Move from SystemTimePoint to SteadyTimePoint where possible. Implement MAXFPS command. Change the logic of calculating sleep time to make more sense. Get rid of frame_mod use in favour of calculating when then next frame should get sent and just waiting till then.
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@ -663,7 +663,7 @@ bool EventStream::checkEventLoaded() {
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else
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curr_frame_id = 1;
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Debug(2, "New frame id = %ld", curr_frame_id);
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start = std::chrono::system_clock::now();
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start = std::chrono::steady_clock::now();
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return true;
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} else {
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Debug(2, "No next event loaded using %s. Pausing", sql.c_str());
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@ -851,13 +851,13 @@ void EventStream::runStream() {
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}
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updateFrameRate(fps);
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start = std::chrono::system_clock::now();
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start = std::chrono::steady_clock::now();
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SystemTimePoint::duration last_frame_offset = Seconds(0);
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SystemTimePoint::duration time_to_event = Seconds(0);
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while ( !zm_terminate ) {
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now = std::chrono::system_clock::now();
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now = std::chrono::steady_clock::now();
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Microseconds delta = Microseconds(0);
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send_frame = false;
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@ -904,7 +904,7 @@ void EventStream::runStream() {
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// time_to_event > 0 means that we are not in the event
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if (time_to_event > Seconds(0) and mode == MODE_ALL) {
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SystemTimePoint::duration time_since_last_send = now - last_frame_sent;
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TimePoint::duration time_since_last_send = now - last_frame_sent;
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Debug(1, "Time since last send = %.2f s", FPSeconds(time_since_last_send).count());
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if (time_since_last_send > Seconds(1)) {
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char frame_text[64];
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@ -976,7 +976,7 @@ void EventStream::runStream() {
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// +/- 1? What if we are skipping frames?
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curr_frame_id += (replay_rate>0) ? frame_mod : -1*frame_mod;
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// sending the frame may have taken some time, so reload now
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now = std::chrono::system_clock::now();
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now = std::chrono::steady_clock::now();
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// we incremented by replay_rate, so might have jumped past frame_count
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if ( (mode == MODE_SINGLE) && (
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@ -76,7 +76,7 @@ class EventStream : public StreamBase {
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long curr_frame_id;
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SystemTimePoint curr_stream_time;
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bool send_frame;
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SystemTimePoint start; // clock time when started the event
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TimePoint start; // clock time when started the event
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EventData *event_data;
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@ -134,6 +134,18 @@ void MonitorStream::processCommand(const CmdMsg *msg) {
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break;
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}
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break;
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case CMD_MAXFPS :
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{
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double int_part = ((unsigned char) msg->msg_data[1] << 24) | ((unsigned char) msg->msg_data[2] << 16)
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| ((unsigned char) msg->msg_data[3] << 8) | (unsigned char) msg->msg_data[4];
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double dec_part = ((unsigned char) msg->msg_data[5] << 24) | ((unsigned char) msg->msg_data[6] << 16)
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| ((unsigned char) msg->msg_data[7] << 8) | (unsigned char) msg->msg_data[8];
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maxfps = (int_part + dec_part / 1000000.0);
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Debug(1, "Got MAXFPS %f", maxfps);
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break;
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}
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case CMD_SLOWFWD :
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Debug(1, "Got SLOW FWD command");
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paused = true;
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@ -268,7 +280,7 @@ void MonitorStream::processCommand(const CmdMsg *msg) {
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} else {
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FPSeconds elapsed = now - last_fps_update;
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if (elapsed.count()) {
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actual_fps = (frame_count - last_frame_count) / elapsed.count();
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actual_fps = (actual_fps + (frame_count - last_frame_count) / elapsed.count())/2;
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last_frame_count = frame_count;
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last_fps_update = now;
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}
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@ -288,7 +300,7 @@ void MonitorStream::processCommand(const CmdMsg *msg) {
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status_data.delayed = delayed;
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status_data.paused = paused;
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status_data.rate = replay_rate;
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status_data.delay = FPSeconds(now - last_frame_timestamp).count();
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status_data.delay = FPSeconds(now - last_frame_sent).count();
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status_data.zoom = zoom;
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Debug(2, "viewing fps: %.2f capture_fps: %.2f analysis_fps: %.2f Buffer Level:%d, Delayed:%d, Paused:%d, Rate:%d, delay:%.3f, Zoom:%d, Enabled:%d Forced:%d",
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status_data.fps,
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@ -382,6 +394,9 @@ bool MonitorStream::sendFrame(Image *image, SystemTimePoint timestamp) {
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Image *send_image = prepareImage(image);
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fputs("--" BOUNDARY "\r\n", stdout);
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// Calculate how long it takes to actually send the frame
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TimePoint send_start_time = std::chrono::steady_clock::now();
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if ( type == STREAM_MPEG ) {
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if ( !vid_stream ) {
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vid_stream = new VideoStream("pipe:", format, bitrate, effective_fps, send_image->Colours(), send_image->SubpixelOrder(), send_image->Width(), send_image->Height());
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@ -402,8 +417,6 @@ bool MonitorStream::sendFrame(Image *image, SystemTimePoint timestamp) {
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int img_buffer_size = 0;
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unsigned char *img_buffer = temp_img_buffer;
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// Calculate how long it takes to actually send the frame
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TimePoint send_start_time = std::chrono::steady_clock::now();
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switch ( type ) {
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case STREAM_JPEG :
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@ -445,21 +458,22 @@ bool MonitorStream::sendFrame(Image *image, SystemTimePoint timestamp) {
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fputs("\r\n", stdout);
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fflush(stdout);
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TimePoint send_end_time = std::chrono::steady_clock::now();
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TimePoint::duration frame_send_time = send_end_time - send_start_time;
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TimePoint::duration maxfps_milliseconds = Milliseconds(lround(Milliseconds::period::den / maxfps));
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if (frame_send_time > maxfps_milliseconds) {
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//maxfps /= 1.5;
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Warning("Frame send time %" PRIi64 " msec too slow (> %" PRIi64 ", throttling maxfps to %.3f",
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static_cast<int64>(std::chrono::duration_cast<Milliseconds>(frame_send_time).count()),
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static_cast<int64>(std::chrono::duration_cast<Milliseconds>(maxfps_milliseconds).count()),
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maxfps);
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}
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} // Not mpeg
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last_frame_sent = now;
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TimePoint send_end_time = std::chrono::steady_clock::now();
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TimePoint::duration frame_send_time = send_end_time - send_start_time;
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TimePoint::duration maxfps_milliseconds = Milliseconds(lround(Milliseconds::period::den / maxfps));
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if (frame_send_time > maxfps_milliseconds) {
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//maxfps /= 1.5;
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Warning("Frame send time %" PRIi64 " msec too slow (> %" PRIi64 ", throttling maxfps to %.3f",
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static_cast<int64>(std::chrono::duration_cast<Milliseconds>(frame_send_time).count()),
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static_cast<int64>(std::chrono::duration_cast<Milliseconds>(maxfps_milliseconds).count()),
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maxfps);
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}
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last_frame_sent = send_end_time;
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return true;
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}
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} // end bool MonitorStream::sendFrame(Image *image, SystemTimePoint timestamp)
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void MonitorStream::runStream() {
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if (type == STREAM_SINGLE) {
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@ -502,7 +516,8 @@ void MonitorStream::runStream() {
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// point to end which is theoretically not a valid value because all indexes are % image_buffer_count
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int32_t last_read_index = monitor->image_buffer_count;
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SystemTimePoint stream_start_time = std::chrono::system_clock::now();
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TimePoint stream_start_time = std::chrono::steady_clock::now();
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when_to_send_next_frame = stream_start_time; // initialize it to now so that we spit out a frame immediately
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frame_count = 0;
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@ -571,7 +586,7 @@ void MonitorStream::runStream() {
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break;
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}
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now = std::chrono::system_clock::now();
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now = std::chrono::steady_clock::now();
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bool was_paused = paused;
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bool got_command = false; // commands like zoom should output a frame even if paused
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@ -618,7 +633,7 @@ void MonitorStream::runStream() {
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temp_read_index = MOD_ADD(temp_read_index, (replay_rate>=0?-1:1), temp_image_buffer_count);
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} else {
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FPSeconds expected_delta_time = ((FPSeconds(swap_image->timestamp - last_frame_timestamp)) * ZM_RATE_BASE) / replay_rate;
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SystemTimePoint::duration actual_delta_time = now - last_frame_sent;
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TimePoint::duration actual_delta_time = now - last_frame_sent;
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// If the next frame is due
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if (actual_delta_time > expected_delta_time) {
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@ -684,7 +699,8 @@ void MonitorStream::runStream() {
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if (last_read_index != monitor->shared_data->last_write_index) {
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// have a new image to send
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int index = monitor->shared_data->last_write_index % monitor->image_buffer_count;
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if ((frame_mod == 1) || ((frame_count%frame_mod) == 0)) {
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//if ((frame_mod == 1) || ((frame_count%frame_mod) == 0)) {
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if ( now >= when_to_send_next_frame ) {
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if (!paused && !delayed) {
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last_read_index = monitor->shared_data->last_write_index;
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Debug(2, "Sending frame index: %d: frame_mod: %d frame count: %d paused(%d) delayed(%d)",
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@ -743,9 +759,9 @@ void MonitorStream::runStream() {
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} // end if actual_delta_time > 5
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} // end if change in zoom
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} // end if paused or not
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} else {
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frame_count++;
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} // end if should send frame
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//} else {
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//frame_count++;
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} // end if should send frame now > when_to_send_next_frame
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if (buffered_playback && !paused) {
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if (monitor->shared_data->valid) {
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@ -776,15 +792,35 @@ void MonitorStream::runStream() {
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}
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} // end if buffered playback
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} else {
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Debug(3, "Waiting for capture last_write_index=%u", monitor->shared_data->last_write_index);
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Debug(3, "Waiting for capture last_write_index=%u == last_read_index=%u",
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monitor->shared_data->last_write_index,
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last_read_index);
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} // end if ( (unsigned int)last_read_index != monitor->shared_data->last_write_index )
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FPSeconds sleep_time =
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FPSeconds(1 / ((base_fps ? base_fps : 1) * (replay_rate ? abs(replay_rate) : 1)));
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if (last_frame_sent.time_since_epoch() != Seconds(0)) {
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sleep_time -= (now - last_frame_sent);
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if (sleep_time < Seconds(0))
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sleep_time = Seconds(0);
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FPSeconds sleep_time;
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if (now >= when_to_send_next_frame) {
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// sent a frame, so update
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double capture_fps = monitor->GetFPS();
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double fps = (maxfps && (capture_fps > maxfps)) ? maxfps : capture_fps;
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double sleep_time_seconds = (1 / ((fps ? fps : 1))) // 1 second / fps
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* (replay_rate ? abs(replay_rate)/ZM_RATE_BASE : 1); // replay_rate is 100 for 1x
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Debug(3, "Using %f for maxfps. capture_fps: %f maxfps %f * replay_rate: %d = %f", fps, capture_fps, maxfps, replay_rate, sleep_time_seconds);
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sleep_time = FPSeconds(sleep_time_seconds);
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if (when_to_send_next_frame > now)
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sleep_time -= when_to_send_next_frame - now;
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when_to_send_next_frame = now + std::chrono::duration_cast<Microseconds>(sleep_time);
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if (last_frame_sent > now) {
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FPSeconds elapsed = last_frame_sent - now;
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if (sleep_time > elapsed) {
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sleep_time -= elapsed;
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}
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}
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} else {
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sleep_time = when_to_send_next_frame - now;
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}
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if (sleep_time > MonitorStream::MAX_SLEEP) {
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@ -386,7 +386,7 @@ void StreamBase::openComms() {
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strncpy(rem_addr.sun_path, rem_sock_path, sizeof(rem_addr.sun_path));
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rem_addr.sun_family = AF_UNIX;
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last_comm_update = std::chrono::system_clock::now();
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last_comm_update = std::chrono::steady_clock::now();
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Debug(3, "comms open at %s", loc_sock_path);
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} // end if connKey > 0
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} // end void StreamBase::openComms()
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@ -88,6 +88,7 @@ protected:
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CMD_VARPLAY,
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CMD_GET_IMAGE,
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CMD_QUIT,
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CMD_MAXFPS,
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CMD_QUERY=99
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} MsgCommand;
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@ -118,21 +119,22 @@ protected:
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bool paused;
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int step;
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SystemTimePoint now;
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SystemTimePoint last_comm_update;
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TimePoint now;
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TimePoint last_comm_update;
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double maxfps;
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double base_fps; // Should be capturing fps, hence a rough target
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double effective_fps; // Target fps after taking max_fps into account
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double actual_fps; // sliding calculated actual streaming fps achieved
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SystemTimePoint last_fps_update;
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TimePoint last_fps_update;
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int frame_count; // Count of frames sent
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int last_frame_count; // Used in calculating actual_fps from frame_count - last_frame_count
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int frame_mod;
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SystemTimePoint last_frame_sent;
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TimePoint last_frame_sent;
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SystemTimePoint last_frame_timestamp;
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TimePoint when_to_send_next_frame; // When to send next frame so if now < send_next_frame, skip
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VideoStream *vid_stream;
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