Remove or increase debug level
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@ -1951,7 +1951,6 @@ void Image::Annotate(
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const Rgb fg_colour,
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const Rgb bg_colour) {
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strncpy(text, p_text, sizeof(text)-1);
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Debug(1, "text %s", text);
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unsigned int index = 0;
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unsigned int line_no = 0;
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@ -1976,7 +1975,7 @@ void Image::Annotate(
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const uint16_t char_width = font.GetCharWidth();
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const uint16_t char_height = font.GetCharHeight();
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const uint64_t *font_bitmap = font.GetBitmapData();
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Debug(1, "Font size %d, char_width %d char_height %d", size, char_width, char_height);
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Debug(4, "Font size %d, char_width %d char_height %d", size, char_width, char_height);
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while ( (index < text_len) && (line_len = strcspn(line, "\n")) ) {
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unsigned int line_width = line_len * char_width;
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@ -4269,7 +4268,6 @@ void ssse3_delta8_rgb32(const uint8_t* col1, const uint8_t* col2, uint8_t* resul
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/* RGB32: RGBA SSSE3 */
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void ssse3_delta8_rgba(const uint8_t* col1, const uint8_t* col2, uint8_t* result, unsigned long count) {
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Debug(2,"sse3 rgba");
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ssse3_delta8_rgb32(col1, col2, result, count, 0x00010502);
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}
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