Merge pull request #1039 from pliablepixels/1038-fixing-state-mgmt-1030-isActive-fix
1038 fixing state mgmt 1030 is active fix
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commit
6093587ff2
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@ -387,8 +387,8 @@ CREATE TABLE `Monitors` (
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--
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-- Table structure for table `States`
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-- Added IsActive to track custom run states
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--
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-- PP - Added IsActive to track custom run states
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-- Also made sure Name is unique
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DROP TABLE IF EXISTS `States`;
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CREATE TABLE `States` (
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@ -396,8 +396,11 @@ CREATE TABLE `States` (
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`Name` varchar(64) NOT NULL default '',
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`Definition` text NOT NULL,
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`IsActive` tinyint(3) unsigned NOT NULL default '0',
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PRIMARY KEY (`Id`)
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PRIMARY KEY (`Id`),
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UNIQUE KEY (`Name`)
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) ENGINE=@ZM_MYSQL_ENGINE@;
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INSERT INTO States (Name,Definition,IsActive) VALUES ('default','','1');
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--
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-- Table structure for table `Servers`
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@ -342,7 +342,7 @@ SET @s = (SELECT IF(
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PREPARE stmt FROM @s;
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EXECUTE stmt;
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-- The States table will be updated to have a new column called IsActive
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-- PP:The States table will be updated to have a new column called IsActive
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-- used to keep track of which custom state is active (if any)
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SET @s = (SELECT IF(
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(SELECT COUNT(*)
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@ -358,6 +358,23 @@ SET @s = (SELECT IF(
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PREPARE stmt FROM @s;
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EXECUTE stmt;
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-- PP:If default state does not exist, create it and set its IsActive to 1
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INSERT INTO States (Name,Definition,IsActive)
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SELECT * FROM (SELECT 'default', '', '1') AS tmp
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WHERE NOT EXISTS (
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SELECT Name FROM States WHERE Name = 'default'
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) LIMIT 1;
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-- PP:Start with a sane isActive state
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UPDATE States SET IsActive = '0';
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UPDATE States SET IsActive = '1' WHERE Name = 'default';
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-- PP:Finally convert States to make sure Names are unique
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-- If duplicate states existed while upgrading, that is
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-- very likely an error that ZM allowed earlier, so
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-- we are picking up the first one and deleting the others
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ALTER IGNORE TABLE States ADD UNIQUE (Name);
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SET @s = (SELECT IF(
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(SELECT COUNT(*)
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FROM INFORMATION_SCHEMA.TABLES
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@ -105,6 +105,8 @@ if ( !$command || $command !~ /^(?:start|stop|restart|status|logrot|version)$/ )
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}
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}
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$dbh = zmDbConnect() if ! $dbh;
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# PP - Sane state check
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isActiveSanityCheck();
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# Move to the right place
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chdir( $Config{ZM_PATH_WEB} )
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@ -151,19 +153,17 @@ if ( $command eq "state" )
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}
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}
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$sth->finish();
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#PP - lets go ahead and modify States DB
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Debug ("Marking $store_state as Enabled");
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# PP - Zero out other states being active
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resetStates();
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# PP - Now mark a specific state as active
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resetStates();
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Info ("Marking $store_state as Enabled");
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$sql = "update States set IsActive = '1' where Name = ?";
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$sth = $dbh->prepare_cached( $sql )
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or Fatal( "Can't prepare '$sql': ".$dbh->errstr() );
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$res = $sth->execute( $store_state )
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or Fatal( "Can't execute: ".$sth->errstr() );
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# PP - zero out other states isActive
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$command = "restart";
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}
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@ -173,8 +173,6 @@ if ( $command =~ /^(start|stop|restart)$/ )
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# We have to detaint to keep perl from complaining
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$command = $1;
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# PP - if we are not switching to a custom state, zero out all isActive
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resetStates() if (!$store_state);
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if ( systemdRunning() && !calledBysystem() ) {
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qx(@BINDIR@/zmsystemctl.pl $command);
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@ -307,15 +305,66 @@ if ( $command eq "logrot" )
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exit( $retval );
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# PP - when the system is restarted/started/stopped, it will
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# not be in a custom state, so lets keep the DB consistent
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# PP - Make sure isActive is on and only one
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sub isActiveSanityCheck
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{
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Info ("Sanity checking States table...");
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$dbh = zmDbConnect() if ! $dbh;
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# PP - First, make sure default exists and there is only one
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my $sql = "select Name from States where Name = 'default'";
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my $sth = $dbh->prepare_cached( $sql )
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or Fatal( "Can't prepare '$sql': ".$dbh->errstr() );
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my $res = $sth->execute()
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or Fatal( "Can't execute: ".$sth->errstr() );
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if ($sth->rows != 1) # PP - no row, or too many rows. Either case is an error
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{
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Info( "Fixing States table - either no default state or duplicate default states" );
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$sql = "delete from States where Name = 'default'";
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$sth = $dbh->prepare_cached( $sql )
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or Fatal( "Can't prepare '$sql': ".$dbh->errstr() );
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$res = $sth->execute()
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or Fatal( "Can't execute: ".$sth->errstr() );
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$sql = "insert into States (Name,Definition,IsActive) VALUES ('default','','1');";
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$sth = $dbh->prepare_cached( $sql )
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or Fatal( "Can't prepare '$sql': ".$dbh->errstr() );
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$res = $sth->execute()
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or Fatal( "Can't execute: ".$sth->errstr() );
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}
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# PP - Now make sure no two states have IsActive=1
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$sql = "select Name from States where IsActive = '1'";
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$sth = $dbh->prepare_cached( $sql )
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or Fatal( "Can't prepare '$sql': ".$dbh->errstr() );
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$res = $sth->execute()
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or Fatal( "Can't execute: ".$sth->errstr() );
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if ( $sth->rows != 1 )
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{
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Info( "Fixing States table so only one run state is active" );
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resetStates();
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$sql = "update States set IsActive='1' WHERE Name='default'";
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$sth = $dbh->prepare_cached( $sql )
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or Fatal( "Can't prepare '$sql': ".$dbh->errstr() );
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$res = $sth->execute()
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or Fatal( "Can't execute: ".$sth->errstr() );
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}
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}
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# PP - zeroes out isActive for all states
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sub resetStates
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{
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$dbh = zmDbConnect() if ! $dbh;
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my $sql = "update States set IsActive = '0'";
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my $sth = $dbh->prepare_cached( $sql )
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or Fatal( "Can't prepare '$sql': ".$dbh->errstr() );
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my $res = $sth->execute()
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my $res = $sth->execute()
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or Fatal( "Can't execute: ".$sth->errstr() );
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}
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@ -1,5 +1,6 @@
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function checkState( element )
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{
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var form = element.form;
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var minIndex = running?2:1;
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@ -13,13 +14,24 @@ function checkState( element )
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form.saveBtn.disabled = false;
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form.deleteBtn.disabled = false;
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}
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if ( form.newState.value != '' )
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form.saveBtn.disabled = false;
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// PP if we are in 'default' state, disable delete
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// you can still save
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if (element.value.toLowerCase() == 'default' )
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{
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form.saveBtn.disabled = false;
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form.deleteBtn.disabled = true;
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}
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}
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function saveState( element )
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{
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var form = element.form;
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form.view.value = currentView;
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form.action.value = 'save';
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form.submit();
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@ -26,7 +26,6 @@ if ( !canEdit( 'System' ) )
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$running = daemonCheck();
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$states = dbFetchAll( "select * from States" );
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$focusWindow = true;
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xhtmlHeaders(__FILE__, translate('RunState') );
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@ -76,14 +75,16 @@ if ( empty($_REQUEST['apply']) )
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<tbody>
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<tr>
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<th scope="row"><?php echo translate('NewState') ?></th>
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<td><input type="text" name="newState" value="" size="16" onchange="checkState( this );"/></td>
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<!-- PP - added oninput so that changes are detected immediately -->
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<!-- PP - retained onchange for older browsers -->
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<td><input type="text" name="newState" value="" size="16" oninput="checkState( this );" onchange="checkState(this);"/></td>
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</tr>
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</tbody>
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</table>
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<div id="contentButtons">
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<input type="submit" value="<?php echo translate('Apply') ?>"/>
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<input type="button" name="saveBtn" value="<?php echo translate('Save') ?>" disabled="disabled" onclick="saveState( this );"/>
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<input type="button" name="deleteBtn" value="<?php echo translate('Delete') ?>" disabled="disabled" onclick="deleteState( this );"/>
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<input type="button" name="deleteBtn" value="<?php echo translate('Delete') ?>" disabled="disabled" onclick="deleteState( this );"/>
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<input type="button" value="<?php echo translate('Cancel') ?>" onclick="closeWindow()"/>
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</div>
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<?php
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