fix logic that would leak mem by called loadMonitor repeatedly
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1a81723ba5
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7adeb87041
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@ -480,18 +480,20 @@ void MonitorStream::runStream() {
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if (type == STREAM_JPEG)
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fputs("Content-Type: multipart/x-mixed-replace; boundary=" BOUNDARY "\r\n\r\n", stdout);
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while (!(loadMonitor(monitor_id) || zm_terminate)) {
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sendTextFrame("Not connected");
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/* This is all about waiting and showing a useful message if the monitor isn't available */
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while (!zm_terminate) {
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if (connkey)
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checkCommandQueue();
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sleep(1);
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}
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if (zm_terminate) return;
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while (!checkInitialised() and !zm_terminate) {
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sendTextFrame("Unable to stream");
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if (connkey)
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checkCommandQueue();
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sleep(1);
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if (!loadMonitor(monitor_id)) {
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sendTextFrame("Not connected");
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sleep(1);
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} else if (!checkInitialised()) {
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sendTextFrame("Unable to stream");
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sleep(1);
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} else {
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break;
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}
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}
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if (zm_terminate) return;
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