Fix SLOW FWD not working

This commit is contained in:
Isaac Connor 2020-03-26 12:06:07 -04:00
parent 2bd805c1f1
commit cbda9848ab
1 changed files with 5 additions and 7 deletions

View File

@ -378,6 +378,8 @@ void EventStream::processCommand(const CmdMsg *msg) {
paused = true;
replay_rate = ZM_RATE_BASE;
step = 1;
if ( (unsigned int)curr_frame_id < event_data->frame_count )
curr_frame_id += 1;
break;
case CMD_SLOWREV :
Debug(1, "Got SLOW REV command");
@ -848,20 +850,15 @@ void EventStream::runStream() {
// commands may set send_frame to true
while ( checkCommandQueue() && !zm_terminate ) {
// The idea is to loop here processing all commands before proceeding.
Debug(1, "Have command queue");
}
Debug(2, "Done command queue");
// Update modified time of the socket .lock file so that we can tell which ones are stale.
if ( now.tv_sec - last_comm_update.tv_sec > 3600 ) {
touch(sock_path_lock);
last_comm_update = now;
}
} else {
Debug(2, "Not checking command queue");
}
// Get current frame data
FrameData *frame_data = &event_data->frames[curr_frame_id-1];
@ -1017,6 +1014,7 @@ void EventStream::runStream() {
curr_frame_id += step;
// Detects when we hit end of event and will load the next event or previous event
if ( !paused )
checkEventLoaded();
} // end while ! zm_terminate
#if HAVE_LIBAVCODEC