Use a scope to shorten the lock on event_lock
This commit is contained in:
parent
9240a93ef5
commit
8b99b15b41
|
@ -1853,384 +1853,386 @@ bool Monitor::Analyse() {
|
|||
Debug(3, "Motion detection is enabled signal(%d) signal_change(%d) trigger state(%s) image index %d",
|
||||
signal, signal_change, TriggerState_Strings[trigger_data->trigger_state].c_str(), snap->image_index);
|
||||
|
||||
// Need to guard around event creation/deletion from Reload()
|
||||
std::lock_guard<std::mutex> lck(event_mutex);
|
||||
{ // scope for event lock
|
||||
// Need to guard around event creation/deletion from Reload()
|
||||
std::lock_guard<std::mutex> lck(event_mutex);
|
||||
|
||||
// if we have been told to be OFF, then we are off and don't do any processing.
|
||||
if (trigger_data->trigger_state != TriggerState::TRIGGER_OFF) {
|
||||
Debug(4, "Trigger not OFF state is (%d)", int(trigger_data->trigger_state));
|
||||
// if we have been told to be OFF, then we are off and don't do any processing.
|
||||
if (trigger_data->trigger_state != TriggerState::TRIGGER_OFF) {
|
||||
Debug(4, "Trigger not OFF state is (%d)", int(trigger_data->trigger_state));
|
||||
|
||||
int score = 0;
|
||||
std::string cause;
|
||||
Event::StringSetMap noteSetMap;
|
||||
int score = 0;
|
||||
std::string cause;
|
||||
Event::StringSetMap noteSetMap;
|
||||
|
||||
#ifdef WITH_GSOAP
|
||||
if (onvif_event_listener && ONVIF_Healthy) {
|
||||
if (ONVIF_Trigger_State) {
|
||||
score += 9;
|
||||
Debug(1, "Triggered on ONVIF");
|
||||
Event::StringSet noteSet;
|
||||
noteSet.insert("ONVIF2");
|
||||
noteSetMap[MOTION_CAUSE] = noteSet;
|
||||
cause += "ONVIF";
|
||||
//If the camera isn't going to send an event close, we need to close it here, but only after it has actually triggered an alarm.
|
||||
if (!ONVIF_Closes_Event && state == ALARM)
|
||||
ONVIF_Trigger_State = FALSE;
|
||||
} // end ONVIF_Trigger
|
||||
} // end if (onvif_event_listener && ONVIF_Healthy)
|
||||
if (onvif_event_listener && ONVIF_Healthy) {
|
||||
if (ONVIF_Trigger_State) {
|
||||
score += 9;
|
||||
Debug(1, "Triggered on ONVIF");
|
||||
Event::StringSet noteSet;
|
||||
noteSet.insert("ONVIF2");
|
||||
noteSetMap[MOTION_CAUSE] = noteSet;
|
||||
cause += "ONVIF";
|
||||
//If the camera isn't going to send an event close, we need to close it here, but only after it has actually triggered an alarm.
|
||||
if (!ONVIF_Closes_Event && state == ALARM)
|
||||
ONVIF_Trigger_State = FALSE;
|
||||
} // end ONVIF_Trigger
|
||||
} // end if (onvif_event_listener && ONVIF_Healthy)
|
||||
#endif
|
||||
|
||||
// Specifically told to be on. Setting the score here is not enough to trigger the alarm. Must jump directly to ALARM
|
||||
if (trigger_data->trigger_state == TriggerState::TRIGGER_ON) {
|
||||
score += trigger_data->trigger_score;
|
||||
Debug(1, "Triggered on score += %d => %d", trigger_data->trigger_score, score);
|
||||
if (!cause.empty()) cause += ", ";
|
||||
cause += trigger_data->trigger_cause;
|
||||
Event::StringSet noteSet;
|
||||
noteSet.insert(trigger_data->trigger_text);
|
||||
noteSetMap[trigger_data->trigger_cause] = noteSet;
|
||||
shared_data->state = state = ALARM;
|
||||
} // end if trigger_on
|
||||
// Specifically told to be on. Setting the score here is not enough to trigger the alarm. Must jump directly to ALARM
|
||||
if (trigger_data->trigger_state == TriggerState::TRIGGER_ON) {
|
||||
score += trigger_data->trigger_score;
|
||||
Debug(1, "Triggered on score += %d => %d", trigger_data->trigger_score, score);
|
||||
if (!cause.empty()) cause += ", ";
|
||||
cause += trigger_data->trigger_cause;
|
||||
Event::StringSet noteSet;
|
||||
noteSet.insert(trigger_data->trigger_text);
|
||||
noteSetMap[trigger_data->trigger_cause] = noteSet;
|
||||
shared_data->state = state = ALARM;
|
||||
} // end if trigger_on
|
||||
|
||||
// FIXME this snap might not be the one that caused the signal change. Need to store that in the packet.
|
||||
if (signal_change) {
|
||||
Debug(2, "Signal change, new signal is %d", signal);
|
||||
if (!signal) {
|
||||
if (event) {
|
||||
event->addNote(SIGNAL_CAUSE, "Lost");
|
||||
Info("%s: %03d - Closing event %" PRIu64 ", signal loss", name.c_str(), analysis_image_count, event->Id());
|
||||
closeEvent();
|
||||
// FIXME this snap might not be the one that caused the signal change. Need to store that in the packet.
|
||||
if (signal_change) {
|
||||
Debug(2, "Signal change, new signal is %d", signal);
|
||||
if (!signal) {
|
||||
if (event) {
|
||||
event->addNote(SIGNAL_CAUSE, "Lost");
|
||||
Info("%s: %03d - Closing event %" PRIu64 ", signal loss", name.c_str(), analysis_image_count, event->Id());
|
||||
closeEvent();
|
||||
}
|
||||
} else if (function == MOCORD or function == RECORD) {
|
||||
if (!event) {
|
||||
if (!cause.empty()) cause += ", ";
|
||||
cause += SIGNAL_CAUSE + std::string(": Reacquired");
|
||||
} else {
|
||||
event->addNote(SIGNAL_CAUSE, "Reacquired");
|
||||
}
|
||||
if (snap->image)
|
||||
ref_image.Assign(*(snap->image));
|
||||
}
|
||||
} else if (function == MOCORD or function == RECORD) {
|
||||
if (!event) {
|
||||
if (!cause.empty()) cause += ", ";
|
||||
cause += SIGNAL_CAUSE + std::string(": Reacquired");
|
||||
} else {
|
||||
event->addNote(SIGNAL_CAUSE, "Reacquired");
|
||||
}
|
||||
if (snap->image)
|
||||
ref_image.Assign(*(snap->image));
|
||||
}
|
||||
shared_data->state = state = IDLE;
|
||||
shared_data->active = signal;
|
||||
} // end if signal change
|
||||
shared_data->state = state = IDLE;
|
||||
shared_data->active = signal;
|
||||
} // end if signal change
|
||||
|
||||
if (signal) {
|
||||
if (snap->codec_type == AVMEDIA_TYPE_VIDEO) {
|
||||
// Check to see if linked monitors are triggering.
|
||||
if (n_linked_monitors > 0) {
|
||||
Debug(1, "Checking linked monitors");
|
||||
// FIXME improve logic here
|
||||
bool first_link = true;
|
||||
Event::StringSet noteSet;
|
||||
for (int i = 0; i < n_linked_monitors; i++) {
|
||||
// TODO: Shouldn't we try to connect?
|
||||
if (linked_monitors[i]->isConnected()) {
|
||||
Debug(1, "Linked monitor %d %s is connected",
|
||||
linked_monitors[i]->Id(), linked_monitors[i]->Name());
|
||||
if (linked_monitors[i]->hasAlarmed()) {
|
||||
Debug(1, "Linked monitor %d %s is alarmed",
|
||||
if (signal) {
|
||||
if (snap->codec_type == AVMEDIA_TYPE_VIDEO) {
|
||||
// Check to see if linked monitors are triggering.
|
||||
if (n_linked_monitors > 0) {
|
||||
Debug(1, "Checking linked monitors");
|
||||
// FIXME improve logic here
|
||||
bool first_link = true;
|
||||
Event::StringSet noteSet;
|
||||
for (int i = 0; i < n_linked_monitors; i++) {
|
||||
// TODO: Shouldn't we try to connect?
|
||||
if (linked_monitors[i]->isConnected()) {
|
||||
Debug(1, "Linked monitor %d %s is connected",
|
||||
linked_monitors[i]->Id(), linked_monitors[i]->Name());
|
||||
if (!event) {
|
||||
if (first_link) {
|
||||
if (cause.length())
|
||||
cause += ", ";
|
||||
cause += LINKED_CAUSE;
|
||||
first_link = false;
|
||||
if (linked_monitors[i]->hasAlarmed()) {
|
||||
Debug(1, "Linked monitor %d %s is alarmed",
|
||||
linked_monitors[i]->Id(), linked_monitors[i]->Name());
|
||||
if (!event) {
|
||||
if (first_link) {
|
||||
if (cause.length())
|
||||
cause += ", ";
|
||||
cause += LINKED_CAUSE;
|
||||
first_link = false;
|
||||
}
|
||||
}
|
||||
noteSet.insert(linked_monitors[i]->Name());
|
||||
score += linked_monitors[i]->lastFrameScore(); // 50;
|
||||
} else {
|
||||
Debug(1, "Linked monitor %d %s is not alarmed",
|
||||
linked_monitors[i]->Id(), linked_monitors[i]->Name());
|
||||
}
|
||||
} else {
|
||||
Debug(1, "Linked monitor %d %d is not connected. Connecting.", i, linked_monitors[i]->Id());
|
||||
linked_monitors[i]->connect();
|
||||
}
|
||||
} // end foreach linked_monitor
|
||||
if (noteSet.size() > 0)
|
||||
noteSetMap[LINKED_CAUSE] = noteSet;
|
||||
} // end if linked_monitors
|
||||
|
||||
/* try to stay behind the decoder. */
|
||||
if (decoding_enabled) {
|
||||
while (!snap->decoded and !zm_terminate and !analysis_thread->Stopped()) {
|
||||
// Need to wait for the decoder thread.
|
||||
// decoder thread might be waiting on the lock for this packet.
|
||||
// So we need to relinquish the lock and wait. Waiting automatically relinquishes the lock
|
||||
// So...
|
||||
Debug(1, "Waiting for decode");
|
||||
packet_lock->wait();
|
||||
//packetqueue.unlock(packet_lock); // This will delete packet_lock and notify_all
|
||||
//packetqueue.wait();
|
||||
////packet_lock->lock();
|
||||
} // end while ! decoded
|
||||
if (zm_terminate or analysis_thread->Stopped()) {
|
||||
delete packet_lock;
|
||||
return false;
|
||||
}
|
||||
} // end if decoding enabled
|
||||
|
||||
if (Active() and (function == MODECT or function == MOCORD)) {
|
||||
Debug(3, "signal and active and modect");
|
||||
Event::StringSet zoneSet;
|
||||
|
||||
if (analysis_fps_limit) {
|
||||
double capture_fps = get_capture_fps();
|
||||
motion_frame_skip = capture_fps / analysis_fps_limit;
|
||||
Debug(1, "Recalculating motion_frame_skip (%d) = capture_fps(%f) / analysis_fps(%f)",
|
||||
motion_frame_skip, capture_fps, analysis_fps_limit);
|
||||
}
|
||||
|
||||
if (snap->image) {
|
||||
// decoder may not have been able to provide an image
|
||||
if (!ref_image.Buffer()) {
|
||||
Debug(1, "Assigning instead of Detecting");
|
||||
ref_image.Assign(*(snap->image));
|
||||
alarm_image.Assign(*(snap->image));
|
||||
} else if (!(analysis_image_count % (motion_frame_skip+1))) {
|
||||
Debug(1, "Detecting motion on image %d, image %p", snap->image_index, snap->image);
|
||||
// Get new score.
|
||||
snap->score = DetectMotion(*(snap->image), zoneSet);
|
||||
|
||||
if (!snap->analysis_image)
|
||||
snap->analysis_image = new Image(*(snap->image));
|
||||
// lets construct alarm cause. It will contain cause + names of zones alarmed
|
||||
snap->zone_stats.reserve(zones.size());
|
||||
for (const Zone &zone : zones) {
|
||||
const ZoneStats &stats = zone.GetStats();
|
||||
stats.DumpToLog("After detect motion");
|
||||
snap->zone_stats.push_back(stats);
|
||||
if (zone.Alarmed()) {
|
||||
if (!snap->alarm_cause.empty()) snap->alarm_cause += ",";
|
||||
snap->alarm_cause += std::string(zone.Label());
|
||||
if (zone.AlarmImage())
|
||||
snap->analysis_image->Overlay(*(zone.AlarmImage()));
|
||||
}
|
||||
}
|
||||
noteSet.insert(linked_monitors[i]->Name());
|
||||
score += linked_monitors[i]->lastFrameScore(); // 50;
|
||||
alarm_image.Assign(*(snap->analysis_image));
|
||||
Debug(3, "After motion detection, score:%d last_motion_score(%d), new motion score(%d)",
|
||||
score, last_motion_score, snap->score);
|
||||
motion_frame_count += 1;
|
||||
last_motion_score = snap->score;
|
||||
|
||||
if (snap->score) {
|
||||
if (cause.length()) cause += ", ";
|
||||
cause += MOTION_CAUSE + std::string(":") + snap->alarm_cause;
|
||||
noteSetMap[MOTION_CAUSE] = zoneSet;
|
||||
score += snap->score;
|
||||
} // end if motion_score
|
||||
} else {
|
||||
Debug(1, "Linked monitor %d %s is not alarmed",
|
||||
linked_monitors[i]->Id(), linked_monitors[i]->Name());
|
||||
Debug(1, "Skipped motion detection last motion score was %d", last_motion_score);
|
||||
alarm_image.Assign(*(snap->image));
|
||||
}
|
||||
} else {
|
||||
Debug(1, "Linked monitor %d %d is not connected. Connecting.", i, linked_monitors[i]->Id());
|
||||
linked_monitors[i]->connect();
|
||||
}
|
||||
} // end foreach linked_monitor
|
||||
if (noteSet.size() > 0)
|
||||
noteSetMap[LINKED_CAUSE] = noteSet;
|
||||
} // end if linked_monitors
|
||||
|
||||
/* try to stay behind the decoder. */
|
||||
if (decoding_enabled) {
|
||||
while (!snap->decoded and !zm_terminate and !analysis_thread->Stopped()) {
|
||||
// Need to wait for the decoder thread.
|
||||
// decoder thread might be waiting on the lock for this packet.
|
||||
// So we need to relinquish the lock and wait. Waiting automatically relinquishes the lock
|
||||
// So...
|
||||
Debug(1, "Waiting for decode");
|
||||
packet_lock->wait();
|
||||
//packetqueue.unlock(packet_lock); // This will delete packet_lock and notify_all
|
||||
//packetqueue.wait();
|
||||
////packet_lock->lock();
|
||||
} // end while ! decoded
|
||||
if (zm_terminate or analysis_thread->Stopped()) {
|
||||
delete packet_lock;
|
||||
return false;
|
||||
}
|
||||
} // end if decoding enabled
|
||||
|
||||
if (Active() and (function == MODECT or function == MOCORD)) {
|
||||
Debug(3, "signal and active and modect");
|
||||
Event::StringSet zoneSet;
|
||||
|
||||
if (analysis_fps_limit) {
|
||||
double capture_fps = get_capture_fps();
|
||||
motion_frame_skip = capture_fps / analysis_fps_limit;
|
||||
Debug(1, "Recalculating motion_frame_skip (%d) = capture_fps(%f) / analysis_fps(%f)",
|
||||
motion_frame_skip, capture_fps, analysis_fps_limit);
|
||||
}
|
||||
|
||||
if (snap->image) {
|
||||
// decoder may not have been able to provide an image
|
||||
if (!ref_image.Buffer()) {
|
||||
Debug(1, "Assigning instead of Detecting");
|
||||
ref_image.Assign(*(snap->image));
|
||||
alarm_image.Assign(*(snap->image));
|
||||
} else if (!(analysis_image_count % (motion_frame_skip+1))) {
|
||||
Debug(1, "Detecting motion on image %d, image %p", snap->image_index, snap->image);
|
||||
// Get new score.
|
||||
snap->score = DetectMotion(*(snap->image), zoneSet);
|
||||
|
||||
if (!snap->analysis_image)
|
||||
snap->analysis_image = new Image(*(snap->image));
|
||||
// lets construct alarm cause. It will contain cause + names of zones alarmed
|
||||
snap->zone_stats.reserve(zones.size());
|
||||
for (const Zone &zone : zones) {
|
||||
const ZoneStats &stats = zone.GetStats();
|
||||
stats.DumpToLog("After detect motion");
|
||||
snap->zone_stats.push_back(stats);
|
||||
if (zone.Alarmed()) {
|
||||
if (!snap->alarm_cause.empty()) snap->alarm_cause += ",";
|
||||
snap->alarm_cause += std::string(zone.Label());
|
||||
if (zone.AlarmImage())
|
||||
snap->analysis_image->Overlay(*(zone.AlarmImage()));
|
||||
}
|
||||
}
|
||||
alarm_image.Assign(*(snap->analysis_image));
|
||||
Debug(3, "After motion detection, score:%d last_motion_score(%d), new motion score(%d)",
|
||||
score, last_motion_score, snap->score);
|
||||
motion_frame_count += 1;
|
||||
last_motion_score = snap->score;
|
||||
|
||||
if (snap->score) {
|
||||
if (cause.length()) cause += ", ";
|
||||
cause += MOTION_CAUSE + std::string(":") + snap->alarm_cause;
|
||||
noteSetMap[MOTION_CAUSE] = zoneSet;
|
||||
score += snap->score;
|
||||
} // end if motion_score
|
||||
} else {
|
||||
Debug(1, "Skipped motion detection last motion score was %d", last_motion_score);
|
||||
alarm_image.Assign(*(snap->image));
|
||||
}
|
||||
Debug(1, "no image so skipping motion detection");
|
||||
} // end if has image
|
||||
//score += last_motion_score;
|
||||
} else {
|
||||
Debug(1, "no image so skipping motion detection");
|
||||
} // end if has image
|
||||
//score += last_motion_score;
|
||||
} else {
|
||||
Debug(1, "Not Active(%d) enabled %d shared->active %d doing motion detection: %d",
|
||||
Active(), enabled, shared_data->active,
|
||||
(function == MODECT or function == MOCORD)
|
||||
);
|
||||
} // end if active and doing motion detection
|
||||
Debug(1, "Not Active(%d) enabled %d shared->active %d doing motion detection: %d",
|
||||
Active(), enabled, shared_data->active,
|
||||
(function == MODECT or function == MOCORD)
|
||||
);
|
||||
} // end if active and doing motion detection
|
||||
|
||||
if (function == RECORD or function == MOCORD) {
|
||||
// If doing record, check to see if we need to close the event or not.
|
||||
if (event) {
|
||||
Debug(2, "Have event %" PRIu64 " in record", event->Id());
|
||||
if (function == RECORD or function == MOCORD) {
|
||||
// If doing record, check to see if we need to close the event or not.
|
||||
if (event) {
|
||||
Debug(2, "Have event %" PRIu64 " in record", event->Id());
|
||||
|
||||
if (section_length != Seconds(0) && (snap->timestamp - event->StartTime() >= section_length)
|
||||
&& ((function == MOCORD && event_close_mode != CLOSE_TIME)
|
||||
|| (function == RECORD && event_close_mode == CLOSE_TIME)
|
||||
|| std::chrono::duration_cast<Seconds>(snap->timestamp.time_since_epoch()) % section_length == Seconds(0))) {
|
||||
Info("%s: %03d - Closing event %" PRIu64 ", section end forced %" PRIi64 " - %" PRIi64 " = %" PRIi64 " >= %" PRIi64 ,
|
||||
name.c_str(),
|
||||
image_count,
|
||||
event->Id(),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(snap->timestamp.time_since_epoch()).count()),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(event->StartTime().time_since_epoch()).count()),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(snap->timestamp - event->StartTime()).count()),
|
||||
static_cast<int64>(Seconds(section_length).count()));
|
||||
closeEvent();
|
||||
} // end if section_length
|
||||
} // end if event
|
||||
|
||||
if (!event) {
|
||||
event = openEvent(snap, cause.empty() ? "Continuous" : cause, noteSetMap);
|
||||
|
||||
Info("%s: %03d - Opened new event %" PRIu64 ", continuous section start",
|
||||
name.c_str(), analysis_image_count, event->Id());
|
||||
/* To prevent cancelling out an existing alert\prealarm\alarm state */
|
||||
// This ignores current score status. This should all come after the state machine calculations
|
||||
if (state == IDLE) {
|
||||
shared_data->state = state = TAPE;
|
||||
}
|
||||
} // end if ! event
|
||||
} // end if RECORDING
|
||||
|
||||
// If motion detecting, score will be > 0 on motion, but if skipping frames, might not be. So also test snap->score
|
||||
if ((score > 0) or ((snap->score > 0) and (function != MONITOR))) {
|
||||
if ((state == IDLE) || (state == TAPE) || (state == PREALARM)) {
|
||||
// If we should end then previous continuous event and start a new non-continuous event
|
||||
if (event && event->Frames()
|
||||
&& !event->AlarmFrames()
|
||||
&& (event_close_mode == CLOSE_ALARM)
|
||||
// FIXME since we won't be including this snap in the event if we close it, we should be looking at event->duration() instead
|
||||
&& ((snap->timestamp - event->StartTime()) >= min_section_length)
|
||||
&& ((!pre_event_count) || (Event::PreAlarmCount() >= alarm_frame_count - 1))) {
|
||||
Info("%s: %03d - Closing event %" PRIu64 ", continuous end, alarm begins",
|
||||
name.c_str(), image_count, event->Id());
|
||||
closeEvent();
|
||||
} else if (event) {
|
||||
// This is so if we need more than 1 alarm frame before going into alarm, so it is basically if we have enough alarm frames
|
||||
Debug(3,
|
||||
"pre_alarm_count in event %d of %d, event frames %d, alarm frames %d event length %" PRIi64 " >=? %" PRIi64 " min close mode is ALARM? %d",
|
||||
Event::PreAlarmCount(), pre_event_count,
|
||||
event->Frames(),
|
||||
event->AlarmFrames(),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(snap->timestamp - event->StartTime()).count()),
|
||||
static_cast<int64>(Seconds(min_section_length).count()),
|
||||
(event_close_mode == CLOSE_ALARM));
|
||||
}
|
||||
if ((!pre_event_count) || (Event::PreAlarmCount() >= alarm_frame_count-1)) {
|
||||
Info("%s: %03d - Gone into alarm state PreAlarmCount: %u > AlarmFrameCount:%u Cause:%s",
|
||||
name.c_str(), image_count, Event::PreAlarmCount(), alarm_frame_count, cause.c_str());
|
||||
|
||||
if (!event) {
|
||||
event = openEvent(snap, cause, noteSetMap);
|
||||
Info("%s: %03d - Opening new event %" PRIu64 ", alarm start", name.c_str(), analysis_image_count, event->Id());
|
||||
} // end if no event, so start it
|
||||
shared_data->state = state = ALARM;
|
||||
if (alarm_frame_count) {
|
||||
Debug(1, "alarm frame count so SavePreAlarmFrames");
|
||||
event->SavePreAlarmFrames();
|
||||
}
|
||||
} else if (state != PREALARM) {
|
||||
Info("%s: %03d - Gone into prealarm state", name.c_str(), analysis_image_count);
|
||||
shared_data->state = state = PREALARM;
|
||||
}
|
||||
} else if (state == ALERT) {
|
||||
alert_to_alarm_frame_count--;
|
||||
Info("%s: %03d - Alarmed frame while in alert state. Consecutive alarmed frames left to return to alarm state: %03d",
|
||||
name.c_str(), analysis_image_count, alert_to_alarm_frame_count);
|
||||
if (alert_to_alarm_frame_count == 0) {
|
||||
Info("%s: %03d - Gone back into alarm state", name.c_str(), analysis_image_count);
|
||||
shared_data->state = state = ALARM;
|
||||
}
|
||||
} else if (state == TAPE) {
|
||||
// Already recording, but IDLE so switch to ALARM
|
||||
shared_data->state = state = ALARM;
|
||||
Debug(1, "Was in TAPE, going into ALARM");
|
||||
} else {
|
||||
Debug(1, "Staying in %s", State_Strings[state].c_str());
|
||||
}
|
||||
if (state == ALARM) {
|
||||
last_alarm_count = analysis_image_count;
|
||||
} // This is needed so post_event_count counts after last alarmed frames while in ALARM not single alarmed frames while ALERT
|
||||
} else if (!score and (snap->score == 0)) { // snap->score means -1 which means didn't do motion detection so don't do state transition
|
||||
Debug(1, "!score %s", State_Strings[state].c_str());
|
||||
alert_to_alarm_frame_count = alarm_frame_count; // load same value configured for alarm_frame_count
|
||||
|
||||
if (state == ALARM) {
|
||||
Info("%s: %03d - Gone into alert state", name.c_str(), analysis_image_count);
|
||||
shared_data->state = state = ALERT;
|
||||
} else if (state == ALERT) {
|
||||
if (
|
||||
((analysis_image_count - last_alarm_count) > post_event_count)
|
||||
&&
|
||||
((snap->timestamp - event->StartTime()) >= min_section_length)) {
|
||||
Info("%s: %03d - Left alarm state (%" PRIu64 ") - %d(%d) images",
|
||||
name.c_str(), analysis_image_count, event->Id(), event->Frames(), event->AlarmFrames());
|
||||
if (
|
||||
(function != RECORD && function != MOCORD)
|
||||
||
|
||||
(event_close_mode == CLOSE_ALARM || event_close_mode==CLOSE_IDLE)
|
||||
) {
|
||||
shared_data->state = state = IDLE;
|
||||
Info("%s: %03d - Closing event %" PRIu64 ", alarm end%s",
|
||||
name.c_str(), analysis_image_count, event->Id(), (function==MOCORD)?", section truncated":"" );
|
||||
if (section_length != Seconds(0) && (snap->timestamp - event->StartTime() >= section_length)
|
||||
&& ((function == MOCORD && event_close_mode != CLOSE_TIME)
|
||||
|| (function == RECORD && event_close_mode == CLOSE_TIME)
|
||||
|| std::chrono::duration_cast<Seconds>(snap->timestamp.time_since_epoch()) % section_length == Seconds(0))) {
|
||||
Info("%s: %03d - Closing event %" PRIu64 ", section end forced %" PRIi64 " - %" PRIi64 " = %" PRIi64 " >= %" PRIi64 ,
|
||||
name.c_str(),
|
||||
image_count,
|
||||
event->Id(),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(snap->timestamp.time_since_epoch()).count()),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(event->StartTime().time_since_epoch()).count()),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(snap->timestamp - event->StartTime()).count()),
|
||||
static_cast<int64>(Seconds(section_length).count()));
|
||||
closeEvent();
|
||||
} else {
|
||||
} // end if section_length
|
||||
} // end if event
|
||||
|
||||
if (!event) {
|
||||
event = openEvent(snap, cause.empty() ? "Continuous" : cause, noteSetMap);
|
||||
|
||||
Info("%s: %03d - Opened new event %" PRIu64 ", continuous section start",
|
||||
name.c_str(), analysis_image_count, event->Id());
|
||||
/* To prevent cancelling out an existing alert\prealarm\alarm state */
|
||||
// This ignores current score status. This should all come after the state machine calculations
|
||||
if (state == IDLE) {
|
||||
shared_data->state = state = TAPE;
|
||||
}
|
||||
} // end if ! event
|
||||
} // end if RECORDING
|
||||
|
||||
// If motion detecting, score will be > 0 on motion, but if skipping frames, might not be. So also test snap->score
|
||||
if ((score > 0) or ((snap->score > 0) and (function != MONITOR))) {
|
||||
if ((state == IDLE) || (state == TAPE) || (state == PREALARM)) {
|
||||
// If we should end then previous continuous event and start a new non-continuous event
|
||||
if (event && event->Frames()
|
||||
&& !event->AlarmFrames()
|
||||
&& (event_close_mode == CLOSE_ALARM)
|
||||
// FIXME since we won't be including this snap in the event if we close it, we should be looking at event->duration() instead
|
||||
&& ((snap->timestamp - event->StartTime()) >= min_section_length)
|
||||
&& ((!pre_event_count) || (Event::PreAlarmCount() >= alarm_frame_count - 1))) {
|
||||
Info("%s: %03d - Closing event %" PRIu64 ", continuous end, alarm begins",
|
||||
name.c_str(), image_count, event->Id());
|
||||
closeEvent();
|
||||
} else if (event) {
|
||||
// This is so if we need more than 1 alarm frame before going into alarm, so it is basically if we have enough alarm frames
|
||||
Debug(3,
|
||||
"pre_alarm_count in event %d of %d, event frames %d, alarm frames %d event length %" PRIi64 " >=? %" PRIi64 " min close mode is ALARM? %d",
|
||||
Event::PreAlarmCount(), pre_event_count,
|
||||
event->Frames(),
|
||||
event->AlarmFrames(),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(snap->timestamp - event->StartTime()).count()),
|
||||
static_cast<int64>(Seconds(min_section_length).count()),
|
||||
(event_close_mode == CLOSE_ALARM));
|
||||
}
|
||||
if ((!pre_event_count) || (Event::PreAlarmCount() >= alarm_frame_count-1)) {
|
||||
Info("%s: %03d - Gone into alarm state PreAlarmCount: %u > AlarmFrameCount:%u Cause:%s",
|
||||
name.c_str(), image_count, Event::PreAlarmCount(), alarm_frame_count, cause.c_str());
|
||||
|
||||
if (!event) {
|
||||
event = openEvent(snap, cause, noteSetMap);
|
||||
Info("%s: %03d - Opening new event %" PRIu64 ", alarm start", name.c_str(), analysis_image_count, event->Id());
|
||||
} // end if no event, so start it
|
||||
shared_data->state = state = ALARM;
|
||||
if (alarm_frame_count) {
|
||||
Debug(1, "alarm frame count so SavePreAlarmFrames");
|
||||
event->SavePreAlarmFrames();
|
||||
}
|
||||
} else if (state != PREALARM) {
|
||||
Info("%s: %03d - Gone into prealarm state", name.c_str(), analysis_image_count);
|
||||
shared_data->state = state = PREALARM;
|
||||
}
|
||||
} else if (state == ALERT) {
|
||||
alert_to_alarm_frame_count--;
|
||||
Info("%s: %03d - Alarmed frame while in alert state. Consecutive alarmed frames left to return to alarm state: %03d",
|
||||
name.c_str(), analysis_image_count, alert_to_alarm_frame_count);
|
||||
if (alert_to_alarm_frame_count == 0) {
|
||||
Info("%s: %03d - Gone back into alarm state", name.c_str(), analysis_image_count);
|
||||
shared_data->state = state = ALARM;
|
||||
}
|
||||
} else if (state == TAPE) {
|
||||
// Already recording, but IDLE so switch to ALARM
|
||||
shared_data->state = state = ALARM;
|
||||
Debug(1, "Was in TAPE, going into ALARM");
|
||||
} else {
|
||||
Debug(1, "Staying in %s", State_Strings[state].c_str());
|
||||
}
|
||||
} else if (state == PREALARM) {
|
||||
// Back to IDLE
|
||||
shared_data->state = state = ((function != MOCORD) ? IDLE : TAPE);
|
||||
} else {
|
||||
Debug(1,
|
||||
"State %d %s because analysis_image_count(%d)-last_alarm_count(%d) > post_event_count(%d) and timestamp.tv_sec(%" PRIi64 ") - recording.tv_src(%" PRIi64 ") >= min_section_length(%" PRIi64 ")",
|
||||
state,
|
||||
State_Strings[state].c_str(),
|
||||
analysis_image_count,
|
||||
last_alarm_count,
|
||||
post_event_count,
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(snap->timestamp.time_since_epoch()).count()),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(GetVideoWriterStartTime().time_since_epoch()).count()),
|
||||
static_cast<int64>(Seconds(min_section_length).count()));
|
||||
}
|
||||
if (Event::PreAlarmCount())
|
||||
Event::EmptyPreAlarmFrames();
|
||||
} // end if score or not
|
||||
if (state == ALARM) {
|
||||
last_alarm_count = analysis_image_count;
|
||||
} // This is needed so post_event_count counts after last alarmed frames while in ALARM not single alarmed frames while ALERT
|
||||
} else if (!score and (snap->score == 0)) { // snap->score means -1 which means didn't do motion detection so don't do state transition
|
||||
Debug(1, "!score %s", State_Strings[state].c_str());
|
||||
alert_to_alarm_frame_count = alarm_frame_count; // load same value configured for alarm_frame_count
|
||||
|
||||
if (score > snap->score)
|
||||
snap->score = score;
|
||||
if (state == ALARM) {
|
||||
Info("%s: %03d - Gone into alert state", name.c_str(), analysis_image_count);
|
||||
shared_data->state = state = ALERT;
|
||||
} else if (state == ALERT) {
|
||||
if (
|
||||
((analysis_image_count - last_alarm_count) > post_event_count)
|
||||
&&
|
||||
((snap->timestamp - event->StartTime()) >= min_section_length)) {
|
||||
Info("%s: %03d - Left alarm state (%" PRIu64 ") - %d(%d) images",
|
||||
name.c_str(), analysis_image_count, event->Id(), event->Frames(), event->AlarmFrames());
|
||||
if (
|
||||
(function != RECORD && function != MOCORD)
|
||||
||
|
||||
(event_close_mode == CLOSE_ALARM || event_close_mode==CLOSE_IDLE)
|
||||
) {
|
||||
shared_data->state = state = IDLE;
|
||||
Info("%s: %03d - Closing event %" PRIu64 ", alarm end%s",
|
||||
name.c_str(), analysis_image_count, event->Id(), (function==MOCORD)?", section truncated":"" );
|
||||
closeEvent();
|
||||
} else {
|
||||
shared_data->state = state = TAPE;
|
||||
}
|
||||
}
|
||||
} else if (state == PREALARM) {
|
||||
// Back to IDLE
|
||||
shared_data->state = state = ((function != MOCORD) ? IDLE : TAPE);
|
||||
} else {
|
||||
Debug(1,
|
||||
"State %d %s because analysis_image_count(%d)-last_alarm_count(%d) > post_event_count(%d) and timestamp.tv_sec(%" PRIi64 ") - recording.tv_src(%" PRIi64 ") >= min_section_length(%" PRIi64 ")",
|
||||
state,
|
||||
State_Strings[state].c_str(),
|
||||
analysis_image_count,
|
||||
last_alarm_count,
|
||||
post_event_count,
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(snap->timestamp.time_since_epoch()).count()),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(GetVideoWriterStartTime().time_since_epoch()).count()),
|
||||
static_cast<int64>(Seconds(min_section_length).count()));
|
||||
}
|
||||
if (Event::PreAlarmCount())
|
||||
Event::EmptyPreAlarmFrames();
|
||||
} // end if score or not
|
||||
|
||||
if (state == PREALARM) {
|
||||
// incremement pre alarm image count
|
||||
Event::AddPreAlarmFrame(snap->image, snap->timestamp, score, nullptr);
|
||||
} else if (state == ALARM) {
|
||||
if (event) {
|
||||
if (noteSetMap.size() > 0)
|
||||
if (score > snap->score)
|
||||
snap->score = score;
|
||||
|
||||
if (state == PREALARM) {
|
||||
// incremement pre alarm image count
|
||||
Event::AddPreAlarmFrame(snap->image, snap->timestamp, score, nullptr);
|
||||
} else if (state == ALARM) {
|
||||
if (event) {
|
||||
if (noteSetMap.size() > 0)
|
||||
event->updateNotes(noteSetMap);
|
||||
if (section_length != Seconds(0) && (snap->timestamp - event->StartTime() >= section_length)) {
|
||||
Warning("%s: %03d - event %" PRIu64 ", has exceeded desired section length. %" PRIi64 " - %" PRIi64 " = %" PRIi64 " >= %" PRIi64,
|
||||
name.c_str(), analysis_image_count, event->Id(),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(snap->timestamp.time_since_epoch()).count()),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(GetVideoWriterStartTime().time_since_epoch()).count()),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(snap->timestamp - GetVideoWriterStartTime()).count()),
|
||||
static_cast<int64>(Seconds(section_length).count()));
|
||||
closeEvent();
|
||||
event = openEvent(snap, cause, noteSetMap);
|
||||
}
|
||||
} else {
|
||||
Error("ALARM but no event");
|
||||
}
|
||||
} else if (state == ALERT) {
|
||||
// Alert means this frame has no motion, but we were alarmed and are still recording.
|
||||
if ((noteSetMap.size() > 0) and event)
|
||||
event->updateNotes(noteSetMap);
|
||||
if (section_length != Seconds(0) && (snap->timestamp - event->StartTime() >= section_length)) {
|
||||
Warning("%s: %03d - event %" PRIu64 ", has exceeded desired section length. %" PRIi64 " - %" PRIi64 " = %" PRIi64 " >= %" PRIi64,
|
||||
name.c_str(), analysis_image_count, event->Id(),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(snap->timestamp.time_since_epoch()).count()),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(GetVideoWriterStartTime().time_since_epoch()).count()),
|
||||
static_cast<int64>(std::chrono::duration_cast<Seconds>(snap->timestamp - GetVideoWriterStartTime()).count()),
|
||||
static_cast<int64>(Seconds(section_length).count()));
|
||||
closeEvent();
|
||||
event = openEvent(snap, cause, noteSetMap);
|
||||
} else if (state == TAPE) {
|
||||
// bulk frame code moved to event.
|
||||
} // end if state machine
|
||||
|
||||
if ((function == MODECT or function == MOCORD) and snap->image) {
|
||||
if (!ref_image.Buffer()) {
|
||||
Debug(1, "Assigning");
|
||||
ref_image.Assign(*(snap->image));
|
||||
} else {
|
||||
Debug(1, "Blending");
|
||||
ref_image.Blend(*(snap->image), ( state==ALARM ? alarm_ref_blend_perc : ref_blend_perc ));
|
||||
Debug(1, "Done Blending");
|
||||
}
|
||||
} else {
|
||||
Error("ALARM but no event");
|
||||
}
|
||||
} else if (state == ALERT) {
|
||||
// Alert means this frame has no motion, but we were alarmed and are still recording.
|
||||
if ((noteSetMap.size() > 0) and event)
|
||||
event->updateNotes(noteSetMap);
|
||||
} else if (state == TAPE) {
|
||||
// bulk frame code moved to event.
|
||||
} // end if state machine
|
||||
last_signal = signal;
|
||||
} // end if videostream
|
||||
} // end if signal
|
||||
shared_data->last_frame_score = score;
|
||||
} else {
|
||||
Debug(3, "trigger == off");
|
||||
if (event) {
|
||||
Info("%s: %03d - Closing event %" PRIu64 ", trigger off", name.c_str(), analysis_image_count, event->Id());
|
||||
closeEvent();
|
||||
}
|
||||
shared_data->state = state = IDLE;
|
||||
} // end if ( trigger_data->trigger_state != TRIGGER_OFF )
|
||||
|
||||
if ((function == MODECT or function == MOCORD) and snap->image) {
|
||||
if (!ref_image.Buffer()) {
|
||||
Debug(1, "Assigning");
|
||||
ref_image.Assign(*(snap->image));
|
||||
} else {
|
||||
Debug(1, "Blending");
|
||||
ref_image.Blend(*(snap->image), ( state==ALARM ? alarm_ref_blend_perc : ref_blend_perc ));
|
||||
Debug(1, "Done Blending");
|
||||
}
|
||||
}
|
||||
last_signal = signal;
|
||||
} // end if videostream
|
||||
} // end if signal
|
||||
shared_data->last_frame_score = score;
|
||||
} else {
|
||||
Debug(3, "trigger == off");
|
||||
if (event) {
|
||||
Info("%s: %03d - Closing event %" PRIu64 ", trigger off", name.c_str(), analysis_image_count, event->Id());
|
||||
closeEvent();
|
||||
}
|
||||
shared_data->state = state = IDLE;
|
||||
} // end if ( trigger_data->trigger_state != TRIGGER_OFF )
|
||||
|
||||
if (event) event->AddPacket(snap);
|
||||
if (event) event->AddPacket(snap);
|
||||
} // end scope for event_lock
|
||||
|
||||
// In the case where people have pre-alarm frames, the web ui will generate the frame images
|
||||
// from the mp4. So no one will notice anyways.
|
||||
|
|
Loading…
Reference in New Issue