re-organize to remove code duplication and make logic clearer
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9153d2a986
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8bb956c3b1
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@ -146,21 +146,11 @@ int FfmpegCamera::Capture( Image &image )
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}
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AVPacket packet;
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uint8_t* directbuffer;
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/* Request a writeable buffer of the target image */
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directbuffer = image.WriteBuffer(width, height, colours, subpixelorder);
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if(directbuffer == NULL) {
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Error("Failed requesting writeable buffer for the captured image.");
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return (-1);
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}
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int frameComplete = false;
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while ( !frameComplete )
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{
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while ( !frameComplete ) {
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int avResult = av_read_frame( mFormatContext, &packet );
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if ( avResult < 0 )
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{
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if ( avResult < 0 ) {
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char errbuf[AV_ERROR_MAX_STRING_SIZE];
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av_strerror(avResult, errbuf, AV_ERROR_MAX_STRING_SIZE);
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if (
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@ -168,8 +158,7 @@ int FfmpegCamera::Capture( Image &image )
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(avResult == AVERROR_EOF || (mFormatContext->pb && mFormatContext->pb->eof_reached)) ||
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// Check for Connection failure.
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(avResult == -110)
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)
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{
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) {
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Info( "av_read_frame returned \"%s\". Reopening stream.", errbuf );
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ReopenFfmpeg();
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}
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@ -179,8 +168,7 @@ int FfmpegCamera::Capture( Image &image )
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}
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Debug( 5, "Got packet from stream %d", packet.stream_index );
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// What about audio stream? Maybe someday we could do sound detection...
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if ( packet.stream_index == mVideoStreamId )
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{
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if ( packet.stream_index == mVideoStreamId ) {
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#if LIBAVCODEC_VERSION_CHECK(52, 23, 0, 23, 0)
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if ( avcodec_decode_video2( mCodecContext, mRawFrame, &frameComplete, &packet ) < 0 )
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#else
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@ -193,6 +181,15 @@ int FfmpegCamera::Capture( Image &image )
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if ( frameComplete ) {
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Debug( 4, "Got frame %d", frameCount );
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uint8_t* directbuffer;
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/* Request a writeable buffer of the target image */
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directbuffer = image.WriteBuffer(width, height, colours, subpixelorder);
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if(directbuffer == NULL) {
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Error("Failed requesting writeable buffer for the captured image.");
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return (-1);
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}
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#if LIBAVUTIL_VERSION_CHECK(54, 6, 0, 6, 0)
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av_image_fill_arrays(mFrame->data, mFrame->linesize,
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directbuffer, imagePixFormat, width, height, 1);
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@ -517,11 +514,11 @@ int FfmpegCamera::CaptureAndRecord( Image &image, bool recording, char* event_fi
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if (!mCanCapture){
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return -1;
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}
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int ret;
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// If the reopen thread has a value, but mCanCapture != 0, then we have just reopened the connection to the ffmpeg device, and we can clean up the thread.
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if (mReopenThread != 0) {
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void *retval = 0;
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int ret;
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ret = pthread_join(mReopenThread, &retval);
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if (ret != 0){
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@ -534,14 +531,6 @@ int FfmpegCamera::CaptureAndRecord( Image &image, bool recording, char* event_fi
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AVPacket packet;
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AVPacket queued_packet;
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uint8_t* directbuffer;
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/* Request a writeable buffer of the target image */
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directbuffer = image.WriteBuffer(width, height, colours, subpixelorder);
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if( directbuffer == NULL ) {
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Error("Failed requesting writeable buffer for the captured image.");
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return (-1);
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}
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if ( mCodecContext->codec_id != AV_CODEC_ID_H264 ) {
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Error( "Input stream is not h264. The stored event file may not be viewable in browser." );
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@ -568,31 +557,21 @@ int FfmpegCamera::CaptureAndRecord( Image &image, bool recording, char* event_fi
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}
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Debug( 5, "Got packet from stream %d", packet.stream_index );
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//Buffer video packets
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if ( ! recording ) {
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if ( packet.flags & AV_PKT_FLAG_KEY ) {
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packetqueue.clearQueue();
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}
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packetqueue.queuePacket(&packet);
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}
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if ( packet.stream_index == mVideoStreamId ) {
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#if LIBAVCODEC_VERSION_CHECK(52, 23, 0, 23, 0)
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if ( avcodec_decode_video2( mCodecContext, mRawFrame, &frameComplete, &packet ) < 0 )
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#else
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if ( avcodec_decode_video( mCodecContext, mRawFrame, &frameComplete, packet.data, packet.size ) < 0 )
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#endif
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Fatal( "Unable to decode frame at frame %d", frameCount );
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Debug( 4, "Decoded video packet at frame %d", frameCount );
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if ( frameComplete ) {
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Debug( 4, "Got frame %d", frameCount );
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avpicture_fill( (AVPicture *)mFrame, directbuffer, imagePixFormat, width, height);
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//Video recording
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if ( recording && !wasRecording ) {
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if ( recording ) {
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// The directory we are recording to is no longer tied to the current event.
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// Need to re-init the videostore with the correct directory and start recording again
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// for efficiency's sake, we should test for keyframe before we test for directory change...
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if ( videoStore && (packet.flags & AV_PKT_FLAG_KEY) && (strcmp(oldDirectory, event_file) != 0 ) ) {
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// don't open new videostore until we're on a key frame..would this require an offset adjustment for the event as a result?...
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// if we store our key frame location with the event will that be enough?
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Info("Re-starting video storage module");
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delete videoStore;
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videoStore = NULL;
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}
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if ( ! videoStore ) {
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//Instantiate the video storage module
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if (record_audio) {
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@ -620,81 +599,66 @@ int FfmpegCamera::CaptureAndRecord( Image &image, bool recording, char* event_fi
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startTime,
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this->getMonitor()->getOrientation() );
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}
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wasRecording = true;
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strcpy(oldDirectory, event_file);
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} // end if ! wasRecording
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// Need to write out all the frames from the last keyframe?
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unsigned int packet_count = 0;
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while ( packetqueue.popPacket( &queued_packet ) ) {
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packet_count += 1;
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//Write the packet to our video store
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int ret = videoStore->writeVideoFramePacket(&queued_packet, mFormatContext->streams[mVideoStreamId]);//, &lastKeyframePkt);
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if ( queued_packet.stream_index == mVideoStreamId ) {
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ret = videoStore->writeVideoFramePacket(&queued_packet, mFormatContext->streams[mVideoStreamId]);
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} else if ( queued_packet.stream_index == mAudioStreamId ) {
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//ret = videoStore->writeAudioFramePacket(&queued_packet, mFormatContext->streams[mAudioStreamId]);
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} else {
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Warning("Unknown stream id in queued packet (%d)", queued_packet.stream_index );
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ret = -1;
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}
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if ( ret < 0 ) {
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//Less than zero and we skipped a frame
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av_free_packet( &queued_packet );
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return 0;
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//av_free_packet( &queued_packet );
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}
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} // end while packets in the packetqueue
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Debug(2, "Wrote %d queued packets", packet_count );
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} else if ( ( ! recording ) && wasRecording && videoStore ) {
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} else {
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if ( videoStore ) {
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Info("Deleting videoStore instance");
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delete videoStore;
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videoStore = NULL;
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}
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// The directory we are recording to is no longer tied to the current event.
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// Need to re-init the videostore with the correct directory and start recording again
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// for efficiency's sake, we should test for keyframe before we test for directory change...
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if ( recording && wasRecording && (packet.flags & AV_PKT_FLAG_KEY) && (strcmp(oldDirectory, event_file) != 0 ) ) {
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// don't open new videostore until we're on a key frame..would this require an offset adjustment for the event as a result?...
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// if we store our key frame location with the event will that be enough?
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Info("Re-starting video storage module");
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if(videoStore){
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delete videoStore;
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videoStore = NULL;
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//Buffer video packets
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if ( packet.flags & AV_PKT_FLAG_KEY ) {
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packetqueue.clearQueue();
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}
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packetqueue.queuePacket(&packet);
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} // end if
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if (record_audio) {
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if (mAudioStreamId == -1) {
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Debug(3, "Record Audio on but no audio stream found");
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videoStore = new VideoStore((const char *) event_file, "mp4",
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mFormatContext->streams[mVideoStreamId],
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NULL,
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startTime,
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this->getMonitor()->getOrientation() );
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} else {
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Debug(3, "Video module initiated with audio stream");
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videoStore = new VideoStore((const char *) event_file, "mp4",
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mFormatContext->streams[mVideoStreamId],
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mFormatContext->streams[mAudioStreamId],
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startTime,
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this->getMonitor()->getOrientation() );
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}
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} else {
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Debug(3, "Record_audio is false so exclude audio stream");
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videoStore = new VideoStore((const char *) event_file, "mp4",
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mFormatContext->streams[mVideoStreamId],
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NULL,
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startTime,
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this->getMonitor()->getOrientation() );
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}
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strcpy(oldDirectory, event_file);
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// Need to write out all the frames from the last keyframe?
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unsigned int packet_count = 0;
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while ( packetqueue.popPacket( &queued_packet ) ) {
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packet_count += 1;
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//Write the packet to our video store
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int ret = videoStore->writeVideoFramePacket(&queued_packet, mFormatContext->streams[mVideoStreamId]);//, &lastKeyframePkt);
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if ( ret < 0 ) {
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//Less than zero and we skipped a frame
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av_free_packet( &queued_packet );
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return 0;
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}
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} // end while packets in the packetqueue
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Debug(2, "Wrote %d queued packets", packet_count );
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if ( packet.stream_index == mVideoStreamId ) {
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#if LIBAVCODEC_VERSION_CHECK(52, 23, 0, 23, 0)
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if ( avcodec_decode_video2( mCodecContext, mRawFrame, &frameComplete, &packet ) < 0 )
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#else
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if ( avcodec_decode_video( mCodecContext, mRawFrame, &frameComplete, packet.data, packet.size ) < 0 )
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#endif
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Fatal( "Unable to decode frame at frame %d", frameCount );
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Debug( 4, "Decoded video packet at frame %d", frameCount );
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if ( frameComplete ) {
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Debug( 4, "Got frame %d", frameCount );
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uint8_t* directbuffer;
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/* Request a writeable buffer of the target image */
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directbuffer = image.WriteBuffer(width, height, colours, subpixelorder);
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if( directbuffer == NULL ) {
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Error("Failed requesting writeable buffer for the captured image.");
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av_free_packet( &packet );
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return (-1);
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}
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avpicture_fill( (AVPicture *)mFrame, directbuffer, imagePixFormat, width, height);
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if ( videoStore && recording ) {
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//Write the packet to our video store
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@ -731,12 +695,7 @@ int FfmpegCamera::CaptureAndRecord( Image &image, bool recording, char* event_fi
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} // end if frameComplete
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} else if ( packet.stream_index == mAudioStreamId ) { //FIXME best way to copy all other streams
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Debug( 4, "Audio stream index %d", packet.stream_index );
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if ( frameComplete ) {
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Debug( 3, "Got audio frame with framecomplete %d", frameCount );
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//} else {
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//Debug( 3, "Got audio frame %d without frameComplete", frameCount );
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}
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if ( videoStore && recording ) {
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if ( videoStore ) {
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if ( record_audio ) {
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Debug(3, "Recording audio packet streamindex(%d) packetstreamindex(%d)", mAudioStreamId, packet.stream_index );
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//Write the packet to our video store
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