rate ) {
switch (replay_rate) {
case -2 * ZM_RATE_BASE :
replay_rate = -5 * ZM_RATE_BASE;
break;
@ -637,6 +637,7 @@ void MonitorStream::runStream() {
if (!sendFrame(temp_image_buffer[temp_index].file_name, temp_image_buffer[temp_index].timestamp)) {
zm_terminate = true;
}
frame_count++;
last_frame_timestamp = swap_image->timestamp;
// frame_sent = true;
}
@ -655,6 +656,7 @@ void MonitorStream::runStream() {
) {
zm_terminate = true;
}
frame_count++;
last_frame_timestamp = swap_image->timestamp;
// frame_sent = true;
@ -670,6 +672,7 @@ void MonitorStream::runStream() {
if (!sendFrame(temp_image_buffer[temp_index].file_name, temp_image_buffer[temp_index].timestamp)) {
zm_terminate = true;
}
frame_count++;
// frame_sent = true;
}
} // end if (!paused) or step or paused
@ -684,7 +687,7 @@ void MonitorStream::runStream() {
delayed = false;
replay_rate = ZM_RATE_BASE;
}
} // end if ( buffered_playback && delayed )
} // end if (buffered_playback && delayed)
if (last_read_index != monitor->shared_data->last_write_index) {
// have a new image to send
@ -706,6 +709,7 @@ void MonitorStream::runStream() {
zm_terminate = true;
break;
}
frame_count++;
if (frame_count == 0) {
// Chrome will not display the first frame until it receives another.
// Firefox is fine. So just send the first frame twice.
@ -728,6 +732,8 @@ void MonitorStream::runStream() {
zm_terminate = true;
if (!sendFrame(paused_image, paused_timestamp))
zm_terminate = true;
frame_count++;
frame_count++;
} else {
SystemTimePoint::duration actual_delta_time = now - last_frame_sent;
if (actual_delta_time > Seconds(5)) {
@ -738,6 +744,7 @@ void MonitorStream::runStream() {
// Send the next frame
if (!sendFrame(paused_image, paused_timestamp))
zm_terminate = true;
frame_count++;
} else {
Debug(2, "Would have sent keepalive frame, but had no paused_image");
}
@ -774,7 +781,6 @@ void MonitorStream::runStream() {
Warning("Unable to store frame as shared memory invalid");
}
} // end if buffered playback
frame_count++;
} else {
Debug(3, "Waiting for capture last_write_index=%u", monitor->shared_data->last_write_index);
} // end if ( (unsigned int)last_read_index != monitor->shared_data->last_write_index )