Add support for IPv6 in RTSP code

Monitors with source type 'remote' can now be accessed over IPv6. This
code uses getaddrinfo(3) now instead of gethostbyname(3) - and changes a
lot of networking stuff which should be tested thoroughly.
This commit is contained in:
Robin Daermann 2015-11-04 16:41:47 +01:00
parent 5a931db956
commit 4c773472bd
6 changed files with 192 additions and 151 deletions

View File

@ -35,6 +35,8 @@
#include <sys/ioctl.h> #include <sys/ioctl.h>
#include <sys/param.h> #include <sys/param.h>
#include <netinet/tcp.h> #include <netinet/tcp.h>
#include <arpa/inet.h> // for debug output
#include <stdio.h> // for snprintf
#ifdef SOLARIS #ifdef SOLARIS
#include <sys/filio.h> // define FIONREAD #include <sys/filio.h> // define FIONREAD
@ -516,6 +518,166 @@ bool Socket::setNoDelay( bool nodelay )
return( true ); return( true );
} }
bool InetSocket::connect( const char *host, const char *serv )
{
struct addrinfo hints;
struct addrinfo *result, *rp;
int s;
char buf[255];
mAddressFamily = AF_UNSPEC;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC; /* Allow IPv4 or IPv6 */
hints.ai_socktype = getType();
hints.ai_flags = 0;
hints.ai_protocol = 0; /* Any protocol */
s = getaddrinfo(host, serv, &hints, &result);
if (s != 0) {
Error( "connect(): getaddrinfo: %s", gai_strerror(s) );
return( false );
}
/* getaddrinfo() returns a list of address structures.
* Try each address until we successfully connect(2).
* If socket(2) (or connect(2)) fails, we (close the socket
* and) try the next address. */
for (rp = result; rp != NULL; rp = rp->ai_next) {
if (mSd != -1) {
if (::connect(mSd, rp->ai_addr, rp->ai_addrlen) != -1)
break; /* Success */
continue;
}
memset(&buf, 0, sizeof(buf));
if (rp->ai_family == AF_INET) {
inet_ntop(AF_INET, &((struct sockaddr_in *)rp->ai_addr)->sin_addr, buf, sizeof(buf)-1);
}
else if (rp->ai_family == AF_INET6) {
inet_ntop(AF_INET6, &((struct sockaddr_in6 *)rp->ai_addr)->sin6_addr, buf, sizeof(buf)-1);
}
else {
strncpy(buf, "n/a", sizeof(buf)-1);
}
Debug( 1, "connect(): Trying '%s', family '%d', proto '%d'", buf, rp->ai_family, rp->ai_protocol);
mSd = ::socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol);
if (mSd == -1)
continue;
int val = 1;
(void)::setsockopt( mSd, SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val) );
(void)::setsockopt( mSd, SOL_SOCKET, SO_KEEPALIVE, &val, sizeof(val) );
mAddressFamily = rp->ai_family; /* save AF_ for ctrl and data connections */
if (::connect(mSd, rp->ai_addr, rp->ai_addrlen) != -1)
break; /* Success */
::close(mSd);
}
if (rp == NULL) { /* No address succeeded */
Error( "connect(), Could not connect" );
mAddressFamily = AF_UNSPEC;
return( false );
}
freeaddrinfo(result); /* No longer needed */
mState = CONNECTED;
return( true );
}
bool InetSocket::connect( const char *host, int port )
{
char serv[8];
snprintf(serv, sizeof(serv), "%d", port);
return connect( host, serv );
}
bool InetSocket::bind( const char * host, const char * serv )
{
struct addrinfo hints;
struct addrinfo *result, *rp;
int s;
char buf[255];
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC; /* Allow IPv4 or IPv6 */
hints.ai_socktype = getType();
hints.ai_flags = AI_PASSIVE; /* For wildcard IP address */
hints.ai_protocol = 0; /* Any protocol */
hints.ai_canonname = NULL;
hints.ai_addr = NULL;
hints.ai_next = NULL;
s = getaddrinfo(host, serv, &hints, &result);
if (s != 0) {
Error( "bind(): getaddrinfo: %s", gai_strerror(s) );
return( false );
}
/* getaddrinfo() returns a list of address structures.
* Try each address until we successfully bind(2).
* If socket(2) (or bind(2)) fails, we (close the socket
* and) try the next address. */
for (rp = result; rp != NULL; rp = rp->ai_next) {
memset(&buf, 0, sizeof(buf));
if (rp->ai_family == AF_INET) {
inet_ntop(AF_INET, &((struct sockaddr_in *)rp->ai_addr)->sin_addr, buf, sizeof(buf)-1);
}
else if (rp->ai_family == AF_INET6) {
inet_ntop(AF_INET6, &((struct sockaddr_in6 *)rp->ai_addr)->sin6_addr, buf, sizeof(buf)-1);
}
else {
strncpy(buf, "n/a", sizeof(buf)-1);
}
Debug( 1, "bind(): Trying '%s', family '%d', proto '%d'", buf, rp->ai_family, rp->ai_protocol);
mSd = ::socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol);
if (mSd == -1)
continue;
mState = DISCONNECTED;
if (::bind(mSd, rp->ai_addr, rp->ai_addrlen) == 0)
break; /* Success */
::close(mSd);
mSd = -1;
}
if (rp == NULL) { /* No address succeeded */
Error( "bind(), Could not bind" );
return( false );
}
freeaddrinfo(result); /* No longer needed */
return( true );
}
bool InetSocket::bind( const char * serv )
{
return bind( NULL, serv);
}
bool InetSocket::bind( const char * host, int port )
{
char serv[8];
snprintf(serv, sizeof(serv), "%d", port);
return bind( host, serv );
}
bool InetSocket::bind( int port )
{
char serv[8];
snprintf(serv, sizeof(serv), "%d", port);
return bind( NULL, serv );
}
bool TcpInetServer::listen() bool TcpInetServer::listen()
{ {
return( Socket::listen() ); return( Socket::listen() );

View File

@ -399,10 +399,13 @@ public:
class InetSocket : virtual public Socket class InetSocket : virtual public Socket
{ {
protected:
int mAddressFamily;
public: public:
int getDomain() const int getDomain() const
{ {
return( AF_INET ); return( mAddressFamily );
} }
virtual socklen_t getAddrSize() const virtual socklen_t getAddrSize() const
{ {
@ -410,92 +413,13 @@ public:
} }
protected: protected:
bool resolveLocal( const char *host, const char *serv, const char *proto ) bool connect( const char *host, const char *serv );
{ bool connect( const char *host, int port );
SockAddrInet *addr = new SockAddrInet;
mLocalAddr = addr;
return( addr->resolve( host, serv, proto ) );
}
bool resolveLocal( const char *host, int port, const char *proto )
{
SockAddrInet *addr = new SockAddrInet;
mLocalAddr = addr;
return( addr->resolve( host, port, proto ) );
}
bool resolveLocal( const char *serv, const char *proto )
{
SockAddrInet *addr = new SockAddrInet;
mLocalAddr = addr;
return( addr->resolve( serv, proto ) );
}
bool resolveLocal( int port, const char *proto )
{
SockAddrInet *addr = new SockAddrInet;
mLocalAddr = addr;
return( addr->resolve( port, proto ) );
}
bool resolveRemote( const char *host, const char *serv, const char *proto ) bool bind( const char *host, const char *serv );
{ bool bind( const char *host, int port );
SockAddrInet *addr = new SockAddrInet; bool bind( const char *serv );
mRemoteAddr = addr; bool bind( int port );
return( addr->resolve( host, serv, proto ) );
}
bool resolveRemote( const char *host, int port, const char *proto )
{
SockAddrInet *addr = new SockAddrInet;
mRemoteAddr = addr;
return( addr->resolve( host, port, proto ) );
}
protected:
bool bind( const SockAddrInet &addr )
{
mLocalAddr = new SockAddrInet( addr );
return( Socket::bind() );
}
bool bind( const char *host, const char *serv )
{
if ( !resolveLocal( host, serv, getProtocol() ) )
return( false );
return( Socket::bind() );
}
bool bind( const char *host, int port )
{
if ( !resolveLocal( host, port, getProtocol() ) )
return( false );
return( Socket::bind() );
}
bool bind( const char *serv )
{
if ( !resolveLocal( serv, getProtocol() ) )
return( false );
return( Socket::bind() );
}
bool bind( int port )
{
if ( !resolveLocal( port, getProtocol() ) )
return( false );
return( Socket::bind() );
}
bool connect( const SockAddrInet &addr )
{
mRemoteAddr = new SockAddrInet( addr );
return( Socket::connect() );
}
bool connect( const char *host, const char *serv )
{
if ( !resolveRemote( host, serv, getProtocol() ) )
return( false );
return( Socket::connect() );
}
bool connect( const char *host, int port )
{
if ( !resolveRemote( host, port, getProtocol() ) )
return( false );
return( Socket::connect() );
}
}; };
class UnixSocket : virtual public Socket class UnixSocket : virtual public Socket
@ -591,10 +515,6 @@ public:
class UdpInetSocket : virtual public UdpSocket, virtual public InetSocket class UdpInetSocket : virtual public UdpSocket, virtual public InetSocket
{ {
public: public:
bool bind( const SockAddrInet &addr )
{
return( InetSocket::bind( addr ) );
}
bool bind( const char *host, const char *serv ) bool bind( const char *host, const char *serv )
{ {
return( InetSocket::bind( host, serv ) ); return( InetSocket::bind( host, serv ) );
@ -612,10 +532,6 @@ public:
return( InetSocket::bind( port ) ); return( InetSocket::bind( port ) );
} }
bool connect( const SockAddrInet &addr )
{
return( InetSocket::connect( addr ) );
}
bool connect( const char *host, const char *serv ) bool connect( const char *host, const char *serv )
{ {
return( InetSocket::connect( host, serv ) ); return( InetSocket::connect( host, serv ) );
@ -642,33 +558,7 @@ public:
class UdpInetClient : public UdpInetSocket class UdpInetClient : public UdpInetSocket
{ {
protected:
bool bind( const SockAddrInet &addr )
{
return( UdpInetSocket::bind( addr ) );
}
bool bind( const char *host, const char *serv )
{
return( UdpInetSocket::bind( host, serv ) );
}
bool bind( const char *host, int port )
{
return( UdpInetSocket::bind( host, port ) );
}
bool bind( const char *serv )
{
return( UdpInetSocket::bind( serv ) );
}
bool bind( int port )
{
return( UdpInetSocket::bind( port ) );
}
public: public:
bool connect( const SockAddrInet &addr )
{
return( UdpInetSocket::connect( addr ) );
}
bool connect( const char *host, const char *serv ) bool connect( const char *host, const char *serv )
{ {
return( UdpInetSocket::connect( host, serv ) ); return( UdpInetSocket::connect( host, serv ) );
@ -697,10 +587,6 @@ public:
class UdpInetServer : public UdpInetSocket class UdpInetServer : public UdpInetSocket
{ {
public: public:
bool bind( const SockAddrInet &addr )
{
return( UdpInetSocket::bind( addr ) );
}
bool bind( const char *host, const char *serv ) bool bind( const char *host, const char *serv )
{ {
return( UdpInetSocket::bind( host, serv ) ); return( UdpInetSocket::bind( host, serv ) );
@ -812,18 +698,6 @@ public:
class TcpInetServer : public TcpInetSocket class TcpInetServer : public TcpInetSocket
{ {
public: public:
bool bind( const char *host, const char *serv )
{
return( TcpInetSocket::bind( host, serv ) );
}
bool bind( const char *host, int port )
{
return( TcpInetSocket::bind( host, port ) );
}
bool bind( const char *serv )
{
return( TcpInetSocket::bind( serv ) );
}
bool bind( int port ) bool bind( int port )
{ {
return( TcpInetSocket::bind( port ) ); return( TcpInetSocket::bind( port ) );

View File

@ -279,20 +279,17 @@ int RtpCtrlThread::run()
UdpInetSocket rtpCtrlServer; UdpInetSocket rtpCtrlServer;
if ( mRtpSource.getLocalHost() != "" ) if ( mRtpSource.getLocalHost() != "" )
{ {
localAddr.resolve( mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalCtrlPort(), "udp" ); if ( !rtpCtrlServer.bind( mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalCtrlPort() ) )
if ( !rtpCtrlServer.bind( localAddr ) )
Fatal( "Failed to bind RTCP server" ); Fatal( "Failed to bind RTCP server" );
sendReports = false; sendReports = false;
Debug( 3, "Bound to %s:%d", mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalCtrlPort() ); Debug( 3, "Bound to %s:%d", mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalCtrlPort() );
} }
else else
{ {
localAddr.resolve( mRtpSource.getLocalCtrlPort(), "udp" ); if ( !rtpCtrlServer.bind( mRtspThread.getAddressFamily() == AF_INET6 ? "::" : "0.0.0.0", mRtpSource.getLocalCtrlPort() ) )
if ( !rtpCtrlServer.bind( localAddr ) )
Fatal( "Failed to bind RTCP server" ); Fatal( "Failed to bind RTCP server" );
Debug( 3, "Bound to %s:%d", mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalCtrlPort() ); Debug( 3, "Bound to %s:%d", mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalCtrlPort() );
remoteAddr.resolve( mRtpSource.getRemoteHost().c_str(), mRtpSource.getRemoteCtrlPort(), "udp" ); if ( !rtpCtrlServer.connect( mRtpSource.getRemoteHost().c_str(), mRtpSource.getRemoteCtrlPort() ) )
if ( !rtpCtrlServer.connect( remoteAddr ) )
Fatal( "Failed to connect RTCP server" ); Fatal( "Failed to connect RTCP server" );
Debug( 3, "Connected to %s:%d", mRtpSource.getRemoteHost().c_str(), mRtpSource.getRemoteCtrlPort() ); Debug( 3, "Connected to %s:%d", mRtpSource.getRemoteHost().c_str(), mRtpSource.getRemoteCtrlPort() );
sendReports = true; sendReports = true;

View File

@ -67,13 +67,17 @@ int RtpDataThread::run()
SockAddrInet localAddr; SockAddrInet localAddr;
UdpInetServer rtpDataSocket; UdpInetServer rtpDataSocket;
if ( mRtpSource.getLocalHost() != "" ) if ( mRtpSource.getLocalHost() != "" ) {
localAddr.resolve( mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalDataPort(), "udp" ); if ( !rtpDataSocket.bind( mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalDataPort() ) )
Fatal( "Failed to bind RTP server" );
Debug( 3, "Bound to %s:%d", mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalDataPort() );
}
else else
localAddr.resolve( mRtpSource.getLocalDataPort(), "udp" ); {
if ( !rtpDataSocket.bind( localAddr ) ) if ( !rtpDataSocket.bind( mRtspThread.getAddressFamily() == AF_INET6 ? "::" : "0.0.0.0", mRtpSource.getLocalDataPort() ) )
Fatal( "Failed to bind RTP server" ); Fatal( "Failed to bind RTP server" );
Debug( 3, "Bound to %s:%d", mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalDataPort() ); Debug( 3, "Bound to %s:%d", mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalDataPort() );
}
Select select( 3 ); Select select( 3 );
select.addReader( &rtpDataSocket ); select.addReader( &rtpDataSocket );

View File

@ -234,7 +234,7 @@ int RtspThread::run()
response.reserve( ZM_NETWORK_BUFSIZ ); response.reserve( ZM_NETWORK_BUFSIZ );
if ( !mRtspSocket.connect( mHost.c_str(), strtol( mPort.c_str(), NULL, 10 ) ) ) if ( !mRtspSocket.connect( mHost.c_str(), mPort.c_str() ) )
Fatal( "Unable to connect RTSP socket" ); Fatal( "Unable to connect RTSP socket" );
//Select select( 0.25 ); //Select select( 0.25 );
//select.addReader( &mRtspSocket ); //select.addReader( &mRtspSocket );
@ -248,7 +248,7 @@ int RtspThread::run()
bool authTried = false; bool authTried = false;
if ( mMethod == RTP_RTSP_HTTP ) if ( mMethod == RTP_RTSP_HTTP )
{ {
if ( !mRtspSocket2.connect( mHost.c_str(), strtol( mPort.c_str(), NULL, 10 ) ) ) if ( !mRtspSocket2.connect( mHost.c_str(), mPort.c_str() ) )
Fatal( "Unable to connect auxiliary RTSP/HTTP socket" ); Fatal( "Unable to connect auxiliary RTSP/HTTP socket" );
//Select select( 0.25 ); //Select select( 0.25 );
//select.addReader( &mRtspSocket2 ); //select.addReader( &mRtspSocket2 );
@ -306,7 +306,7 @@ int RtspThread::run()
mAuthenticator->checkAuthResponse(response); mAuthenticator->checkAuthResponse(response);
Debug(2, "Processed 401 response"); Debug(2, "Processed 401 response");
mRtspSocket.close(); mRtspSocket.close();
if ( !mRtspSocket.connect( mHost.c_str(), strtol( mPort.c_str(), NULL, 10 ) ) ) if ( !mRtspSocket.connect( mHost.c_str(), mPort.c_str() ) )
Fatal( "Unable to reconnect RTSP socket" ); Fatal( "Unable to reconnect RTSP socket" );
Debug(2, "connection should be reopened now"); Debug(2, "connection should be reopened now");
} }

View File

@ -137,6 +137,10 @@ public:
{ {
return( mStop ); return( mStop );
} }
int getAddressFamily ()
{
return mRtspSocket.getDomain();
}
}; };
#endif // ZM_RTSP_H #endif // ZM_RTSP_H