Merge UpdateCaptureFPS and UpdateAnalysisFPS into UpdateFPS and call it from zmc after capture.

This commit is contained in:
Isaac Connor 2021-11-03 17:03:29 -04:00
parent 814eca2b4f
commit 93055f44e8
3 changed files with 18 additions and 68 deletions

View File

@ -1656,7 +1656,7 @@ void Monitor::CheckAction() {
} }
} }
void Monitor::UpdateCaptureFPS() { void Monitor::UpdateFPS() {
if ( fps_report_interval and if ( fps_report_interval and
( (
!(image_count%fps_report_interval) !(image_count%fps_report_interval)
@ -1675,82 +1675,35 @@ void Monitor::UpdateCaptureFPS() {
uint32 new_camera_bytes = camera->Bytes(); uint32 new_camera_bytes = camera->Bytes();
uint32 new_capture_bandwidth = uint32 new_capture_bandwidth =
static_cast<uint32>((new_camera_bytes - last_camera_bytes) / elapsed.count()); static_cast<uint32>((new_camera_bytes - last_camera_bytes) / elapsed.count());
last_camera_bytes = new_camera_bytes; double new_analysis_fps = (motion_frame_count - last_motion_frame_count) / elapsed.count();
Debug(4, "%s: %d - last %d = %d now:%lf, last %lf, elapsed %lf = %lffps", Debug(4, "FPS: capture count %d - last capture count %d = %d now:%lf, last %lf, elapsed %lf = capture: %lf fps analysis: %lf fps",
"Capturing",
image_count, image_count,
last_capture_image_count, last_capture_image_count,
image_count - last_capture_image_count, image_count - last_capture_image_count,
FPSeconds(now.time_since_epoch()).count(), FPSeconds(now.time_since_epoch()).count(),
FPSeconds(last_analysis_fps_time.time_since_epoch()).count(), FPSeconds(last_fps_time.time_since_epoch()).count(),
elapsed.count(), elapsed.count(),
new_capture_fps); new_capture_fps,
new_analysis_fps);
Info("%s: %d - Capturing at %.2lf fps, capturing bandwidth %ubytes/sec", Info("%s: %d - Capturing at %.2lf fps, capturing bandwidth %ubytes/sec Analysing at %.2lf fps",
name.c_str(), image_count, new_capture_fps, new_capture_bandwidth); name.c_str(), image_count, new_capture_fps, new_capture_bandwidth, new_analysis_fps);
shared_data->capture_fps = new_capture_fps; shared_data->capture_fps = new_capture_fps;
last_fps_time = now; last_fps_time = now;
last_capture_image_count = image_count; last_capture_image_count = image_count;
shared_data->analysis_fps = new_analysis_fps;
last_motion_frame_count = motion_frame_count;
last_camera_bytes = new_camera_bytes;
std::string sql = stringtf( std::string sql = stringtf(
"UPDATE LOW_PRIORITY Monitor_Status SET CaptureFPS = %.2lf, CaptureBandwidth=%u WHERE MonitorId=%u", "UPDATE LOW_PRIORITY Monitor_Status SET CaptureFPS = %.2lf, CaptureBandwidth=%u, AnalysisFPS = %.2lf WHERE MonitorId=%u",
new_capture_fps, new_capture_bandwidth, id); new_capture_fps, new_capture_bandwidth, new_analysis_fps, id);
dbQueue.push(std::move(sql)); dbQueue.push(std::move(sql));
} // now != last_fps_time } // now != last_fps_time
} // end if report fps } // end if report fps
} // void Monitor::UpdateCaptureFPS() } // void Monitor::UpdateFPS()
void Monitor::UpdateAnalysisFPS() {
Debug(1, "analysis_image_count(%d) motion_count(%d) fps_report_interval(%d) mod%d",
analysis_image_count, motion_frame_count, fps_report_interval,
((analysis_image_count && fps_report_interval) ? !(analysis_image_count%fps_report_interval) : -1 ) );
if (
( analysis_image_count and fps_report_interval and !(analysis_image_count%fps_report_interval) )
or
// In startup do faster updates
( (analysis_image_count < fps_report_interval) and !(analysis_image_count%10) )
) {
SystemTimePoint now = std::chrono::system_clock::now();
FPSeconds elapsed = now - last_analysis_fps_time;
Debug(4, "%s: %d - now: %.2f, last %lf, diff %lf",
name.c_str(),
analysis_image_count,
FPSeconds(now.time_since_epoch()).count(),
FPSeconds(last_analysis_fps_time.time_since_epoch()).count(),
elapsed.count());
if (elapsed > Seconds(1)) {
double new_analysis_fps = (motion_frame_count - last_motion_frame_count) / elapsed.count();
Info("%s: %d - Analysing at %.2lf fps from %d - %d=%d / %lf - %lf = %lf",
name.c_str(),
analysis_image_count,
new_analysis_fps,
motion_frame_count,
last_motion_frame_count,
(motion_frame_count - last_motion_frame_count),
FPSeconds(now.time_since_epoch()).count(),
FPSeconds(last_analysis_fps_time.time_since_epoch()).count(),
elapsed.count());
if (new_analysis_fps != shared_data->analysis_fps) {
shared_data->analysis_fps = new_analysis_fps;
std::string sql = stringtf("UPDATE LOW_PRIORITY Monitor_Status SET AnalysisFPS = %.2lf WHERE MonitorId=%u",
new_analysis_fps, id);
dbQueue.push(std::move(sql));
last_analysis_fps_time = now;
last_motion_frame_count = motion_frame_count;
} else {
Debug(4, "No change in fps");
} // end if change in fps
} // end if at least 1 second has passed since last update
} // end if time to do an update
} // end void Monitor::UpdateAnalysisFPS
// Would be nice if this JUST did analysis // Would be nice if this JUST did analysis
// This idea is that we should be analysing as close to the capture frame as possible. // This idea is that we should be analysing as close to the capture frame as possible.
@ -2299,8 +2252,6 @@ bool Monitor::Analyse() {
// Only do these if it's a video packet. // Only do these if it's a video packet.
shared_data->last_read_index = snap->image_index; shared_data->last_read_index = snap->image_index;
analysis_image_count++; analysis_image_count++;
if (function == MODECT or function == MOCORD)
UpdateAnalysisFPS();
} }
packetqueue.increment_it(analysis_it); packetqueue.increment_it(analysis_it);
packetqueue.unlock(packet_lock); packetqueue.unlock(packet_lock);
@ -2585,7 +2536,6 @@ int Monitor::Capture() {
// Will only be queued if there are iterators allocated in the queue. // Will only be queued if there are iterators allocated in the queue.
packetqueue.queuePacket(packet); packetqueue.queuePacket(packet);
UpdateCaptureFPS();
} else { // result == 0 } else { // result == 0
// Question is, do we update last_write_index etc? // Question is, do we update last_write_index etc?
return 0; return 0;
@ -2625,7 +2575,7 @@ bool Monitor::Decode() {
// //
//capture_image = packet->image = new Image(width, height, camera->Colours(), camera->SubpixelOrder()); //capture_image = packet->image = new Image(width, height, camera->Colours(), camera->SubpixelOrder());
int ret = packet->decode(camera->getVideoCodecContext()); int ret = packet->decode(camera->getVideoCodecContext());
if (ret > 0) { if (ret > 0 and !zm_terminate) {
if (packet->in_frame and !packet->image) { if (packet->in_frame and !packet->image) {
packet->image = new Image(camera_width, camera_height, camera->Colours(), camera->SubpixelOrder()); packet->image = new Image(camera_width, camera_height, camera->Colours(), camera->SubpixelOrder());
AVFrame *input_frame = packet->in_frame; AVFrame *input_frame = packet->in_frame;

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@ -546,8 +546,7 @@ public:
unsigned int GetLastWriteIndex() const; unsigned int GetLastWriteIndex() const;
uint64_t GetLastEventId() const; uint64_t GetLastEventId() const;
double GetFPS() const; double GetFPS() const;
void UpdateAnalysisFPS(); void UpdateFPS();
void UpdateCaptureFPS();
void ForceAlarmOn( int force_score, const char *force_case, const char *force_text="" ); void ForceAlarmOn( int force_score, const char *force_case, const char *force_text="" );
void ForceAlarmOff(); void ForceAlarmOff();
void CancelForced(); void CancelForced();

View File

@ -308,6 +308,7 @@ int main(int argc, char *argv[]) {
result = -1; result = -1;
break; break;
} }
monitors[i]->UpdateFPS();
// capture_delay is the amount of time we should sleep in useconds to achieve the desired framerate. // capture_delay is the amount of time we should sleep in useconds to achieve the desired framerate.
Microseconds delay = (monitors[i]->GetState() == Monitor::ALARM) ? monitors[i]->GetAlarmCaptureDelay() Microseconds delay = (monitors[i]->GetState() == Monitor::ALARM) ? monitors[i]->GetAlarmCaptureDelay()