better debug logging when choosing codec
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feec631ca5
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@ -155,7 +155,7 @@ bool VideoStore::open() {
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wanted_codec = AV_CODEC_ID_H264;
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wanted_codec = AV_CODEC_ID_H264;
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// FIXME what is the optimal codec? Probably low latency h264 which is effectively mjpeg
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// FIXME what is the optimal codec? Probably low latency h264 which is effectively mjpeg
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} else {
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} else {
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Debug(2, "Codec wanted %d", wanted_codec);
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Debug(2, "Codec wanted %d %s", wanted_codec, avcodec_get_name((AVCodecID)wanted_codec));
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}
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}
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std::string wanted_encoder = monitor->Encoder();
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std::string wanted_encoder = monitor->Encoder();
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@ -167,7 +167,12 @@ bool VideoStore::open() {
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}
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}
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}
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}
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if ( codec_data[i].codec_id != wanted_codec ) {
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if ( codec_data[i].codec_id != wanted_codec ) {
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Debug(1, "Not the right codec %d != %d", codec_data[i].codec_id, wanted_codec);
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Debug(1, "Not the right codec %d %s != %d %s",
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codec_data[i].codec_id,
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avcodec_get_name(codec_data[i].codec_id),
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wanted_codec,
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avcodec_get_name((AVCodecID)wanted_codec)
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);
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continue;
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continue;
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}
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}
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