Remove or increase debug level

This commit is contained in:
Isaac Connor 2020-12-15 15:59:22 -05:00
parent 48db741b4e
commit 39212d8ca0
1 changed files with 1 additions and 3 deletions

View File

@ -1951,7 +1951,6 @@ void Image::Annotate(
const Rgb fg_colour,
const Rgb bg_colour) {
strncpy(text, p_text, sizeof(text)-1);
Debug(1, "text %s", text);
unsigned int index = 0;
unsigned int line_no = 0;
@ -1976,7 +1975,7 @@ void Image::Annotate(
const uint16_t char_width = font.GetCharWidth();
const uint16_t char_height = font.GetCharHeight();
const uint64_t *font_bitmap = font.GetBitmapData();
Debug(1, "Font size %d, char_width %d char_height %d", size, char_width, char_height);
Debug(4, "Font size %d, char_width %d char_height %d", size, char_width, char_height);
while ( (index < text_len) && (line_len = strcspn(line, "\n")) ) {
unsigned int line_width = line_len * char_width;
@ -4269,7 +4268,6 @@ void ssse3_delta8_rgb32(const uint8_t* col1, const uint8_t* col2, uint8_t* resul
/* RGB32: RGBA SSSE3 */
void ssse3_delta8_rgba(const uint8_t* col1, const uint8_t* col2, uint8_t* result, unsigned long count) {
Debug(2,"sse3 rgba");
ssse3_delta8_rgb32(col1, col2, result, count, 0x00010502);
}