Push locked packets into event packetqueue instead of unlcoked contents. Prevents freeing of data before writing to event, hence crashing.
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fe8747e5e7
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e5792c21c9
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@ -301,9 +301,9 @@ void Event::updateNotes(const StringSetMap &newNoteSetMap) {
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} // end if update
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} // void Event::updateNotes(const StringSetMap &newNoteSetMap)
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void Event::AddPacket(const std::shared_ptr<ZMPacket>&packet) {
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void Event::AddPacket(ZMLockedPacket *packetlock) {
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std::unique_lock<std::mutex> lck(packet_queue_mutex);
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packet_queue.push(packet);
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packet_queue.push(packetlock);
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packet_queue_condition.notify_one();
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}
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@ -684,7 +684,9 @@ void Event::Run() {
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while (true) {
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if (!packet_queue.empty()) {
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Debug(1, "adding packet");
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this->AddPacket_(packet_queue.front());
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const ZMLockedPacket * packet_lock = packet_queue.front();
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this->AddPacket_(packet_lock->packet_);
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delete packet_lock;
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packet_queue.pop();
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} else {
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if (terminate_ or zm_terminate) {
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@ -105,7 +105,7 @@ class Event {
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void createNotes(std::string ¬es);
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std::queue<std::shared_ptr<ZMPacket>> packet_queue;
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std::queue<ZMLockedPacket *> packet_queue;
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std::mutex packet_queue_mutex;
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std::condition_variable packet_queue_condition;
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@ -134,7 +134,7 @@ class Event {
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SystemTimePoint EndTime() const { return end_time; }
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TimePoint::duration Duration() const { return end_time - start_time; };
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void AddPacket(const std::shared_ptr<ZMPacket> &p);
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void AddPacket(ZMLockedPacket *);
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void AddPacket_(const std::shared_ptr<ZMPacket> &p);
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bool WritePacket(const std::shared_ptr<ZMPacket> &p);
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bool SendFrameImage(const Image *image, bool alarm_frame=false);
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@ -2270,34 +2270,34 @@ bool Monitor::Analyse() {
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shared_data->state = state = IDLE;
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} // end if ( trigger_data->trigger_state != TRIGGER_OFF )
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if (event) event->AddPacket(snap);
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if (event) event->AddPacket(packet_lock);
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// In the case where people have pre-alarm frames, the web ui will generate the frame images
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// from the mp4. So no one will notice anyways.
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if (snap->image and (videowriter == PASSTHROUGH)) {
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if (!savejpegs) {
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Debug(1, "Deleting image data for %d", snap->image_index);
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// Don't need raw images anymore
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delete snap->image;
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snap->image = nullptr;
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}
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if (snap->analysis_image and !(savejpegs & 2)) {
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Debug(1, "Deleting analysis image data for %d", snap->image_index);
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delete snap->analysis_image;
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snap->analysis_image = nullptr;
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}
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}
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packetqueue.clearPackets(snap);
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if (snap->codec_type == AVMEDIA_TYPE_VIDEO) {
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// Only do these if it's a video packet.
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shared_data->last_read_index = snap->image_index;
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analysis_image_count++;
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}
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packetqueue.increment_it(analysis_it);
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if (!event) delete packet_lock;
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} // end scope for event_lock
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// In the case where people have pre-alarm frames, the web ui will generate the frame images
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// from the mp4. So no one will notice anyways.
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if (snap->image and (videowriter == PASSTHROUGH)) {
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if (!savejpegs) {
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Debug(1, "Deleting image data for %d", snap->image_index);
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// Don't need raw images anymore
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delete snap->image;
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snap->image = nullptr;
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}
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if (snap->analysis_image and !(savejpegs & 2)) {
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Debug(1, "Deleting analysis image data for %d", snap->image_index);
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delete snap->analysis_image;
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snap->analysis_image = nullptr;
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}
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}
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packetqueue.clearPackets(snap);
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if (snap->codec_type == AVMEDIA_TYPE_VIDEO) {
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// Only do these if it's a video packet.
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shared_data->last_read_index = snap->image_index;
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analysis_image_count++;
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}
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packetqueue.increment_it(analysis_it);
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delete packet_lock;
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//packetqueue.unlock(packet_lock);
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shared_data->last_read_time = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
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@ -2870,16 +2870,16 @@ Event * Monitor::openEvent(
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// Write out starting packets, do not modify packetqueue it will garbage collect itself
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while (starting_packet and ((*start_it) != *analysis_it)) {
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event->AddPacket(starting_packet);
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event->AddPacket(starting_packet_lock);
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// Have added the packet, don't want to unlock it until we have locked the next
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packetqueue.increment_it(start_it);
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if ((*start_it) == *analysis_it) {
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if (starting_packet_lock) delete starting_packet_lock;
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//if (starting_packet_lock) delete starting_packet_lock;
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break;
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}
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ZMLockedPacket *lp = packetqueue.get_packet(start_it);
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delete starting_packet_lock;
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//delete starting_packet_lock;
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if (!lp) return nullptr; // only on terminate FIXME
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starting_packet_lock = lp;
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starting_packet = lp->packet_;
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