Coord: Rename to Vector2

The class is not only used to represent coordinates but also lengths in XY.
Vector2 is a more fitting/general name for this purpose.
This commit is contained in:
Peter Keresztes Schmidt 2021-05-07 09:03:24 +02:00
parent 3fc3a81286
commit 60db1c2eaf
12 changed files with 180 additions and 152 deletions

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@ -20,7 +20,7 @@
#ifndef ZM_BOX_H
#define ZM_BOX_H
#include "zm_coord.h"
#include "zm_vector2.h"
#include <cmath>
//
@ -28,40 +28,39 @@
// defined by two coordinates
//
class Box {
private:
Coord lo, hi;
Coord size;
private:
Vector2 lo, hi;
Vector2 size;
public:
inline Box() : lo(0,0), hi(0,0), size(0,0) { }
explicit inline Box(unsigned int p_size) : lo(0, 0), hi(p_size-1, p_size-1), size(Coord::Range(hi, lo)) { }
inline Box( int p_x_size, int p_y_size ) : lo( 0, 0 ), hi ( p_x_size-1, p_y_size-1 ), size( Coord::Range( hi, lo ) ) { }
inline Box( int lo_x, int lo_y, int hi_x, int hi_y ) : lo( lo_x, lo_y ), hi( hi_x, hi_y ), size( Coord::Range( hi, lo ) ) { }
inline Box( const Coord &p_lo, const Coord &p_hi ) : lo( p_lo ), hi( p_hi ), size( Coord::Range( hi, lo ) ) { }
public:
inline Box() : lo(0, 0), hi(0, 0), size(0, 0) {}
explicit inline Box(unsigned int p_size) : lo(0, 0), hi(p_size - 1, p_size - 1), size(Vector2::Range(hi, lo)) {}
inline Box(int p_x_size, int p_y_size) : lo(0, 0), hi(p_x_size - 1, p_y_size - 1), size(Vector2::Range(hi, lo)) {}
inline Box(int lo_x, int lo_y, int hi_x, int hi_y) : lo(lo_x, lo_y), hi(hi_x, hi_y), size(Vector2::Range(hi, lo)) {}
inline Box(const Vector2 &p_lo, const Vector2 &p_hi) : lo(p_lo), hi(p_hi), size(Vector2::Range(hi, lo)) {}
inline const Coord &Lo() const { return lo; }
inline const Vector2 &Lo() const { return lo; }
inline int LoX() const { return lo.X(); }
inline int LoX(int p_lo_x) { return lo.X(p_lo_x); }
inline int LoY() const { return lo.Y(); }
inline int LoY(int p_lo_y) { return lo.Y(p_lo_y); }
inline const Coord &Hi() const { return hi; }
inline const Vector2 &Hi() const { return hi; }
inline int HiX() const { return hi.X(); }
inline int HiX(int p_hi_x) { return hi.X(p_hi_x); }
inline int HiY() const { return hi.Y(); }
inline int HiY(int p_hi_y) { return hi.Y(p_hi_y); }
inline const Coord &Size() const { return size; }
inline const Vector2 &Size() const { return size; }
inline int Width() const { return size.X(); }
inline int Height() const { return size.Y(); }
inline int Area() const { return size.X()*size.Y(); }
inline int Area() const { return size.X() * size.Y(); }
inline const Coord Centre() const {
int mid_x = int(std::round(lo.X()+(size.X()/2.0)));
int mid_y = int(std::round(lo.Y()+(size.Y()/2.0)));
return Coord( mid_x, mid_y );
inline const Vector2 Centre() const {
int mid_x = int(std::round(lo.X() + (size.X() / 2.0)));
int mid_y = int(std::round(lo.Y() + (size.Y() / 2.0)));
return Vector2(mid_x, mid_y);
}
inline bool Inside( const Coord &coord ) const
{
return( coord.X() >= lo.X() && coord.X() <= hi.X() && coord.Y() >= lo.Y() && coord.Y() <= hi.Y() );
inline bool Inside(const Vector2 &coord) const {
return (coord.X() >= lo.X() && coord.X() <= hi.X() && coord.Y() >= lo.Y() && coord.Y() <= hi.Y());
}
};

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@ -1,64 +0,0 @@
//
// ZoneMinder Coordinate Class Interface, $Date$, $Revision$
// Copyright (C) 2001-2008 Philip Coombes
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
#ifndef ZM_COORD_H
#define ZM_COORD_H
#include "zm_define.h"
//
// Class used for storing an x,y pair, i.e. a coordinate
//
class Coord {
private:
int x, y;
public:
inline Coord() : x(0), y(0) { }
inline Coord( int p_x, int p_y ) : x(p_x), y(p_y) { }
inline Coord( const Coord &p_coord ) : x(p_coord.x), y(p_coord.y) { }
inline Coord &operator =( const Coord &coord ) {
x = coord.x;
y = coord.y;
return *this;
}
inline int &X(int p_x) { x=p_x; return x; }
inline const int &X() const { return x; }
inline int &Y(int p_y) { y=p_y; return y; }
inline const int &Y() const { return y; }
inline static Coord Range( const Coord &coord1, const Coord &coord2 ) {
Coord result( (coord1.x-coord2.x)+1, (coord1.y-coord2.y)+1 );
return result;
}
inline bool operator==( const Coord &coord ) const { return( x == coord.x && y == coord.y ); }
inline bool operator!=( const Coord &coord ) const { return( x != coord.x || y != coord.y ); }
inline bool operator>( const Coord &coord ) const { return( x > coord.x && y > coord.y ); }
inline bool operator>=( const Coord &coord ) const { return( !(operator<(coord)) ); }
inline bool operator<( const Coord &coord ) const { return( x < coord.x && y < coord.y ); }
inline bool operator<=( const Coord &coord ) const { return( !(operator>(coord)) ); }
inline Coord &operator+=( const Coord &coord ) { x += coord.x; y += coord.y; return( *this ); }
inline Coord &operator-=( const Coord &coord ) { x -= coord.x; y -= coord.y; return( *this ); }
inline friend Coord operator+( const Coord &coord1, const Coord &coord2 ) { Coord result( coord1 ); result += coord2; return( result ); }
inline friend Coord operator-( const Coord &coord1, const Coord &coord2 ) { Coord result( coord1 ); result -= coord2; return( result ); }
};
#endif // ZM_COORD_H

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@ -781,7 +781,7 @@ void Image::Assign(const Image &image) {
return;
}
} else {
if ( new_size > allocation || !buffer ) {
if (new_size > allocation || !buffer) {
// DumpImgBuffer(); This is also done in AllocImgBuffer
AllocImgBuffer(new_size);
}
@ -1932,7 +1932,7 @@ void Image::Delta(const Image &image, Image* targetimage) const {
#endif
}
const Coord Image::centreCoord( const char *text, int size=1 ) const {
const Vector2 Image::centreCoord(const char *text, int size = 1) const {
int index = 0;
int line_no = 0;
int text_len = strlen(text);
@ -1957,7 +1957,7 @@ const Coord Image::centreCoord( const char *text, int size=1 ) const {
uint16_t char_height = font_variant.GetCharHeight();
int x = (width - (max_line_len * char_width )) / 2;
int y = (height - (line_no * char_height) ) / 2;
return Coord(x, y);
return {x, y};
}
/* RGB32 compatible: complete */
@ -2007,7 +2007,7 @@ https://lemire.me/blog/2018/02/21/iterating-over-set-bits-quickly/
*/
void Image::Annotate(
const std::string &text,
const Coord &coord,
const Vector2 &coord,
const uint8 size,
const Rgb fg_colour,
const Rgb bg_colour) {
@ -2127,7 +2127,7 @@ void Image::Annotate(
}
}
void Image::Timestamp( const char *label, const time_t when, const Coord &coord, const int size ) {
void Image::Timestamp(const char *label, const time_t when, const Vector2 &coord, const int size) {
char time_text[64];
tm when_tm = {};
strftime(time_text, sizeof(time_text), "%y/%m/%d %H:%M:%S", localtime_r(&when, &when_tm));
@ -2386,8 +2386,8 @@ void Image::Outline( Rgb colour, const Polygon &polygon ) {
int n_coords = polygon.getNumCoords();
for ( int j = 0, i = n_coords-1; j < n_coords; i = j++ ) {
const Coord &p1 = polygon.getCoord( i );
const Coord &p2 = polygon.getCoord( j );
const Vector2 &p1 = polygon.getCoord(i);
const Vector2 &p2 = polygon.getCoord(j);
int x1 = p1.X();
int x2 = p2.X();
@ -2470,8 +2470,8 @@ void Image::Fill(Rgb colour, int density, const Polygon &polygon) {
int n_global_edges = 0;
Edge global_edges[n_coords];
for ( int j = 0, i = n_coords-1; j < n_coords; i = j++ ) {
const Coord &p1 = polygon.getCoord(i);
const Coord &p2 = polygon.getCoord(j);
const Vector2 &p1 = polygon.getCoord(i);
const Vector2 &p2 = polygon.getCoord(j);
int x1 = p1.X();
int x2 = p2.X();

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@ -20,12 +20,12 @@
#ifndef ZM_IMAGE_H
#define ZM_IMAGE_H
#include "zm_coord.h"
#include "zm_ffmpeg.h"
#include "zm_jpeg.h"
#include "zm_logger.h"
#include "zm_mem_utils.h"
#include "zm_rgb.h"
#include "zm_vector2.h"
#if HAVE_ZLIB_H
#include <zlib.h>
@ -280,16 +280,16 @@ class Image {
//Image *Delta( const Image &image ) const;
void Delta( const Image &image, Image* targetimage) const;
const Coord centreCoord(const char *text, const int size) const;
const Vector2 centreCoord(const char *text, const int size) const;
void MaskPrivacy( const unsigned char *p_bitmask, const Rgb pixel_colour=0x00222222 );
void Annotate(const std::string &text,
const Coord &coord,
const Vector2 &coord,
uint8 size = 1,
Rgb fg_colour = kRGBWhite,
Rgb bg_colour = kRGBBlack);
Image *HighlightEdges( Rgb colour, unsigned int p_colours, unsigned int p_subpixelorder, const Box *limits=0 );
//Image *HighlightEdges( Rgb colour, const Polygon &polygon );
void Timestamp( const char *label, const time_t when, const Coord &coord, const int size );
void Timestamp(const char *label, const time_t when, const Vector2 &coord, const int size);
void Colourise(const unsigned int p_reqcolours, const unsigned int p_reqsubpixelorder);
void DeColourise();

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@ -327,7 +327,7 @@ Monitor::Monitor()
record_audio(0),
//event_prefix
//label_format
label_coord(Coord(0,0)),
label_coord(Vector2(0,0)),
label_size(0),
image_buffer_count(0),
max_image_buffer_count(0),
@ -561,7 +561,7 @@ void Monitor::Load(MYSQL_ROW dbrow, bool load_zones=true, Purpose p = QUERY) {
/* "EventPrefix, LabelFormat, LabelX, LabelY, LabelSize," */
event_prefix = dbrow[col] ? dbrow[col] : ""; col++;
label_format = dbrow[col] ? ReplaceAll(dbrow[col], "\\n", "\n") : ""; col++;
label_coord = Coord(atoi(dbrow[col]), atoi(dbrow[col+1])); col += 2;
label_coord = Vector2(atoi(dbrow[col]), atoi(dbrow[col + 1])); col += 2;
label_size = atoi(dbrow[col]); col++;
/* "ImageBufferCount, `MaxImageBufferCount`, WarmupCount, PreEventCount, PostEventCount, StreamReplayBuffer, AlarmFrameCount, " */
@ -2832,7 +2832,7 @@ unsigned int Monitor::DetectMotion(const Image &comp_image, Event::StringSet &zo
} // end if CheckAlarms
} // end foreach zone
Coord alarm_centre;
Vector2 alarm_centre;
int top_score = -1;
if (alarm) {

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@ -305,7 +305,7 @@ protected:
std::string event_prefix; // The prefix applied to event names as they are created
std::string label_format; // The format of the timestamp on the images
Coord label_coord; // The coordinates of the timestamp on the images
Vector2 label_coord; // The coordinates of the timestamp on the images
int label_size; // Size of the timestamp on the images
int32_t image_buffer_count; // Size of circular image buffer, kept in /dev/shm
int32_t max_image_buffer_count; // Max # of video packets to keep in packet queue

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@ -23,46 +23,48 @@
void Polygon::calcArea() {
double float_area = 0.0L;
for ( int i = 0, j = n_coords-1; i < n_coords; j = i++ ) {
double trap_area = ((coords[i].X()-coords[j].X())*((coords[i].Y()+coords[j].Y())))/2.0L;
for (int i = 0, j = n_coords - 1; i < n_coords; j = i++) {
double trap_area = ((coords[i].X() - coords[j].X()) * ((coords[i].Y() + coords[j].Y()))) / 2.0L;
float_area += trap_area;
//printf( "%.2f (%.2f)\n", float_area, trap_area );
}
area = (int)round(fabs(float_area));
area = (int) round(fabs(float_area));
}
void Polygon::calcCentre() {
if ( !area && n_coords )
if (!area && n_coords)
calcArea();
double float_x = 0.0L, float_y = 0.0L;
for ( int i = 0, j = n_coords-1; i < n_coords; j = i++ ) {
float_x += ((coords[i].Y()-coords[j].Y())*((coords[i].X()*2)+(coords[i].X()*coords[j].X())+(coords[j].X()*2)));
float_y += ((coords[j].X()-coords[i].X())*((coords[i].Y()*2)+(coords[i].Y()*coords[j].Y())+(coords[j].Y()*2)));
for (int i = 0, j = n_coords - 1; i < n_coords; j = i++) {
float_x += ((coords[i].Y() - coords[j].Y())
* ((coords[i].X() * 2) + (coords[i].X() * coords[j].X()) + (coords[j].X() * 2)));
float_y += ((coords[j].X() - coords[i].X())
* ((coords[i].Y() * 2) + (coords[i].Y() * coords[j].Y()) + (coords[j].Y() * 2)));
}
float_x /= (6*area);
float_y /= (6*area);
centre = Coord( (int)round(float_x), (int)round(float_y) );
float_x /= (6 * area);
float_y /= (6 * area);
centre = Vector2((int) round(float_x), (int) round(float_y));
}
Polygon::Polygon(int p_n_coords, const Coord *p_coords) : n_coords(p_n_coords) {
coords = new Coord[n_coords];
Polygon::Polygon(int p_n_coords, const Vector2 *p_coords) : n_coords(p_n_coords) {
coords = new Vector2[n_coords];
int min_x = -1;
int max_x = -1;
int min_y = -1;
int max_y = -1;
for ( int i = 0; i < n_coords; i++ ) {
for (int i = 0; i < n_coords; i++) {
coords[i] = p_coords[i];
if ( min_x == -1 || coords[i].X() < min_x )
if (min_x == -1 || coords[i].X() < min_x)
min_x = coords[i].X();
if ( max_x == -1 || coords[i].X() > max_x )
if (max_x == -1 || coords[i].X() > max_x)
max_x = coords[i].X();
if ( min_y == -1 || coords[i].Y() < min_y )
if (min_y == -1 || coords[i].Y() < min_y)
min_y = coords[i].Y();
if ( max_y == -1 || coords[i].Y() > max_y )
if (max_y == -1 || coords[i].Y() > max_y)
max_y = coords[i].Y();
}
extent = Box( min_x, min_y, max_x, max_y );
extent = Box(min_x, min_y, max_x, max_y);
calcArea();
calcCentre();
}
@ -71,10 +73,9 @@ Polygon::Polygon(const Polygon &p_polygon) :
n_coords(p_polygon.n_coords),
extent(p_polygon.extent),
area(p_polygon.area),
centre(p_polygon.centre)
{
coords = new Coord[n_coords];
for( int i = 0; i < n_coords; i++ ) {
centre(p_polygon.centre) {
coords = new Vector2[n_coords];
for (int i = 0; i < n_coords; i++) {
coords[i] = p_polygon.coords[i];
}
}
@ -82,7 +83,7 @@ Polygon::Polygon(const Polygon &p_polygon) :
Polygon &Polygon::operator=(const Polygon &p_polygon) {
n_coords = p_polygon.n_coords;
Coord *new_coords = new Coord[n_coords];
Vector2 *new_coords = new Vector2[n_coords];
for (int i = 0; i < n_coords; i++) {
new_coords[i] = p_polygon.coords[i];
}
@ -95,7 +96,7 @@ Polygon &Polygon::operator=(const Polygon &p_polygon) {
return *this;
}
bool Polygon::isInside( const Coord &coord ) const {
bool Polygon::isInside(const Vector2 &coord) const {
bool inside = false;
for ( int i = 0, j = n_coords-1; i < n_coords; j = i++ ) {
if ( (((coords[i].Y() <= coord.Y()) && (coord.Y() < coords[j].Y()) )

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@ -68,10 +68,10 @@ protected:
protected:
int n_coords;
Coord *coords;
Vector2 *coords;
Box extent;
int area;
Coord centre;
Vector2 centre;
protected:
void initialiseEdges();
@ -81,7 +81,7 @@ protected:
public:
inline Polygon() : n_coords(0), coords(nullptr), area(0) {
}
Polygon(int p_n_coords, const Coord *p_coords);
Polygon(int p_n_coords, const Vector2 *p_coords);
Polygon(const Polygon &p_polygon);
~Polygon() {
delete[] coords;
@ -90,7 +90,7 @@ public:
Polygon &operator=( const Polygon &p_polygon );
inline int getNumCoords() const { return n_coords; }
inline const Coord &getCoord( int index ) const {
inline const Vector2 &getCoord( int index ) const {
return coords[index];
}
@ -107,10 +107,10 @@ public:
inline int Height() const { return extent.Height(); }
inline int Area() const { return area; }
inline const Coord &Centre() const {
inline const Vector2 &Centre() const {
return centre;
}
bool isInside( const Coord &coord ) const;
bool isInside(const Vector2 &coord) const;
};
#endif // ZM_POLY_H

92
src/zm_vector2.h Normal file
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@ -0,0 +1,92 @@
//
// ZoneMinder Coordinate Class Interface, $Date$, $Revision$
// Copyright (C) 2001-2008 Philip Coombes
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
#ifndef ZM_VECTOR2_H
#define ZM_VECTOR2_H
#include "zm_define.h"
//
// Class used for storing an x,y pair, i.e. a coordinate/vector
//
class Vector2 {
public:
inline Vector2() : x(0), y(0) {}
inline Vector2(int p_x, int p_y) : x(p_x), y(p_y) {}
inline Vector2(const Vector2 &p_coord) : x(p_coord.x), y(p_coord.y) {}
inline Vector2 &operator=(const Vector2 &coord) {
x = coord.x;
y = coord.y;
return *this;
}
inline int &X(int p_x) {
x = p_x;
return x;
}
inline const int &X() const { return x; }
inline int &Y(int p_y) {
y = p_y;
return y;
}
inline const int &Y() const { return y; }
inline static Vector2 Range(const Vector2 &coord1, const Vector2 &coord2) {
Vector2 result((coord1.x - coord2.x) + 1, (coord1.y - coord2.y) + 1);
return result;
}
inline bool operator==(const Vector2 &coord) const { return (x == coord.x && y == coord.y); }
inline bool operator!=(const Vector2 &coord) const { return (x != coord.x || y != coord.y); }
inline bool operator>(const Vector2 &coord) const { return (x > coord.x && y > coord.y); }
inline bool operator>=(const Vector2 &coord) const { return (!(operator<(coord))); }
inline bool operator<(const Vector2 &coord) const { return (x < coord.x && y < coord.y); }
inline bool operator<=(const Vector2 &coord) const { return (!(operator>(coord))); }
inline Vector2 &operator+=(const Vector2 &coord) {
x += coord.x;
y += coord.y;
return *this;
}
inline Vector2 &operator-=(const Vector2 &coord) {
x -= coord.x;
y -= coord.y;
return *this;
}
inline friend Vector2 operator+(const Vector2 &coord1, const Vector2 &coord2) {
Vector2 result(coord1);
result += coord2;
return result;
}
inline friend Vector2 operator-(const Vector2 &coord1, const Vector2 &coord2) {
Vector2 result(coord1);
result -= coord2;
return result;
}
private:
int x;
int y;
};
#endif // ZM_VECTOR2_H

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@ -32,7 +32,7 @@ void Zone::Setup(
int p_max_pixel_threshold,
int p_min_alarm_pixels,
int p_max_alarm_pixels,
const Coord &p_filter_box,
const Vector2 &p_filter_box,
int p_min_filter_pixels,
int p_max_filter_pixels,
int p_min_blob_pixels,
@ -684,11 +684,11 @@ bool Zone::CheckAlarms(const Image *delta_image) {
// Now outline the changed region
if (stats.score_) {
stats.alarm_box_ = Box(Coord(alarm_lo_x, alarm_lo_y), Coord(alarm_hi_x, alarm_hi_y));
stats.alarm_box_ = Box(Vector2(alarm_lo_x, alarm_lo_y), Vector2(alarm_hi_x, alarm_hi_y));
//if ( monitor->followMotion() )
if ( true ) {
stats.alarm_centre_ = Coord(alarm_mid_x, alarm_mid_y);
stats.alarm_centre_ = Vector2(alarm_mid_x, alarm_mid_y);
} else {
stats.alarm_centre_ = stats.alarm_box_.Centre();
}
@ -750,7 +750,7 @@ bool Zone::ParsePolygonString(const char *poly_string, Polygon &polygon) {
char *str = (char *)poly_string;
int n_coords = 0;
int max_n_coords = strlen(str)/4;
Coord *coords = new Coord[max_n_coords];
Vector2 *coords = new Vector2[max_n_coords];
while (*str != '\0') {
char *cp = strchr(str, ',');
if (!cp) {
@ -760,7 +760,7 @@ bool Zone::ParsePolygonString(const char *poly_string, Polygon &polygon) {
int x = atoi(str);
int y = atoi(cp+1);
Debug(3, "Got coordinate %d,%d from polygon string", x, y);
coords[n_coords++] = Coord(x, y);
coords[n_coords++] = Vector2(x, y);
char *ws = strchr(cp+2, ' ');
if (ws)
@ -899,7 +899,7 @@ std::vector<Zone> Zone::Load(Monitor *monitor) {
zones.emplace_back(
monitor, Id, Name, Type, polygon, AlarmRGB,
CheckMethod, MinPixelThreshold, MaxPixelThreshold,
MinAlarmPixels, MaxAlarmPixels, Coord(FilterX, FilterY),
MinAlarmPixels, MaxAlarmPixels, Vector2(FilterX, FilterY),
MinFilterPixels, MaxFilterPixels,
MinBlobPixels, MaxBlobPixels, MinBlobs, MaxBlobs,
OverloadFrames, ExtendAlarmFrames);

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@ -21,12 +21,12 @@
#define ZM_ZONE_H
#include "zm_box.h"
#include "zm_coord.h"
#include "zm_define.h"
#include "zm_config.h"
#include "zm_poly.h"
#include "zm_rgb.h"
#include "zm_zone_stats.h"
#include "zm_vector2.h"
#include <algorithm>
#include <string>
@ -77,7 +77,7 @@ class Zone {
int min_alarm_pixels;
int max_alarm_pixels;
Coord filter_box;
Vector2 filter_box;
int min_filter_pixels;
int max_filter_pixels;
@ -112,7 +112,7 @@ class Zone {
int p_max_pixel_threshold,
int p_min_alarm_pixels,
int p_max_alarm_pixels,
const Coord &p_filter_box,
const Vector2 &p_filter_box,
int p_min_filter_pixels,
int p_max_filter_pixels,
int p_min_blob_pixels,
@ -137,7 +137,7 @@ class Zone {
int p_max_pixel_threshold=0,
int p_min_alarm_pixels=50,
int p_max_alarm_pixels=75000,
const Coord &p_filter_box=Coord( 3, 3 ),
const Vector2 &p_filter_box = Vector2(3, 3),
int p_min_filter_pixels=50,
int p_max_filter_pixels=50000,
int p_min_blob_pixels=10,
@ -164,7 +164,7 @@ class Zone {
blob_stats{},
stats(p_id)
{
Setup(Zone::INACTIVE, p_polygon, kRGBBlack, (Zone::CheckMethod)0, 0, 0, 0, 0, Coord(0, 0), 0, 0, 0, 0, 0, 0, 0, 0);
Setup(Zone::INACTIVE, p_polygon, kRGBBlack, (Zone::CheckMethod)0, 0, 0, 0, 0, Vector2(0, 0), 0, 0, 0, 0, 0, 0, 0, 0);
}
Zone(Monitor *p_monitor, int p_id, const char *p_label, ZoneType p_type, const Polygon &p_polygon)
:
@ -174,7 +174,7 @@ class Zone {
blob_stats{},
stats(p_id)
{
Setup(p_type, p_polygon, kRGBBlack, (Zone::CheckMethod)0, 0, 0, 0, 0, Coord( 0, 0 ), 0, 0, 0, 0, 0, 0, 0, 0 );
Setup(p_type, p_polygon, kRGBBlack, (Zone::CheckMethod)0, 0, 0, 0, 0, Vector2(0, 0), 0, 0, 0, 0, 0, 0, 0, 0 );
}
Zone(const Zone &z);
@ -195,7 +195,7 @@ class Zone {
inline bool WasAlarmed() const { return was_alarmed; }
inline void SetAlarm() { was_alarmed = alarmed; alarmed = true; }
inline void ClearAlarm() { was_alarmed = alarmed; alarmed = false; }
inline Coord GetAlarmCentre() const { return stats.alarm_centre_; }
inline Vector2 GetAlarmCentre() const { return stats.alarm_centre_; }
inline unsigned int Score() const { return stats.score_; }
inline void ResetStats() {

View File

@ -21,8 +21,8 @@
#define ZM_ZONE_STATS_H
#include "zm_box.h"
#include "zm_coord.h"
#include "zm_logger.h"
#include "zm_vector2.h"
class ZoneStats {
public:
@ -87,7 +87,7 @@ class ZoneStats {
int min_blob_size_;
int max_blob_size_;
Box alarm_box_;
Coord alarm_centre_;
Vector2 alarm_centre_;
unsigned int score_;
};