Build: Move V4L2 detection into its own module

Improves detection across different platforms (esp. FreeBSD) since system paths are automatically taken into account (this is in contrast to check_include_file).
This commit is contained in:
Peter Keresztes Schmidt 2021-09-07 23:15:40 +02:00
parent 615e3dd76b
commit c83882a4c7
3 changed files with 109 additions and 4 deletions

View File

@ -268,7 +268,6 @@ if(ZM_SYSTEMD OR (IS_DIRECTORY /usr/lib/systemd/system) OR (IS_DIRECTORY /lib/sy
endif()
# System checks
check_include_file("linux/videodev2.h" HAVE_LINUX_VIDEODEV2_H)
check_include_file("execinfo.h" HAVE_EXECINFO_H)
if(HAVE_EXECINFO_H)
check_function_exists("backtrace" HAVE_DECL_BACKTRACE)
@ -530,15 +529,16 @@ endif()
# Check for V4L header files and enable ZM_HAS_V4L, ZM_HAS_V4L2 accordingly
# Setting to zeros first is required because ZM uses #define for these
find_package(V4L2)
set(ZM_HAS_V4L 0)
set(ZM_HAS_V4L2 0)
if(HAVE_LINUX_VIDEODEV2_H)
if(TARGET V4L2::videodev2)
set(ZM_HAS_V4L 1)
set(ZM_HAS_V4L2 1)
endif()
if(NOT HAVE_LINUX_VIDEODEV2_H)
else()
message(AUTHOR_WARNING "Video 4 Linux headers weren't found - Analog and USB camera support will not be available")
endif()
# Check for PCRE and enable ZM_PCRE accordingly
set(ZM_PCRE 0)
if(HAVE_LIBPCRE AND HAVE_PCRE_H)

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@ -0,0 +1,99 @@
#[=======================================================================[.rst:
FindV4L2
----------
Find V4L2 headers and libv4l2
This module accepts optional COMPONENTS:
videodev2 (default)
libv4l2
IMPORTED Targets
^^^^^^^^^^^^^^^^
This module defines the following :prop_tgt:`IMPORTED` targets::
``V4L2::videodev2``
The Video for Linux Two header file, if found.
``V4L2::libv4l2``
A thin abstraction layer on top of video4linux2 devices, if found.
Result Variables
^^^^^^^^^^^^^^^^
``V4L2_FOUND``
System has v4l2 support. If no components are specified only the videodev2.h header has to be found.
``V4L2_INCLUDE_DIRS``
The v4l2 include directories.
``V4L2_LIBRARIES``
The libraries needed to have v4l2 support according to the specified components.
#]=======================================================================]
find_path(V4L2_VIDEODEV2_INCLUDE_DIR
NAMES linux/videodev2.h)
mark_as_advanced(V4L2_VIDEODEV2_INCLUDE_DIR)
if(EXISTS "${V4L2_VIDEODEV2_INCLUDE_DIR}")
set(V4L2_videodev2_FOUND TRUE)
else()
set(V4L2_videodev2_FOUND FALSE)
endif()
pkg_check_modules(PC_V4L2_LIBV4L2 QUIET libv4l2)
find_path(V4L2_LIBV4L2_INCLUDE_DIR
NAMES libv4l2.h
HINTS
${PC_V4L2_LIBV4L2_INCLUDEDIR}
${PC_V4L2_LIBV4L2_INCLUDE_DIRS})
mark_as_advanced(V4L2_LIBV4L2_INCLUDE_DIR)
find_library(V4L2_LIBV4L2_LIBRARY
NAMES ${PC_V4L2_LIBV4L2_LIBRARIES}
HINTS
${PC_V4L2_LIBV4L2_LIBDIR}
${PC_V4L2_LIBV4L2_LIBRARY_DIR})
mark_as_advanced(V4L2_LIBV4L2_LIBRARY)
if(EXISTS "${V4L2_LIBV4L2_INCLUDE_DIR}" AND
EXISTS "${V4L2_LIBV4L2_LIBRARY}")
set(V4L2_libv4l2_FOUND TRUE)
else()
set(V4L2_libv4l2_FOUND FALSE)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(V4L2
REQUIRED_VARS
V4L2_VIDEODEV2_INCLUDE_DIR
HANDLE_COMPONENTS)
set(V4L2_INCLUDE_DIRS)
set(V4L2_LIBRARIES)
if(V4L2_videodev2_FOUND)
set(V4L2_VIDEODEV2_INCLUDE_DIRS ${V4L2_VIDEODEV2_INCLUDE_DIR})
list(APPEND V4L2_INCLUDE2_DIRS
"${V4L2_VIDEODEV2_INCLUDE_DIRS}")
add_library(V4L2::videodev2 INTERFACE IMPORTED)
set_target_properties(V4L2::videodev2 PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${V4L2_VIDEODEV2_INCLUDE_DIRS}")
endif()
if(V4L2_libv4l2_FOUND)
set(V4L2_LIBV4L2_INCLUDE_DIRS ${V4L2_LIBV4L2_INCLUDE_DIR})
set(V4L2_LIBV4L2_LIBRARIES ${V4L2_LIBV4L2_LIBRARY})
list(APPEND V4L2_INCLUDE_DIRS
"${V4L2_LIBV4L2_INCLUDE_DIRS}")
list(APPEND V4L2_LIBRARIES
"${V4L2_LIBV4L2_LIBRARIES}")
add_library(V4L2::libv4l2 UNKNOWN IMPORTED)
set_target_properties(V4L2::libv4l2 PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${V4L2_LIBV4L2_INCLUDE_DIRS}"
IMPORTED_LOCATION "${V4L2_LIBV4L2_LIBRARY}")
endif()

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@ -98,6 +98,12 @@ elseif(${ZM_JWT_BACKEND} STREQUAL "libjwt")
JWT::libjwt)
endif()
if(TARGET V4L2::videodev2)
target_link_libraries(zm
PRIVATE
V4L2::videodev2)
endif()
add_executable(zmc zmc.cpp)
add_executable(zms zms.cpp)
add_executable(zmu zmu.cpp)