Add missing update_function_pointers so that we use SSE blend functions. Significantly reduces cpu use in motion detection.
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@ -313,6 +313,7 @@ bool Image::Assign(const AVFrame *frame, SwsContext *convert_context, AVFrame *t
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return false;
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return false;
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}
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}
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zm_dump_video_frame(temp_frame, "dest frame after convert");
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zm_dump_video_frame(temp_frame, "dest frame after convert");
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update_function_pointers();
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return true;
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return true;
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} // end Image::Assign(const AVFrame *frame, SwsContext *convert_context, AVFrame *temp_frame)
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} // end Image::Assign(const AVFrame *frame, SwsContext *convert_context, AVFrame *temp_frame)
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@ -687,6 +688,7 @@ void Image::AssignDirect(
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subpixelorder = p_subpixelorder;
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subpixelorder = p_subpixelorder;
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pixels = width * height;
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pixels = width * height;
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size = new_buffer_size;
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size = new_buffer_size;
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update_function_pointers();
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} // end void Image::AssignDirect
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} // end void Image::AssignDirect
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void Image::Assign(
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void Image::Assign(
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@ -788,6 +790,7 @@ void Image::Assign(const Image &image) {
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linesize = image.linesize;
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linesize = image.linesize;
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}
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}
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update_function_pointers();
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if ( image.buffer != buffer )
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if ( image.buffer != buffer )
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(*fptr_imgbufcpy)(buffer, image.buffer, size);
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(*fptr_imgbufcpy)(buffer, image.buffer, size);
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}
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}
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