1) Some more work on the overlay function.

2) Got rid of some compiler warning messages.
This commit is contained in:
Kfir Itzhak 2011-06-11 19:46:55 +03:00
parent 2fd6e99ec5
commit eab09844de
2 changed files with 43 additions and 16 deletions

View File

@ -317,7 +317,7 @@ void Image::AssignDirect( const int p_width, const int p_height, const int p_col
}
if(buffer_size < ((p_width*p_height)*p_colours)) {
Error("Attempt to directly assign buffer from an undersized buffer of size: %u",buffer_size);
Error("Attempt to directly assign buffer from an undersized buffer of size: %zu",buffer_size);
return;
}
@ -377,7 +377,7 @@ void Image::Assign(const int p_width, const int p_height, const int p_colours, c
}
if(buffer_size < new_size) {
Error("Attempt to assign buffer from an undersized buffer of size: %u",buffer_size);
Error("Attempt to assign buffer from an undersized buffer of size: %zu",buffer_size);
return;
}
@ -1094,6 +1094,7 @@ bool Image::Crop( const Box &limits )
}
/* At the moment only supports 8bit overlay for 24bit and 32bit images. */
void Image::Overlay( const Image &image )
{
if ( !(width == image.width && height == image.height) )
@ -1122,11 +1123,11 @@ void Image::Overlay( const Image &image )
{
Colourise(image.colours, image.subpixelorder);
if(colours == ZM_COLOUR_RGB32) {
if(image.colours == ZM_COLOUR_RGB32) {
Rgb* prdest = (Rgb*)buffer;
const Rgb* prsrc = (Rgb*)image.buffer;
const Rgb* const max_ptr = (Rgb*)(buffer+size);
if(subpixelorder == ZM_SUBPIX_ORDER_RGBA || subpixelorder == ZM_SUBPIX_ORDER_BGRA) {
if(image.subpixelorder == ZM_SUBPIX_ORDER_RGBA || image.subpixelorder == ZM_SUBPIX_ORDER_BGRA) {
/* RGB\BGR\RGBA\BGRA subpixel order - Alpha byte is last */
while (prdest < max_ptr) {
if ( RED_PTR_RGBA(prsrc) || GREEN_PTR_RGBA(prsrc) || BLUE_PTR_RGBA(prsrc) )
@ -1167,20 +1168,46 @@ void Image::Overlay( const Image &image )
{
if ( image.colours == ZM_COLOUR_GRAY8 )
{
if(colours == ZM_COLOUR_RGB32) {
Rgb* prdest = (Rgb*)buffer;
const Rgb* const max_ptr = (Rgb*)(buffer+size);
if(subpixelorder == ZM_SUBPIX_ORDER_RGBA || subpixelorder == ZM_SUBPIX_ORDER_BGRA) {
/* RGB\BGR\RGBA\BGRA subpixel order - Alpha byte is last */
while (prdest < max_ptr) {
if ( *psrc )
{
RED_PTR_RGBA(prdest) = GREEN_PTR_RGBA(prdest) = BLUE_PTR_RGBA(prdest) = *psrc++;
}
prdest++;
}
} else {
/* ABGR\ARGB subpixel order - Alpha byte is first */
while (prdest < max_ptr) {
if ( *psrc )
{
RED_PTR_ABGR(prdest) = GREEN_PTR_ABGR(prdest) = BLUE_PTR_ABGR(prdest) = *psrc++;
}
prdest++;
}
}
} else {
/* Assume RGB24\BGR24 */
while( pdest < (buffer+size) )
{
if ( *psrc )
{
RED_PTR_RGBA(pdest) = GREEN_PTR_RGBA(pdest) = BLUE_PTR_RGBA(pdest) = *psrc++;
}
pdest += colours;
pdest += 3;
}
}
}
else
{
/* At the moment this function only supports 8bit overlay for 24bit and 32bit images.
** The code below is old and was not updated yet to support the new formats. this code assumes RGB24
*/
while( pdest < (buffer+size) )
{
if ( RED_PTR_RGBA(psrc) || GREEN_PTR_RGBA(psrc) || BLUE_PTR_RGBA(psrc) )

View File

@ -1958,7 +1958,7 @@ int Monitor::LoadRemoteMonitors( const char *protocol, const char *host, const c
int width = atoi(dbrow[col]); col++;
int height = atoi(dbrow[col]); col++;
int colours = atoi(dbrow[col]); col++;
int palette = atoi(dbrow[col]); col++;
/* int palette = atoi(dbrow[col]); */ col++;
Orientation orientation = (Orientation)atoi(dbrow[col]); col++;
int brightness = atoi(dbrow[col]); col++;
int contrast = atoi(dbrow[col]); col++;
@ -2117,7 +2117,7 @@ int Monitor::LoadFileMonitors( const char *file, Monitor **&monitors, Purpose pu
int width = atoi(dbrow[col]); col++;
int height = atoi(dbrow[col]); col++;
int colours = atoi(dbrow[col]); col++;
int palette = atoi(dbrow[col]); col++;
/* int palette = atoi(dbrow[col]); */ col++;
Orientation orientation = (Orientation)atoi(dbrow[col]); col++;
int brightness = atoi(dbrow[col]); col++;
int contrast = atoi(dbrow[col]); col++;
@ -2246,7 +2246,7 @@ int Monitor::LoadFfmpegMonitors( const char *file, Monitor **&monitors, Purpose
int width = atoi(dbrow[col]); col++;
int height = atoi(dbrow[col]); col++;
int colours = atoi(dbrow[col]); col++;
int palette = atoi(dbrow[col]); col++;
/* int palette = atoi(dbrow[col]); */ col++;
Orientation orientation = (Orientation)atoi(dbrow[col]); col++;
int brightness = atoi(dbrow[col]); col++;
int contrast = atoi(dbrow[col]); col++;