Merge branch 'iconnor-updated-console' into storageareas
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commit
be4f155160
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@ -222,8 +222,19 @@ echo $Storage->Name();
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{
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?>
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<td class="colOrder">
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<?php echo makeLink( '?view='.$view.'&action=sequence&mid='.$monitor['Id'].'&smid='.$seqIdUpList[$monitor['Id']], '<img src="'.$seqUpFile.'" alt="Up"/>', $monitor_i > 0 ) ?>
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<?php echo makeLink( '?view='.$view.'&action=sequence&mid='.$monitor['Id'].'&smid='.$seqIdDownList[$monitor['Id']], '<img src="'.$seqDownFile.'" alt="Down"/>', $monitor_i<count($displayMonitors)-1 ) ?></td>
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<?php
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if ( $monitor_i ) {
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echo makeLink( '?view='.$view.'&action=sequence&mid='.$monitor['Id'].'&smid='.$displayMonitors[$monitor_i-1]['Id'], '<img src="'.$seqUpFile.'" alt="Up"/>' );
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} else {
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echo '<img src="'.$seqUpFile.'" alt="Up"/>';
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}
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if ( $monitor_i<count($displayMonitors)-1 ) {
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echo makeLink( '?view='.$view.'&action=sequence&mid='.$monitor['Id'].'&smid='.$displayMonitors[$monitor_i+1]['Id'], '<img src="'.$seqDownFile.'" alt="Down"/>' );
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} else {
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echo '<img src="'.$seqDownFile.'" alt="Down"/>';
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}
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?>
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</td>
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<?php
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}
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?>
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@ -36,7 +36,6 @@ $cycleCount = 0;
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# Seems to me, we shouldn't need it, we could just test for
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$minSequence = 0;
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$maxSequence = 1;
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$seqIdList = array();
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$monitors = dbFetchAll( "select * from Monitors order by Sequence asc" );
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$displayMonitors = array();
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for ( $i = 0; $i < count($monitors); $i++ )
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@ -80,29 +79,8 @@ for ( $i = 0; $i < count($monitors); $i++ )
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if ( $maxHeight < $scaleHeight ) $maxHeight = $scaleHeight;
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}
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if ( $counts ) $monitors[$i] = array_merge( $monitors[$i], $counts );
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$seqIdList[] = $monitors[$i]['Id'];
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$displayMonitors[] = $monitors[$i];
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}
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$lastId = 0;
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$seqIdUpList = array();
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foreach ( $seqIdList as $seqId )
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{
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if ( !empty($lastId) )
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$seqIdUpList[$seqId] = $lastId;
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else
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$seqIdUpList[$seqId] = $seqId;
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$lastId = $seqId;
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}
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$lastId = 0;
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$seqIdDownList = array();
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foreach ( array_reverse($seqIdList) as $seqId )
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{
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if ( !empty($lastId) )
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$seqIdDownList[$seqId] = $lastId;
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else
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$seqIdDownList[$seqId] = $seqId;
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$lastId = $seqId;
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}
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$cycleWidth = $maxWidth;
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$cycleHeight = $maxHeight;
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