Add support for IPv6 in RTSP code
Monitors with source type 'remote' can now be accessed over IPv6. This code uses getaddrinfo(3) now instead of gethostbyname(3) - and changes a lot of networking stuff which should be tested thoroughly.
This commit is contained in:
parent
5a931db956
commit
4c773472bd
162
src/zm_comms.cpp
162
src/zm_comms.cpp
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@ -35,6 +35,8 @@
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#include <sys/ioctl.h>
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#include <sys/param.h>
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#include <netinet/tcp.h>
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#include <arpa/inet.h> // for debug output
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#include <stdio.h> // for snprintf
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#ifdef SOLARIS
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#include <sys/filio.h> // define FIONREAD
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@ -516,6 +518,166 @@ bool Socket::setNoDelay( bool nodelay )
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return( true );
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}
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bool InetSocket::connect( const char *host, const char *serv )
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{
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struct addrinfo hints;
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struct addrinfo *result, *rp;
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int s;
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char buf[255];
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mAddressFamily = AF_UNSPEC;
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memset(&hints, 0, sizeof(struct addrinfo));
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hints.ai_family = AF_UNSPEC; /* Allow IPv4 or IPv6 */
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hints.ai_socktype = getType();
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hints.ai_flags = 0;
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hints.ai_protocol = 0; /* Any protocol */
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s = getaddrinfo(host, serv, &hints, &result);
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if (s != 0) {
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Error( "connect(): getaddrinfo: %s", gai_strerror(s) );
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return( false );
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}
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/* getaddrinfo() returns a list of address structures.
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* Try each address until we successfully connect(2).
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* If socket(2) (or connect(2)) fails, we (close the socket
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* and) try the next address. */
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for (rp = result; rp != NULL; rp = rp->ai_next) {
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if (mSd != -1) {
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if (::connect(mSd, rp->ai_addr, rp->ai_addrlen) != -1)
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break; /* Success */
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continue;
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}
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memset(&buf, 0, sizeof(buf));
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if (rp->ai_family == AF_INET) {
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inet_ntop(AF_INET, &((struct sockaddr_in *)rp->ai_addr)->sin_addr, buf, sizeof(buf)-1);
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}
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else if (rp->ai_family == AF_INET6) {
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inet_ntop(AF_INET6, &((struct sockaddr_in6 *)rp->ai_addr)->sin6_addr, buf, sizeof(buf)-1);
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}
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else {
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strncpy(buf, "n/a", sizeof(buf)-1);
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}
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Debug( 1, "connect(): Trying '%s', family '%d', proto '%d'", buf, rp->ai_family, rp->ai_protocol);
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mSd = ::socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol);
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if (mSd == -1)
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continue;
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int val = 1;
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(void)::setsockopt( mSd, SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val) );
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(void)::setsockopt( mSd, SOL_SOCKET, SO_KEEPALIVE, &val, sizeof(val) );
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mAddressFamily = rp->ai_family; /* save AF_ for ctrl and data connections */
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if (::connect(mSd, rp->ai_addr, rp->ai_addrlen) != -1)
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break; /* Success */
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::close(mSd);
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}
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if (rp == NULL) { /* No address succeeded */
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Error( "connect(), Could not connect" );
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mAddressFamily = AF_UNSPEC;
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return( false );
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}
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freeaddrinfo(result); /* No longer needed */
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mState = CONNECTED;
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return( true );
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}
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bool InetSocket::connect( const char *host, int port )
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{
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char serv[8];
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snprintf(serv, sizeof(serv), "%d", port);
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return connect( host, serv );
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}
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bool InetSocket::bind( const char * host, const char * serv )
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{
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struct addrinfo hints;
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struct addrinfo *result, *rp;
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int s;
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char buf[255];
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memset(&hints, 0, sizeof(struct addrinfo));
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hints.ai_family = AF_UNSPEC; /* Allow IPv4 or IPv6 */
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hints.ai_socktype = getType();
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hints.ai_flags = AI_PASSIVE; /* For wildcard IP address */
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hints.ai_protocol = 0; /* Any protocol */
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hints.ai_canonname = NULL;
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hints.ai_addr = NULL;
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hints.ai_next = NULL;
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s = getaddrinfo(host, serv, &hints, &result);
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if (s != 0) {
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Error( "bind(): getaddrinfo: %s", gai_strerror(s) );
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return( false );
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}
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/* getaddrinfo() returns a list of address structures.
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* Try each address until we successfully bind(2).
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* If socket(2) (or bind(2)) fails, we (close the socket
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* and) try the next address. */
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for (rp = result; rp != NULL; rp = rp->ai_next) {
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memset(&buf, 0, sizeof(buf));
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if (rp->ai_family == AF_INET) {
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inet_ntop(AF_INET, &((struct sockaddr_in *)rp->ai_addr)->sin_addr, buf, sizeof(buf)-1);
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}
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else if (rp->ai_family == AF_INET6) {
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inet_ntop(AF_INET6, &((struct sockaddr_in6 *)rp->ai_addr)->sin6_addr, buf, sizeof(buf)-1);
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}
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else {
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strncpy(buf, "n/a", sizeof(buf)-1);
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}
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Debug( 1, "bind(): Trying '%s', family '%d', proto '%d'", buf, rp->ai_family, rp->ai_protocol);
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mSd = ::socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol);
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if (mSd == -1)
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continue;
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mState = DISCONNECTED;
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if (::bind(mSd, rp->ai_addr, rp->ai_addrlen) == 0)
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break; /* Success */
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::close(mSd);
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mSd = -1;
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}
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if (rp == NULL) { /* No address succeeded */
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Error( "bind(), Could not bind" );
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return( false );
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}
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freeaddrinfo(result); /* No longer needed */
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return( true );
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}
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bool InetSocket::bind( const char * serv )
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{
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return bind( NULL, serv);
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}
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bool InetSocket::bind( const char * host, int port )
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{
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char serv[8];
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snprintf(serv, sizeof(serv), "%d", port);
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return bind( host, serv );
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}
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bool InetSocket::bind( int port )
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{
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char serv[8];
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snprintf(serv, sizeof(serv), "%d", port);
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return bind( NULL, serv );
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}
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bool TcpInetServer::listen()
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{
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return( Socket::listen() );
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146
src/zm_comms.h
146
src/zm_comms.h
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@ -399,10 +399,13 @@ public:
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class InetSocket : virtual public Socket
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{
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protected:
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int mAddressFamily;
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public:
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int getDomain() const
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{
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return( AF_INET );
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return( mAddressFamily );
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}
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virtual socklen_t getAddrSize() const
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{
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@ -410,92 +413,13 @@ public:
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}
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protected:
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bool resolveLocal( const char *host, const char *serv, const char *proto )
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{
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SockAddrInet *addr = new SockAddrInet;
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mLocalAddr = addr;
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return( addr->resolve( host, serv, proto ) );
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}
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bool resolveLocal( const char *host, int port, const char *proto )
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{
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SockAddrInet *addr = new SockAddrInet;
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mLocalAddr = addr;
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return( addr->resolve( host, port, proto ) );
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}
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bool resolveLocal( const char *serv, const char *proto )
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{
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SockAddrInet *addr = new SockAddrInet;
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mLocalAddr = addr;
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return( addr->resolve( serv, proto ) );
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}
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bool resolveLocal( int port, const char *proto )
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{
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SockAddrInet *addr = new SockAddrInet;
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mLocalAddr = addr;
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return( addr->resolve( port, proto ) );
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}
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bool connect( const char *host, const char *serv );
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bool connect( const char *host, int port );
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bool resolveRemote( const char *host, const char *serv, const char *proto )
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{
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SockAddrInet *addr = new SockAddrInet;
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mRemoteAddr = addr;
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return( addr->resolve( host, serv, proto ) );
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}
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bool resolveRemote( const char *host, int port, const char *proto )
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{
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SockAddrInet *addr = new SockAddrInet;
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mRemoteAddr = addr;
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return( addr->resolve( host, port, proto ) );
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}
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protected:
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bool bind( const SockAddrInet &addr )
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{
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mLocalAddr = new SockAddrInet( addr );
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return( Socket::bind() );
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}
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bool bind( const char *host, const char *serv )
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{
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if ( !resolveLocal( host, serv, getProtocol() ) )
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return( false );
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return( Socket::bind() );
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}
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bool bind( const char *host, int port )
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{
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if ( !resolveLocal( host, port, getProtocol() ) )
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return( false );
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return( Socket::bind() );
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}
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bool bind( const char *serv )
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{
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if ( !resolveLocal( serv, getProtocol() ) )
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return( false );
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return( Socket::bind() );
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}
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bool bind( int port )
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{
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if ( !resolveLocal( port, getProtocol() ) )
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return( false );
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return( Socket::bind() );
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}
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bool connect( const SockAddrInet &addr )
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{
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mRemoteAddr = new SockAddrInet( addr );
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return( Socket::connect() );
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}
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bool connect( const char *host, const char *serv )
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{
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if ( !resolveRemote( host, serv, getProtocol() ) )
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return( false );
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return( Socket::connect() );
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}
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bool connect( const char *host, int port )
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{
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if ( !resolveRemote( host, port, getProtocol() ) )
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return( false );
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return( Socket::connect() );
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}
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bool bind( const char *host, const char *serv );
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bool bind( const char *host, int port );
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bool bind( const char *serv );
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bool bind( int port );
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};
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class UnixSocket : virtual public Socket
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class UdpInetSocket : virtual public UdpSocket, virtual public InetSocket
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{
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public:
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bool bind( const SockAddrInet &addr )
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{
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return( InetSocket::bind( addr ) );
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}
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bool bind( const char *host, const char *serv )
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{
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return( InetSocket::bind( host, serv ) );
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return( InetSocket::bind( port ) );
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}
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bool connect( const SockAddrInet &addr )
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{
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return( InetSocket::connect( addr ) );
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}
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bool connect( const char *host, const char *serv )
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{
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return( InetSocket::connect( host, serv ) );
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@ -642,33 +558,7 @@ public:
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class UdpInetClient : public UdpInetSocket
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{
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protected:
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bool bind( const SockAddrInet &addr )
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{
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return( UdpInetSocket::bind( addr ) );
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}
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bool bind( const char *host, const char *serv )
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{
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return( UdpInetSocket::bind( host, serv ) );
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}
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bool bind( const char *host, int port )
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{
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return( UdpInetSocket::bind( host, port ) );
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}
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bool bind( const char *serv )
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{
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return( UdpInetSocket::bind( serv ) );
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}
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bool bind( int port )
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{
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return( UdpInetSocket::bind( port ) );
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}
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public:
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bool connect( const SockAddrInet &addr )
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{
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return( UdpInetSocket::connect( addr ) );
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}
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bool connect( const char *host, const char *serv )
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{
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return( UdpInetSocket::connect( host, serv ) );
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class UdpInetServer : public UdpInetSocket
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{
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public:
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bool bind( const SockAddrInet &addr )
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{
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return( UdpInetSocket::bind( addr ) );
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}
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bool bind( const char *host, const char *serv )
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{
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return( UdpInetSocket::bind( host, serv ) );
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@ -812,18 +698,6 @@ public:
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class TcpInetServer : public TcpInetSocket
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{
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public:
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bool bind( const char *host, const char *serv )
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{
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return( TcpInetSocket::bind( host, serv ) );
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}
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bool bind( const char *host, int port )
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{
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return( TcpInetSocket::bind( host, port ) );
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}
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bool bind( const char *serv )
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{
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return( TcpInetSocket::bind( serv ) );
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}
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bool bind( int port )
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{
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return( TcpInetSocket::bind( port ) );
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@ -279,20 +279,17 @@ int RtpCtrlThread::run()
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UdpInetSocket rtpCtrlServer;
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if ( mRtpSource.getLocalHost() != "" )
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{
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localAddr.resolve( mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalCtrlPort(), "udp" );
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if ( !rtpCtrlServer.bind( localAddr ) )
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if ( !rtpCtrlServer.bind( mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalCtrlPort() ) )
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Fatal( "Failed to bind RTCP server" );
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sendReports = false;
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Debug( 3, "Bound to %s:%d", mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalCtrlPort() );
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}
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else
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{
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localAddr.resolve( mRtpSource.getLocalCtrlPort(), "udp" );
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if ( !rtpCtrlServer.bind( localAddr ) )
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if ( !rtpCtrlServer.bind( mRtspThread.getAddressFamily() == AF_INET6 ? "::" : "0.0.0.0", mRtpSource.getLocalCtrlPort() ) )
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Fatal( "Failed to bind RTCP server" );
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Debug( 3, "Bound to %s:%d", mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalCtrlPort() );
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remoteAddr.resolve( mRtpSource.getRemoteHost().c_str(), mRtpSource.getRemoteCtrlPort(), "udp" );
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if ( !rtpCtrlServer.connect( remoteAddr ) )
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if ( !rtpCtrlServer.connect( mRtpSource.getRemoteHost().c_str(), mRtpSource.getRemoteCtrlPort() ) )
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Fatal( "Failed to connect RTCP server" );
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Debug( 3, "Connected to %s:%d", mRtpSource.getRemoteHost().c_str(), mRtpSource.getRemoteCtrlPort() );
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sendReports = true;
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@ -67,13 +67,17 @@ int RtpDataThread::run()
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SockAddrInet localAddr;
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UdpInetServer rtpDataSocket;
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if ( mRtpSource.getLocalHost() != "" )
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localAddr.resolve( mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalDataPort(), "udp" );
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if ( mRtpSource.getLocalHost() != "" ) {
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if ( !rtpDataSocket.bind( mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalDataPort() ) )
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Fatal( "Failed to bind RTP server" );
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Debug( 3, "Bound to %s:%d", mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalDataPort() );
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}
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else
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localAddr.resolve( mRtpSource.getLocalDataPort(), "udp" );
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if ( !rtpDataSocket.bind( localAddr ) )
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Fatal( "Failed to bind RTP server" );
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Debug( 3, "Bound to %s:%d", mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalDataPort() );
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{
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if ( !rtpDataSocket.bind( mRtspThread.getAddressFamily() == AF_INET6 ? "::" : "0.0.0.0", mRtpSource.getLocalDataPort() ) )
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Fatal( "Failed to bind RTP server" );
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Debug( 3, "Bound to %s:%d", mRtpSource.getLocalHost().c_str(), mRtpSource.getLocalDataPort() );
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}
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Select select( 3 );
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select.addReader( &rtpDataSocket );
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@ -234,7 +234,7 @@ int RtspThread::run()
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response.reserve( ZM_NETWORK_BUFSIZ );
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if ( !mRtspSocket.connect( mHost.c_str(), strtol( mPort.c_str(), NULL, 10 ) ) )
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if ( !mRtspSocket.connect( mHost.c_str(), mPort.c_str() ) )
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Fatal( "Unable to connect RTSP socket" );
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//Select select( 0.25 );
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//select.addReader( &mRtspSocket );
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@ -248,7 +248,7 @@ int RtspThread::run()
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bool authTried = false;
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if ( mMethod == RTP_RTSP_HTTP )
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{
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if ( !mRtspSocket2.connect( mHost.c_str(), strtol( mPort.c_str(), NULL, 10 ) ) )
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if ( !mRtspSocket2.connect( mHost.c_str(), mPort.c_str() ) )
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Fatal( "Unable to connect auxiliary RTSP/HTTP socket" );
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//Select select( 0.25 );
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//select.addReader( &mRtspSocket2 );
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@ -306,7 +306,7 @@ int RtspThread::run()
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mAuthenticator->checkAuthResponse(response);
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Debug(2, "Processed 401 response");
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mRtspSocket.close();
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if ( !mRtspSocket.connect( mHost.c_str(), strtol( mPort.c_str(), NULL, 10 ) ) )
|
||||
if ( !mRtspSocket.connect( mHost.c_str(), mPort.c_str() ) )
|
||||
Fatal( "Unable to reconnect RTSP socket" );
|
||||
Debug(2, "connection should be reopened now");
|
||||
}
|
||||
|
|
|
@ -137,6 +137,10 @@ public:
|
|||
{
|
||||
return( mStop );
|
||||
}
|
||||
int getAddressFamily ()
|
||||
{
|
||||
return mRtspSocket.getDomain();
|
||||
}
|
||||
};
|
||||
|
||||
#endif // ZM_RTSP_H
|
||||
|
|
Loading…
Reference in New Issue