#ifndef ZM_CMAKE_CONFIG_H #define ZM_CMAKE_CONFIG_H /* This file is used by cmake to create config.h for ZM */ /* General system checks */ #cmakedefine HAVE_LINUX_VIDEODEV_H 1 #cmakedefine HAVE_LINUX_VIDEODEV2_H 1 #cmakedefine HAVE_EXECINFO_H 1 #cmakedefine HAVE_UCONTEXT_H 1 #cmakedefine HAVE_SYS_SENDFILE_H 1 #cmakedefine HAVE_SYS_SYSCALL_H 1 #cmakedefine HAVE_SYSCALL 1 #cmakedefine HAVE_SENDFILE 1 #cmakedefine HAVE_DECL_BACKTRACE 1 #cmakedefine HAVE_DECL_BACKTRACE_SYMBOLS 1 #cmakedefine HAVE_POSIX_MEMALIGN 1 #cmakedefine HAVE_SIGINFO_T 1 #cmakedefine HAVE_UCONTEXT_T 1 /* Library checks and their header files */ #cmakedefine HAVE_LIBZLIB 1 #cmakedefine HAVE_ZLIB_H 1 #cmakedefine HAVE_LIBJPEG 1 #cmakedefine HAVE_JPEGLIB_H 1 #cmakedefine HAVE_LIBOPENSSL 1 #cmakedefine HAVE_OPENSSL_MD5_H 1 #cmakedefine HAVE_LIBCRYPTO 1 #cmakedefine HAVE_LIBPTHREAD 1 #cmakedefine HAVE_PTHREAD_H #cmakedefine HAVE_LIBPCRE 1 #cmakedefine HAVE_PCRE_H 1 #cmakedefine HAVE_LIBGCRYPT 1 #cmakedefine HAVE_GCRYPT_H 1 #cmakedefine HAVE_LIBGNUTLS 1 #cmakedefine HAVE_GNUTLS_OPENSSL_H 1 #cmakedefine HAVE_GNUTLS_GNUTLS_H 1 #cmakedefine HAVE_LIBMYSQLCLIENT 1 #cmakedefine HAVE_MYSQL_H 1 #cmakedefine HAVE_LIBX264 1 #cmakedefine HAVE_X264_H 1 #cmakedefine HAVE_LIBMP4V2 1 #cmakedefine HAVE_MP4_H 1 #cmakedefine HAVE_LIBAVFORMAT 1 #cmakedefine HAVE_LIBAVFORMAT_AVFORMAT_H 1 #cmakedefine HAVE_LIBAVCODEC 1 #cmakedefine HAVE_LIBAVCODEC_AVCODEC_H 1 #cmakedefine HAVE_LIBAVDEVICE 1 #cmakedefine HAVE_LIBAVDEVICE_AVDEVICE_H 1 #cmakedefine HAVE_LIBAVUTIL 1 #cmakedefine HAVE_LIBAVUTIL_AVUTIL_H 1 #cmakedefine HAVE_LIBAVUTIL_MATHEMATICS_H 1 #cmakedefine HAVE_LIBSWSCALE 1 #cmakedefine HAVE_LIBSWSCALE_SWSCALE_H 1 /* Authenication checks */ #cmakedefine HAVE_MD5_OPENSSL 1 #cmakedefine HAVE_MD5_GNUTLS 1 #cmakedefine HAVE_DECL_MD5 1 #cmakedefine HAVE_DECL_GNUTLS_FINGERPRINT 1 /* Few ZM options that are needed by the source code */ #cmakedefine ZM_MEM_MAPPED 1 /* Its safe to assume that signal return type is void. This is a fix for zm_signal.h */ #define RETSIGTYPE void #endif